Player Matchup

Mercury
Mercury
ImSoVerified
Mercury
Level 63
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Raijin
Raijin
Kingboofers
Raijin
Level 68
God Stats
1W - 0L
1,332 SR
Queue Stats
8W - 12L
1,486 Elo+
Party 2
Izanami
Izanami
Starzz01
Izanami
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Atlas
Atlas
Swift6677
Atlas
Level 28
God Stats
1W - 0L
1,174 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Anubis
Anubis
SxrlR
Anubis
Level 41
God Stats
1W - 3L
1,876 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 52
1,488 SR
1,378 Elo+

VS

Team Averages
Level 29
1,411 SR
1,287 Elo+
Agni
Agni
Bowinckle709
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,235 Elo+
Solo
Nemesis
Nemesis
LNWxVSVP
Nemesis
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
114W - 123L
1,178 Elo+
Party 3
Bakasura
Bakasura
PLAYBOI_CARTI90
Bakasura
Level 23
God Stats
8W - 10L
1,310 SR
Queue Stats
186W - 221L
1,260 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PurpleCatt420
Cu Chulainn
Level 24
God Stats
6W - 6L
1,242 SR
Queue Stats
260W - 314L
1,260 Elo+
Party 3
Artemis
Artemis
Xx_jcarrillo_xX
Artemis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImSoVerified
Mercury
11
2 / 0 / 2
6,467
588
2,294
7,066
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
10
2 / 0 / 1
6,077
552
3,867
5,755
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Starzz01
Izanami
9
2 / 0 / 2
5,485
499
4,444
2,097
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Swift6677
Atlas
9
1 / 0 / 3
5,826
530
2,495
3,304
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
SxrlR
Anubis
10
3 / 0 / 0
6,502
591
3,281
5,379
2,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,545
504
2,732
6,256
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
LNWxVSVP
Nemesis
7
0 / 1 / 0
4,335
394
725
5,051
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
6
0 / 3 / 0
4,569
415
2,949
7,343
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PurpleCatt420
Cu Chulainn
9
0 / 1 / 0
5,280
480
1,959
5,554
2,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,291
390
1,256
5,921
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Mercury
ImSoVerified
Mercury
2
0
2
3
W
Raijin
2
0
1
2.5
L
Nemesis
LNWxVSVP
Nemesis
0
1
0
0
L
Bakasura
0
3
0
0
L
Cu Chulainn
PurpleCatt420
Cu Chulainn
0
1
0
0
W
Izanami
Starzz01
Izanami
2
0
2
3
W
Atlas
Swift6677
Atlas
1
0
3
2.5
W
Anubis
SxrlR
Anubis
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
9,621
23,601
Taken
30,125
9,747
Mitigated
11,000
8,023
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,732
227
11
1,571
6,256
2,374
0
2,955
3,301
39,480
0
W
Mercury
ImSoVerified
Mercury
2,294
1,330
0
500
7,066
2,348
0
345
6,223
0
52,720
W
Raijin
3,867
784
106
1,487
5,755
2,303
120
2,387
3,323
38,444
0
L
Nemesis
LNWxVSVP
Nemesis
725
210
0
140
5,051
1,516
0
970
4,081
0
15,040
L
Bakasura
2,949
2,355
0
699
7,343
2,496
0
2,367
4,976
0
20,031
L
Cu Chulainn
PurpleCatt420
Cu Chulainn
1,959
311
0
0
5,554
2,702
491
2,021
3,533
0
24,847
W
Izanami
Starzz01
Izanami
4,444
3,272
0
1,156
2,097
660
82
0
2,097
0
34,978
W
Atlas
Swift6677
Atlas
2,495
675
0
1,646
3,304
1,784
0
0
3,254
14,859
0
W
Anubis
SxrlR
Anubis
3,281
124
0
3,128
5,379
2,652
1,050
0
5,326
36,930
0
L
1,256
477
0
68
5,921
1,912
0
1,330
4,591
0
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
24,020
310
Minions Killed
221
0
Camps Cleared
0
1,060,151
Distance Traveled
1,043,949
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,545
504
72
7
0
190,597
2
W
Mercury
6,467
588
103
9
0
265,713
5
W
Raijin
6,077
552
68
6
0
198,477
5
L
Nemesis
4,335
394
32
3
0
211,654
1
L
Bakasura
4,569
415
54
5
0
245,133
0
L
Cu Chulainn
5,280
480
35
3
0
208,960
1
W
Izanami
5,485
499
56
5
0
202,467
3
W
Atlas
5,826
530
14
1
0
217,912
3
W
Anubis
6,502
591
69
6
0
175,582
3
L
Artemis
4,291
390
28
3
0
187,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role