Player Matchup

Yu Huang
Yu Huang
ExperiencePain
Yu Huang
Level 148
God Stats
4W - 1L
1,819 SR
Queue Stats
26W - 30L
1,494 Elo+
Party 3
Fenrir
Fenrir
LastKrieger
Fenrir
Level 140
God Stats
3W - 11L
1,245 SR
Queue Stats
126W - 126L
1,521 Elo+
Party 3
Khepri
Khepri
Ode3zy
Khepri
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,583 Elo+
Party 3
Rama
Rama
OsirisFill
Rama
Level 139
God Stats
2W - 1L
1,801 SR
Queue Stats
35W - 36L
1,513 Elo+
Party 3
Neith
Neith
SquidEmperor
Neith
Level 125
God Stats
3W - 2L
1,364 SR
Queue Stats
58W - 54L
1,526 Elo+
Party 3
Team Averages
Level 119
1,546 SR
1,527 Elo+

VS

Team Averages
Level 69
1,400 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
ErickValve
Kumbhakarna
Level 126
God Stats
0W - 1L
1,147 SR
Queue Stats
190W - 198L
1,465 Elo+
Party 1
Baba Yaga
Baba Yaga
MalpowCX
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
R2r0
Danzaburou
Level 7
God Stats
1W - 2L
1,533 SR
Queue Stats
4W - 9L
1,427 Elo+
Party 1
Osiris
Osiris
RickyRavioli
Osiris
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 122L
1,501 Elo+
Party 2
Fenrir
Fenrir
nothingodd1
Fenrir
Level 107
God Stats
0W - 3L
1,320 SR
Queue Stats
122W - 123L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
4 / 0 / 3
10,424
579
13,613
7,096
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
2 / 5 / 5
8,482
471
9,062
16,452
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Ode3zy
Khepri
12
0 / 0 / 9
7,938
441
4,362
12,389
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 2
9,900
550
8,488
9,215
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 4
9,752
542
13,535
10,301
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ErickValve
Kumbhakarna
11
0 / 4 / 3
7,435
413
3,124
18,674
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
MalpowCX
Baba Yaga
14
0 / 2 / 1
8,188
455
8,603
10,352
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
R2r0
Danzaburou
16
3 / 4 / 1
9,808
545
8,347
13,112
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
3 / 2 / 1
9,130
507
9,277
16,325
13,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
3 / 3 / 4
8,260
459
6,784
15,329
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
9
9
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ErickValve
Kumbhakarna
0
4
3
0.38
W
Yu Huang
4
0
3
5.5
W
Fenrir
2
5
5
0.9
L
Baba Yaga
MalpowCX
Baba Yaga
0
2
1
0.25
W
Khepri
Ode3zy
Khepri
0
0
9
4.5
W
5
3
2
2
L
Danzaburou
R2r0
Danzaburou
3
4
1
0.88
L
Osiris
3
2
1
1.75
W
3
1
4
5
L
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,060
Damage
36,135
55,453
Taken
73,792
36,417
Mitigated
45,887
12,932
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ErickValve
Kumbhakarna
3,124
542
0
4,277
18,674
16,138
0
4,080
14,450
20,625
0
W
Yu Huang
13,613
1,540
0
2,615
7,096
3,200
0
3,909
3,187
91,188
0
W
Fenrir
9,062
2,859
0
1,856
16,452
8,539
0
2,801
13,651
0
64,498
L
Baba Yaga
MalpowCX
Baba Yaga
8,603
1,216
0
3,380
10,352
3,946
0
5,012
5,138
66,541
0
W
Khepri
Ode3zy
Khepri
4,362
623
0
1,630
12,389
15,154
0
3,806
8,583
24,633
0
W
8,488
6,846
0
3,559
9,215
3,722
1,158
435
8,780
0
77,271
L
Danzaburou
R2r0
Danzaburou
8,347
4,322
0
3,175
13,112
5,794
1,299
2,388
10,694
0
89,567
L
Osiris
9,277
2,324
96
6,324
16,325
13,398
0
3,603
12,579
0
59,917
W
13,535
4,666
0
3,272
10,301
5,802
957
776
9,525
0
75,839
L
Fenrir
6,784
3,009
0
6,227
15,329
6,611
0
2,315
12,956
0
53,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,496
Gold Earned
42,821
578
Minions Killed
478
0
Camps Cleared
0
1,621,789
Distance Traveled
1,648,970
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,435
413
27
2
0
341,751
5
W
Yu Huang
10,424
579
171
10
0
341,038
3
W
Fenrir
8,482
471
90
5
0
329,658
5
L
Baba Yaga
8,188
455
122
7
0
324,168
5
W
Khepri
7,938
441
29
2
0
326,683
0
W
Rama
9,900
550
161
9
0
319,907
1
L
Danzaburou
9,808
545
141
8
0
300,816
3
L
Osiris
9,130
507
107
6
0
323,736
2
W
Neith
9,752
542
127
7
0
304,503
5
L
Fenrir
8,260
459
81
5
0
358,499
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role