Player Matchup

Nu Wa
Nu Wa
Gold II
DaHustla187
Nu Wa
Gold II
Level 121
God Stats
26W - 20L
1,663 SR
Queue Stats
119W - 126L
1,461 MMR
Solo
Ymir
Ymir
Gold V
Death Wiiish
Ymir
Gold V
Level 109
God Stats
3W - 4L
1,516 SR
Queue Stats
145W - 160L
1,251 MMR
Party 1
Danzaburou
Danzaburou
Silver I
I SmokeDemon
Danzaburou
Silver I
Level 107
God Stats
6W - 7L
1,278 SR
Queue Stats
160W - 164L
1,153 MMR
Party 1
King Arthur
King Arthur
Silver II
PatitoNalgonD
King Arthur
Silver II
Level 107
God Stats
0W - 2L
1,330 SR
Queue Stats
27W - 38L
1,058 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
Toribi05721
Ao Kuang
Gold V
Level 126
God Stats
0W - 2L
1,383 SR
Queue Stats
46W - 57L
1,368 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,434 SR
1,258 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,586 SR
1,264 MMR
Geb
Geb
Silver IV
DMONTOYA0106
Geb
Silver IV
Level 146
God Stats
2W - 1L
1,506 SR
Queue Stats
28W - 33L
1,232 MMR
Solo
Jing Wei
Jing Wei
Silver I
Roronoa Go
Jing Wei
Silver I
Level 123
God Stats
9W - 2L
1,722 SR
Queue Stats
74W - 81L
1,246 MMR
Solo
Anubis
Anubis
Silver II
fernando2008446
Anubis
Silver II
Level 122
God Stats
5W - 3L
1,632 SR
Queue Stats
219W - 229L
1,120 MMR
Party 3
Bakasura
Bakasura
Gold IV
llBacKWooDll
Bakasura
Gold IV
Level 160
God Stats
16W - 10L
1,661 SR
Queue Stats
138W - 137L
1,485 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
xXJuniorXx1127
Ah Muzen Cab
Gold IV
Level 128
God Stats
14W - 15L
1,411 SR
Queue Stats
434W - 443L
1,235 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
12,408
517
33,809
18,278
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 10
10,989
458
10,882
26,011
29,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
I SmokeDemon
Danzaburou
17
2 / 4 / 5
11,662
486
18,618
21,752
10,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
PatitoNalgonD
King Arthur
17
2 / 5 / 4
11,304
471
13,893
26,914
28,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Toribi05721
Ao Kuang
19
5 / 9 / 5
12,643
527
11,774
31,775
15,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresPoseidonTyrMedusa

VS

Bans
BastetBaron SamediAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
11,617
484
14,133
23,544
27,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Roronoa Go
Jing Wei
20
4 / 1 / 3
13,796
575
16,515
22,533
11,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 9
13,325
555
20,072
23,550
13,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
llBacKWooDll
Bakasura
20
7 / 7 / 7
14,089
587
17,985
32,271
15,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
xXJuniorXx1127
Ah Muzen Cab
20
7 / 2 / 9
14,940
623
22,150
23,612
11,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
16
Kills
28
28
Deaths
17
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
5
6
7
1.42
L
2
4
10
1.75
L
Danzaburou
I SmokeDemon
Danzaburou
2
4
5
1.13
L
King Arthur
PatitoNalgonD
King Arthur
2
5
4
0.8
W
Jing Wei
Roronoa Go
Jing Wei
4
1
3
5.5
L
Ao Kuang
Toribi05721
Ao Kuang
5
9
5
0.83
W
6
3
9
3.5
W
Bakasura
llBacKWooDll
Bakasura
7
7
7
1.5
W
Ah Muzen Cab
xXJuniorXx1127
Ah Muzen Cab
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,976
Damage
90,855
124,730
Taken
125,510
89,990
Mitigated
79,667
35,940
Healing
55,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,133
799
739
5,254
23,544
27,866
365
12,526
10,507
44,558
0
L
33,809
7,371
145
3,547
18,278
7,297
0
7,032
10,723
116,573
0
L
10,882
689
258
3,658
26,011
29,146
0
10,364
15,186
51,846
0
L
Danzaburou
I SmokeDemon
Danzaburou
18,618
9,126
0
9,314
21,752
10,051
0
5,401
16,351
0
105,585
L
King Arthur
PatitoNalgonD
King Arthur
13,893
756
0
8,075
26,914
28,088
0
4,507
22,328
0
85,857
W
Jing Wei
Roronoa Go
Jing Wei
16,515
14,423
0
12,316
22,533
11,082
3,340
5,777
16,466
0
134,157
L
Ao Kuang
Toribi05721
Ao Kuang
11,774
3,268
0
10,943
31,775
15,408
0
6,901
24,370
104,556
0
W
20,072
1,671
0
16,728
23,550
13,939
1,424
12,878
9,998
125,963
0
W
Bakasura
llBacKWooDll
Bakasura
17,985
12,595
0
7,760
32,271
15,042
1,092
15,793
16,004
0
136,179
W
Ah Muzen Cab
xXJuniorXx1127
Ah Muzen Cab
22,150
6,892
0
12,463
23,612
11,738
4,134
9,513
13,789
0
145,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,006
Gold Earned
67,767
700
Minions Killed
833
0
Camps Cleared
0
2,131,717
Distance Traveled
2,241,942
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,617
484
49
2
0
475,277
0
L
Nu Wa
12,408
517
149
6
0
375,070
5
L
Ymir
10,989
458
52
2
0
464,320
1
L
Danzaburou
11,662
486
165
7
0
416,878
2
L
King Arthur
11,304
471
194
8
0
468,739
4
W
Jing Wei
13,796
575
204
9
0
438,933
10
L
Ao Kuang
12,643
527
140
6
0
406,710
2
W
Anubis
13,325
555
170
7
0
407,262
3
W
Bakasura
14,089
587
199
8
0
484,138
2
W
Ah Muzen Cab
14,940
623
211
9
0
436,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role