Player Matchup

Ao Kuang
Ao Kuang
Jalins
Ao Kuang
Level 159
God Stats
14W - 7L
1,645 SR
Queue Stats
325W - 200L
1,628 Elo+
Party 1
Artemis
Artemis
Kayaya25
Artemis
Level 142
God Stats
9W - 5L
1,615 SR
Queue Stats
432W - 332L
1,609 Elo+
Party 1
Ganesha
Ganesha
NeedNegativeMmr
Ganesha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,854 Elo+
Party 1
Arachne
Arachne
TiamatDommyMommy
Arachne
Level 22
God Stats
6W - 0L
2,059 SR
Queue Stats
59W - 13L
1,769 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xWinterQueen
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,680 SR
Queue Stats
157W - 96L
1,679 Elo+
Party 1
Team Averages
Level 99
1,700 SR
1,708 Elo+

VS

Team Averages
Level 87
1,548 SR
1,516 Elo+
Ymir
Ymir
A FUTURE WEAPON
Ymir
Level 119
God Stats
3W - 3L
1,790 SR
Queue Stats
248W - 226L
1,548 Elo+
Party 3
Baron Samedi
Baron Samedi
Blackout34
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
ParkourKing123
Danzaburou
Level 108
God Stats
1W - 3L
1,352 SR
Queue Stats
63W - 58L
1,519 Elo+
Party 2
Mulan
Mulan
fastspeedy5
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,552 Elo+
Party 2
Artemis
Artemis
xzeroxslayer
Artemis
Level 23
God Stats
22W - 14L
1,598 SR
Queue Stats
35W - 37L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jalins
Ao Kuang
20
12 / 0 / 5
13,974
873
10,408
13,453
9,892
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Kayaya25
Artemis
19
2 / 1 / 9
12,514
782
10,074
13,799
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 2 / 16
11,904
744
13,408
21,455
20,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
11 / 1 / 5
12,915
807
10,712
12,820
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
xWinterQueen
Morgan Le Fay
19
1 / 1 / 15
12,252
766
11,989
10,137
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,592
537
667
9,126
6,317
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Blackout34
Baron Samedi
14
1 / 7 / 3
9,165
573
4,137
14,404
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
ParkourKing123
Danzaburou
16
2 / 8 / 2
10,181
636
6,640
16,082
6,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 2
10,386
649
9,262
16,497
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
xzeroxslayer
Artemis
16
0 / 5 / 3
9,531
596
4,321
13,436
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
27
Kills
4
5
Deaths
28
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Baron Samedi
Blackout34
Baron Samedi
1
7
3
0.36
W
Ao Kuang
Jalins
Ao Kuang
12
0
5
14.5
W
Artemis
Kayaya25
Artemis
2
1
9
6.5
W
1
2
16
4.5
L
Danzaburou
ParkourKing123
Danzaburou
2
8
2
0.38
W
11
1
5
13.5
L
1
5
2
0.4
W
Morgan Le Fay
xWinterQueen
Morgan Le Fay
1
1
15
8.5
L
Artemis
xzeroxslayer
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,591
Damage
25,027
71,664
Taken
69,545
51,224
Mitigated
40,450
27,279
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
667
230
144
296
9,126
6,317
0
2,943
5,969
634
0
L
Baron Samedi
Blackout34
Baron Samedi
4,137
199
757
1,426
14,404
8,482
0
7,872
6,476
12,200
0
W
Ao Kuang
Jalins
Ao Kuang
10,408
1,932
0
6,142
13,453
9,892
1,812
917
10,836
43,923
0
W
Artemis
Kayaya25
Artemis
10,074
5,642
0
6,796
13,799
6,915
7,334
1,220
12,481
0
79,110
W
13,408
466
0
3,342
21,455
20,816
0
1,187
17,480
31,630
0
L
Danzaburou
ParkourKing123
Danzaburou
6,640
1,789
0
2,209
16,082
6,590
391
6,417
9,593
0
31,184
W
10,712
6,107
0
6,512
12,820
7,812
159
456
12,178
0
47,224
L
9,262
747
0
3,670
16,497
14,200
0
6,785
9,441
0
41,032
W
Morgan Le Fay
xWinterQueen
Morgan Le Fay
11,989
790
114
4,373
10,137
5,789
1,343
945
9,046
52,925
0
L
Artemis
xzeroxslayer
Artemis
4,321
1,576
0
531
13,436
4,861
0
11,233
2,028
0
21,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,559
Gold Earned
47,855
328
Minions Killed
193
0
Camps Cleared
0
1,787,694
Distance Traveled
1,154,677
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,592
537
0
0
0
227,588
0
L
Baron Samedi
9,165
573
15
1
0
229,449
3
W
Ao Kuang
13,974
873
93
6
0
380,623
1
W
Artemis
12,514
782
99
6
0
294,215
2
W
Ganesha
11,904
744
1
0
0
364,760
1
L
Danzaburou
10,181
636
66
4
0
206,410
0
W
Arachne
12,915
807
51
3
0
385,498
3
L
Mulan
10,386
649
73
5
0
296,102
2
W
Morgan Le Fay
12,252
766
84
5
0
362,598
1
L
Artemis
9,531
596
39
2
0
195,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role