Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dendratic
Amaterasu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
WhirBTW
Baron Samedi
Level 28
God Stats
2W - 1L
1,821 SR
Queue Stats
38W - 51L
1,514 Elo+
Party 2
Team Averages
Level 80
1,607 SR
1,509 Elo+

VS

Team Averages
Level 84
1,535 SR
1,535 Elo+
Baron Samedi
Baron Samedi
BooSackSwallows
Baron Samedi
Level 28
God Stats
1W - 3L
1,386 SR
Queue Stats
6W - 4L
1,657 Elo+
Party 1
Izanami
Izanami
Gingerninja20
Izanami
Level 102
God Stats
7W - 8L
1,546 SR
Queue Stats
27W - 37L
1,412 Elo+
Solo
Chaac
Chaac
saintsrep
Chaac
Level 122
God Stats
7W - 8L
1,673 SR
Queue Stats
100W - 113L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 4
7,159
716
7,338
6,709
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Dendratic
Amaterasu
13
5 / 1 / 3
7,609
761
6,940
8,362
5,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WhirBTW
Baron Samedi
11
0 / 1 / 6
6,502
650
4,366
6,566
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BooSackSwallows
Baron Samedi
10
1 / 3 / 1
6,654
665
6,133
7,108
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 2 / 1
6,401
640
2,920
5,905
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
saintsrep
Chaac
11
1 / 3 / 1
6,494
649
8,574
10,126
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
4
5
L
Baron Samedi
BooSackSwallows
Baron Samedi
1
3
1
0.5
W
Amaterasu
Dendratic
Amaterasu
5
1
3
6.5
L
Izanami
0
2
1
0.25
W
Baron Samedi
WhirBTW
Baron Samedi
0
1
6
3
L
Chaac
saintsrep
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
17,627
21,637
Taken
23,139
11,929
Mitigated
16,255
6,347
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,338
4,006
0
1,165
6,709
3,060
786
1,794
4,686
0
35,881
L
Baron Samedi
BooSackSwallows
Baron Samedi
6,133
892
1,175
1,480
7,108
4,036
547
1,300
5,808
21,214
0
W
Amaterasu
Dendratic
Amaterasu
6,940
3,059
293
1,479
8,362
5,848
319
2,716
5,441
0
12,667
L
Izanami
2,920
1,237
0
860
5,905
2,545
768
1,371
4,534
0
20,507
W
Baron Samedi
WhirBTW
Baron Samedi
4,366
180
980
2,430
6,566
3,021
390
1,914
4,504
16,849
0
L
Chaac
saintsrep
Chaac
8,574
977
0
3,012
10,126
9,674
93
1,935
8,191
0
18,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
19,549
115
Minions Killed
110
6
Camps Cleared
4
512,577
Distance Traveled
485,160
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,159
716
72
7
6
177,702
3
L
Baron Samedi
6,654
665
35
4
1
142,623
3
W
Amaterasu
7,609
761
9
1
0
160,617
1
L
Izanami
6,401
640
46
5
1
154,619
1
W
Baron Samedi
6,502
650
34
3
0
174,258
1
L
Chaac
6,494
649
29
3
2
187,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role