Player Matchup

Cupid
Cupid
GunnGam3r
Cupid
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,528 Elo+
Solo
Chronos
Chronos
ProSlaughter918
Chronos
Level 89
God Stats
2W - 2L
1,333 SR
Queue Stats
125W - 131L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
SonicLeScout1
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 2
Eset
Eset
TautPolecat3
Eset
Level 160
God Stats
7W - 3L
1,514 SR
Queue Stats
123W - 127L
1,468 Elo+
Party 2
Bacchus
Bacchus
kermoshi1018
Bacchus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 87L
1,479 Elo+
Party 2
Team Averages
Level 112
1,469 SR
1,504 Elo+

VS

Team Averages
Level 120
1,366 SR
1,508 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AwesomE10999
Cthulhu
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 124L
1,652 Elo+
Party 1
Thor
Thor
Weisheit
Thor
Level 157
God Stats
9W - 14L
1,407 SR
Queue Stats
402W - 459L
1,412 Elo+
Solo
Shiva
Shiva
cheekclapping
Shiva
Level 158
God Stats
1W - 1L
1,326 SR
Queue Stats
381W - 312L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wardrum777
Ah Muzen Cab
Level 123
God Stats
0W - 3L
1,097 SR
Queue Stats
31W - 41L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GunnGam3r
Cupid
20
11 / 5 / 20
12,856
714
19,141
22,661
13,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 5 / 19
11,746
653
15,659
21,486
12,908
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
SonicLeScout1
Hun Batz
20
6 / 3 / 24
12,350
686
18,841
25,202
26,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 1 / 20
13,736
763
28,656
16,686
9,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kermoshi1018
Bacchus
20
2 / 2 / 28
12,647
703
6,077
20,513
34,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 7 / 8
11,484
638
12,909
14,383
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
AwesomE10999
Cthulhu
17
1 / 10 / 9
10,988
610
15,327
25,027
37,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
18
4 / 8 / 5
10,922
607
13,371
19,882
10,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 5 / 6
11,887
660
15,412
21,101
27,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
wardrum777
Ah Muzen Cab
20
2 / 8 / 10
12,197
678
26,147
20,378
10,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
54
38
Kills
16
16
Deaths
38
111
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
7
8
1
L
Cthulhu
AwesomE10999
Cthulhu
1
10
9
0.55
W
Cupid
GunnGam3r
Cupid
11
5
20
4.2
W
5
5
19
2.9
W
Hun Batz
SonicLeScout1
Hun Batz
6
3
24
6
W
14
1
20
24
L
Thor
4
8
5
0.81
L
6
5
6
1.8
W
Bacchus
kermoshi1018
Bacchus
2
2
28
8
L
Ah Muzen Cab
wardrum777
Ah Muzen Cab
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,374
Damage
83,166
106,548
Taken
100,771
97,534
Mitigated
93,949
46,555
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,909
281
713
1,099
14,383
7,334
328
7,139
7,103
24,473
0
L
Cthulhu
AwesomE10999
Cthulhu
15,327
389
768
1,505
25,027
37,909
0
11,818
12,630
25,088
0
W
Cupid
GunnGam3r
Cupid
19,141
11,274
5,495
8,048
22,661
13,780
923
6,961
15,421
0
48,123
W
15,659
8,324
3,066
2,573
21,486
12,908
1,139
7,223
13,947
31,917
0
W
Hun Batz
SonicLeScout1
Hun Batz
18,841
3,083
4,635
7,246
25,202
26,590
50
5,422
19,581
0
30,199
W
28,656
2,135
6,389
3,777
16,686
9,890
572
3,698
12,811
49,664
0
L
Thor
13,371
1,355
995
2,222
19,882
10,612
922
10,392
9,045
0
18,951
L
15,412
960
702
2,200
21,101
27,264
329
10,097
10,636
0
26,791
W
Bacchus
kermoshi1018
Bacchus
6,077
385
2,192
3,134
20,513
34,366
166
3,852
16,552
9,340
0
L
Ah Muzen Cab
wardrum777
Ah Muzen Cab
26,147
10,548
617
4,506
20,378
10,830
486
10,946
9,366
0
58,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,335
Gold Earned
57,478
216
Minions Killed
155
0
Camps Cleared
0
1,628,598
Distance Traveled
1,369,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,484
638
29
2
0
282,922
1
L
Cthulhu
10,988
610
21
1
0
282,001
0
W
Cupid
12,856
714
80
4
0
280,174
0
W
Chronos
11,746
653
32
2
0
289,982
0
W
Hun Batz
12,350
686
27
2
0
338,153
1
W
Eset
13,736
763
66
4
0
349,326
0
L
Thor
10,922
607
19
1
0
279,868
0
L
Shiva
11,887
660
23
1
0
263,060
0
W
Bacchus
12,647
703
11
1
0
370,963
0
L
Ah Muzen Cab
12,197
678
63
4
0
261,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role