Player Matchup

Khepri
Khepri
PoorMacaroon666
Khepri
Level 86
God Stats
0W - 2L
1,406 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 2
Nemesis
Nemesis
ThyGrimoire
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,532 Elo+
Party 2
Neith
Neith
ThyMugetsu
Neith
Level 64
God Stats
0W - 2L
1,560 SR
Queue Stats
30W - 21L
1,601 Elo+
Party 2
Da Ji
Da Ji
Trainzx8468
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,439 Elo+
Solo
Nu Wa
Nu Wa
bbcdn
Nu Wa
Level 56
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 78
1,539 SR
1,461 Elo+

VS

Team Averages
Level 111
1,615 SR
1,570 Elo+
Ratatoskr
Ratatoskr
Il-HeArTIEsS-ll
Ratatoskr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 109L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
OnlineNameOne
Baron Samedi
Level 29
God Stats
36W - 20L
1,578 SR
Queue Stats
337W - 339L
1,539 Elo+
Party 1
He Bo
He Bo
Zunofureku-
He Bo
Level 160
God Stats
9W - 11L
1,479 SR
Queue Stats
602W - 537L
1,609 Elo+
Party 1
Charybdis
Charybdis
ll-HeArTIEsS-lI
Charybdis
Level 160
God Stats
15W - 8L
1,674 SR
Queue Stats
405W - 367L
1,661 Elo+
Party 1
Hercules
Hercules
spider56man
Hercules
Level 48
God Stats
12W - 6L
1,844 SR
Queue Stats
101W - 118L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,430
402
3,646
14,480
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ThyGrimoire
Nemesis
13
2 / 4 / 2
8,134
508
8,116
15,769
9,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
10
3 / 6 / 1
6,816
426
6,474
12,641
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 4 / 3
8,946
559
6,377
16,019
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
bbcdn
Nu Wa
11
1 / 6 / 3
6,930
433
6,640
9,645
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Il-HeArTIEsS-ll
Ratatoskr
15
10 / 2 / 5
9,651
603
9,264
11,479
4,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OnlineNameOne
Baron Samedi
14
2 / 2 / 4
8,688
543
4,950
9,565
5,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 2 / 8
9,615
601
12,890
9,194
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ll-HeArTIEsS-lI
Charybdis
14
6 / 3 / 3
9,002
563
16,079
11,283
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
spider56man
Hercules
13
1 / 0 / 12
7,905
494
9,328
14,267
11,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
25
25
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Il-HeArTIEsS-ll
Ratatoskr
10
2
5
6.25
W
Baron Samedi
OnlineNameOne
Baron Samedi
2
2
4
2
L
0
5
2
0.2
L
Nemesis
ThyGrimoire
Nemesis
2
4
2
0.75
L
Neith
3
6
1
0.58
L
3
4
3
1.13
W
6
2
8
5
L
Nu Wa
bbcdn
Nu Wa
1
6
3
0.42
W
Charybdis
ll-HeArTIEsS-lI
Charybdis
6
3
3
2.5
W
Hercules
spider56man
Hercules
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,253
Damage
52,511
68,554
Taken
55,788
37,900
Mitigated
30,406
14,201
Healing
23,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Il-HeArTIEsS-ll
Ratatoskr
9,264
1,619
0
5,366
11,479
4,952
0
1,815
9,386
0
64,783
W
Baron Samedi
OnlineNameOne
Baron Samedi
4,950
548
1,812
4,494
9,565
5,673
1,299
986
8,457
55,963
0
L
3,646
513
389
1,161
14,480
11,772
0
1,701
12,779
20,962
0
L
Nemesis
ThyGrimoire
Nemesis
8,116
2,838
0
4,137
15,769
9,823
0
5,529
10,240
0
53,608
L
Neith
6,474
2,073
0
2,408
12,641
5,805
0
1,383
11,258
0
37,076
L
6,377
1,411
0
5,936
16,019
7,146
0
4,784
11,235
0
56,546
W
12,890
604
0
1,869
9,194
3,268
0
1,964
6,922
75,223
0
L
Nu Wa
bbcdn
Nu Wa
6,640
1,852
0
170
9,645
3,354
1,356
4,443
5,202
29,561
0
W
Charybdis
ll-HeArTIEsS-lI
Charybdis
16,079
8,939
0
4,154
11,283
4,751
703
982
10,189
0
77,468
W
Hercules
spider56man
Hercules
9,328
3,385
458
5,110
14,267
11,762
38
3,467
10,548
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
44,861
339
Minions Killed
480
0
Camps Cleared
0
1,454,723
Distance Traveled
1,600,333
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,651
603
97
6
0
382,490
4
W
Baron Samedi
8,688
543
91
6
0
270,751
0
L
Khepri
6,430
402
25
2
0
311,670
4
L
Nemesis
8,134
508
92
6
0
330,340
6
L
Neith
6,816
426
63
4
0
251,315
2
L
Da Ji
8,946
559
104
7
0
311,480
2
W
He Bo
9,615
601
122
8
0
334,179
1
L
Nu Wa
6,930
433
55
3
0
249,918
2
W
Charybdis
9,002
563
115
7
0
293,635
2
W
Hercules
7,905
494
55
3
0
319,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role