Player Matchup

Medusa
Medusa
Silver III
PiedmontBark437
Medusa
Silver III
Level 119
God Stats
2W - 0L
1,470 SR
Queue Stats
21W - 20L
1,334 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
RainbowMoss2653
Gilgamesh
Silver II
Level 59
God Stats
2W - 5L
1,383 SR
Queue Stats
21W - 20L
1,369 MMR
Party 1
Ah Puch
Ah Puch
Silver II
pecaomenggg
Ah Puch
Silver II
Level 95
God Stats
3W - 0L
1,826 SR
Queue Stats
21W - 20L
1,369 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,560 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 81
1,609 SR
1,342 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
DPerrazo
Atlas
Gold V
Level 44
God Stats
9W - 9L
1,694 SR
Queue Stats
91W - 101L
1,407 MMR
Solo
Danzaburou
Danzaburou
Silver I
Skynavy12
Danzaburou
Silver I
Level 73
God Stats
1W - 2L
1,632 SR
Queue Stats
27W - 31L
1,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,914
743
11,022
10,243
4,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
RainbowMoss2653
Gilgamesh
12
2 / 3 / 3
8,141
678
3,540
10,238
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
pecaomenggg
Ah Puch
14
3 / 0 / 6
8,703
725
15,478
7,901
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboAh Muzen CabBacchusCabrakanSylvanus

VS

Bans
AchillesUllrAresArtemisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 3
7,537
628
11,423
9,408
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
DPerrazo
Atlas
13
2 / 1 / 2
8,556
713
7,543
14,926
16,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Skynavy12
Danzaburou
11
2 / 5 / 2
7,513
626
4,184
9,312
4,846
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
Atlas
DPerrazo
Atlas
2
1
2
3
W
4
1
4
6
W
Gilgamesh
RainbowMoss2653
Gilgamesh
2
3
3
1.17
L
Danzaburou
Skynavy12
Danzaburou
2
5
2
0.6
W
Ah Puch
pecaomenggg
Ah Puch
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
23,150
28,382
Taken
33,646
13,219
Mitigated
25,284
8,859
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,423
3,947
0
2,004
9,408
3,949
132
3,688
5,720
33,103
0
L
Atlas
DPerrazo
Atlas
7,543
2,796
0
4,171
14,926
16,489
0
7,444
7,482
24,320
0
W
11,022
4,530
0
3,326
10,243
4,048
0
7,778
2,157
0
36,711
W
Gilgamesh
RainbowMoss2653
Gilgamesh
3,540
861
0
1,357
10,238
6,127
0
6,326
3,622
0
16,201
L
Danzaburou
Skynavy12
Danzaburou
4,184
1,370
0
662
9,312
4,846
0
4,601
4,711
0
15,120
W
Ah Puch
pecaomenggg
Ah Puch
15,478
949
35
4,141
7,901
3,044
42
4,350
3,357
46,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
23,606
160
Minions Killed
136
7
Camps Cleared
4
643,149
Distance Traveled
592,148
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,537
628
62
5
2
191,194
0
L
Atlas
8,556
713
32
3
0
218,607
5
W
Medusa
8,914
743
59
5
4
220,617
2
W
Gilgamesh
8,141
678
17
1
1
198,953
0
L
Danzaburou
7,513
626
42
4
2
182,347
2
W
Ah Puch
8,703
725
84
7
2
223,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role