Player Matchup

Baron Samedi
Baron Samedi
Artemis_W2
Baron Samedi
Level 67
God Stats
13W - 21L
1,332 SR
Queue Stats
37W - 54L
1,415 Elo+
Party 2
Hel
Hel
BelDeRo
Hel
Level 64
God Stats
11W - 17L
1,417 SR
Queue Stats
39W - 53L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
OzTechTaylor37
Danzaburou
Level 108
God Stats
11W - 6L
1,751 SR
Queue Stats
326W - 362L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
Valkyrieno16810
Cthulhu
Level 29
God Stats
35W - 27L
1,564 SR
Queue Stats
192W - 253L
1,362 Elo+
Party 3
Thor
Thor
sirArchi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,294 Elo+
Party 2
Team Averages
Level 55
1,513 SR
1,366 Elo+

VS

Team Averages
Level 81
1,555 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
BaneDraconus
Tsukuyomi
Level 122
God Stats
4W - 1L
1,734 SR
Queue Stats
262W - 290L
1,459 Elo+
Party 1
King Arthur
King Arthur
BrooklynGod2664
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 86L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Forevergreat404
Ah Muzen Cab
Level 121
God Stats
12W - 13L
1,566 SR
Queue Stats
272W - 279L
1,458 Elo+
Party 1
Anubis
Anubis
ROUSHIEBEAR90
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 224L
1,449 Elo+
Party 1
Artio
Artio
mav0019
Artio
Level 82
God Stats
42W - 45L
1,476 SR
Queue Stats
288W - 288L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artemis_W2
Baron Samedi
17
1 / 3 / 6
11,952
919
16,026
17,346
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
18
4 / 7 / 6
13,170
1,013
18,484
37,349
12,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
OzTechTaylor37
Danzaburou
17
0 / 9 / 5
11,932
918
16,777
35,460
11,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 4 / 4
12,941
995
23,205
53,430
29,030
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
17
0 / 12 / 8
11,711
901
7,744
31,548
10,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaneDraconus
Tsukuyomi
19
10 / 2 / 11
14,074
1,083
47,996
16,615
10,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BrooklynGod2664
King Arthur
19
2 / 4 / 12
12,981
999
16,545
20,005
25,911
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Forevergreat404
Ah Muzen Cab
20
14 / 0 / 15
16,127
1,241
48,607
12,725
7,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 19
13,957
1,074
37,965
15,108
10,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
mav0019
Artio
20
5 / 3 / 19
14,375
1,106
19,204
29,945
58,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
10
Kills
35
35
Deaths
10
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Artemis_W2
Baron Samedi
1
3
6
1.33
W
Tsukuyomi
BaneDraconus
Tsukuyomi
10
2
11
7.75
L
Hel
4
7
6
1
W
King Arthur
BrooklynGod2664
King Arthur
2
4
12
2
W
Ah Muzen Cab
Forevergreat404
Ah Muzen Cab
14
0
15
21.5
L
Danzaburou
OzTechTaylor37
Danzaburou
0
9
5
0.28
W
4
1
19
13.5
L
5
4
4
1.75
W
Artio
mav0019
Artio
5
3
19
4.83
L
Thor
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,236
Damage
170,317
175,133
Taken
94,398
69,745
Mitigated
112,778
34,225
Healing
31,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Artemis_W2
Baron Samedi
16,026
713
6,025
2,471
17,346
6,476
0
6,891
10,455
30,471
0
W
Tsukuyomi
BaneDraconus
Tsukuyomi
47,996
11,827
0
1,934
16,615
10,616
0
9,773
6,842
0
71,030
L
Hel
18,484
623
8,788
10,507
37,349
12,258
0
11,585
25,764
32,122
0
W
King Arthur
BrooklynGod2664
King Arthur
16,545
2,197
0
0
20,005
25,911
0
12,970
7,035
235
33,723
W
Ah Muzen Cab
Forevergreat404
Ah Muzen Cab
48,607
18,741
553
6,761
12,725
7,216
0
7,467
5,258
0
83,141
L
Danzaburou
OzTechTaylor37
Danzaburou
16,777
6,090
232
3,528
35,460
11,335
0
9,725
25,735
0
46,077
W
37,965
256
0
3,847
15,108
10,081
0
9,077
6,031
63,560
0
L
23,205
1,464
718
1,832
53,430
29,030
0
19,914
33,516
36,035
0
W
Artio
mav0019
Artio
19,204
365
7,334
10,796
29,945
58,954
0
18,428
11,517
24,348
0
L
Thor
7,744
3,276
0
124
31,548
10,646
0
9,098
22,450
0
17,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,706
Gold Earned
71,514
176
Minions Killed
229
0
Camps Cleared
11
1,148,481
Distance Traveled
1,319,786
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,952
919
32
2
0
254,344
0
W
Tsukuyomi
14,074
1,083
47
4
4
284,963
3
L
Hel
13,170
1,013
25
2
0
268,459
0
W
King Arthur
12,981
999
31
2
0
256,717
0
W
Ah Muzen Cab
16,127
1,241
64
5
5
264,100
1
L
Danzaburou
11,932
918
67
5
0
178,986
1
W
Anubis
13,957
1,074
75
6
2
228,670
1
L
Cthulhu
12,941
995
23
2
0
233,217
0
W
Artio
14,375
1,106
12
1
0
285,336
4
L
Thor
11,711
901
29
2
0
213,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role