Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IcemancerSkull
Fenrir
Level 136
God Stats
6W - 1L
1,796 SR
Queue Stats
125W - 138L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
Satangosth
Xing Tian
Level 157
God Stats
3W - 0L
1,693 SR
Queue Stats
117W - 123L
1,524 Elo+
Party 1
Osiris
Osiris
WolfNub
Osiris
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,481 Elo+
Solo
Team Averages
Level 134
1,598 SR
1,506 Elo+

VS

Team Averages
Level 105
1,519 SR
1,458 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KOs_Benja300307
Arachne
Level 78
God Stats
24W - 22L
1,533 SR
Queue Stats
40W - 31L
1,499 Elo+
Solo
Guan Yu
Guan Yu
RASinicOLA
Guan Yu
Level 160
God Stats
26W - 29L
1,548 SR
Queue Stats
588W - 598L
1,441 Elo+
Solo
Odin
Odin
XxLipexBRx
Odin
Level 128
God Stats
4W - 4L
1,746 SR
Queue Stats
563W - 590L
1,538 Elo+
Solo
Anhur
Anhur
XxPedroloxX
Anhur
Level 52
God Stats
1W - 2L
1,268 SR
Queue Stats
53W - 70L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 0 / 1
6,942
631
6,504
5,962
2,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
11
1 / 0 / 2
6,083
553
3,381
5,466
2,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 2
5,511
501
4,078
8,432
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Satangosth
Xing Tian
8
1 / 0 / 1
5,319
484
3,353
6,496
2,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
WolfNub
Osiris
9
1 / 2 / 1
5,386
490
4,477
8,858
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 0
5,672
516
4,455
6,552
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,820
529
3,258
8,010
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
RASinicOLA
Guan Yu
9
0 / 1 / 2
5,463
497
5,305
7,016
7,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 1
5,300
482
2,790
8,529
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 1
4,928
448
2,998
5,461
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
3
3
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
1
3.5
W
Anubis
 
Anubis
1
0
2
2
L
Hel
 
Hel
0
2
0
0
W
2
1
2
3
L
2
1
0
2
L
Guan Yu
RASinicOLA
Guan Yu
0
1
2
1
W
Xing Tian
Satangosth
Xing Tian
1
0
1
1.5
W
Osiris
WolfNub
Osiris
1
2
1
0.75
L
1
1
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
18,806
35,214
Taken
35,568
17,875
Mitigated
18,567
12,480
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,504
2,504
0
1,242
5,962
2,441
0
2,367
3,595
0
57,699
W
Anubis
 
Anubis
3,381
662
0
3,617
5,466
2,239
530
0
5,466
44,742
0
L
Hel
 
Hel
4,455
268
445
3,332
6,552
2,039
0
729
5,823
39,643
0
W
4,078
1,070
0
2,641
8,432
4,082
0
934
7,498
0
14,173
L
3,258
3,077
0
901
8,010
2,928
242
1,665
6,345
0
36,435
L
Guan Yu
RASinicOLA
Guan Yu
5,305
937
406
2,670
7,016
7,076
0
160
6,856
0
30,046
W
Xing Tian
Satangosth
Xing Tian
3,353
370
0
1,794
6,496
2,848
640
429
6,067
27,625
0
W
Osiris
WolfNub
Osiris
4,477
2,187
0
3,186
8,858
6,265
0
725
8,133
0
30,438
L
2,790
515
447
3,109
8,529
5,143
0
2,558
5,971
0
15,216
L
2,998
1,454
0
742
5,461
1,381
0
1,622
3,839
0
25,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
27,183
307
Minions Killed
265
0
Camps Cleared
0
1,064,936
Distance Traveled
1,033,630
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,942
631
113
10
0
192,283
5
W
Anubis
6,083
553
81
7
0
184,030
0
L
Hel
5,672
516
72
7
0
220,410
4
W
Fenrir
5,511
501
19
2
0
237,395
2
L
Arachne
5,820
529
71
6
0
233,503
0
L
Guan Yu
5,463
497
51
5
0
232,254
2
W
Xing Tian
5,319
484
41
4
0
241,879
4
W
Osiris
5,386
490
53
5
0
209,349
5
L
Odin
5,300
482
24
2
0
200,305
2
L
Anhur
4,928
448
47
4
0
147,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role