Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze V
Katkashisan
Ra
Bronze V
Level 69
God Stats
2W - 0L
1,636 SR
Queue Stats
4W - 8L
1,396 MMR
Solo
Nike
Nike
Diamond V
PIGSAW
Nike
Diamond V
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
519W - 521L
1,892 MMR
Solo
Chernobog
Chernobog
Gold III
PenaRocks
Chernobog
Gold III
Level 80
God Stats
4W - 1L
1,536 SR
Queue Stats
154W - 143L
1,536 MMR
Solo
Mercury
Mercury
Gold IV
wellhello123
Mercury
Gold IV
Level 61
God Stats
5W - 8L
1,547 SR
Queue Stats
50W - 48L
1,433 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,544 SR
1,551 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,590 SR
1,581 MMR
Olorun
Olorun
Platinum II
ArchonsJustice
Olorun
Platinum II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 136L
1,903 MMR
Party 2
Rama
Rama
Platinum III
ContingencyGG
Rama
Platinum III
Level 126
God Stats
4W - 5L
1,598 SR
Queue Stats
185W - 182L
1,899 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
KmKzKamiKaze
Hun Batz
Bronze III
Level 61
God Stats
0W - 2L
1,489 SR
Queue Stats
7W - 13L
1,400 MMR
Party 1
Tyr
Tyr
Silver II
WillStif
Tyr
Silver II
Level 137
God Stats
1W - 1L
1,796 SR
Queue Stats
71W - 77L
1,306 MMR
Solo
Eset
Eset
Bronze III
nanazaz
Eset
Bronze III
Level 43
God Stats
2W - 5L
1,566 SR
Queue Stats
7W - 13L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 1 / 6
7,880
493
9,648
16,354
15,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 4
8,427
527
5,923
6,561
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
PIGSAW
Nike
15
3 / 1 / 3
9,601
600
10,066
9,777
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
PenaRocks
Chernobog
15
1 / 0 / 4
9,163
573
9,059
9,800
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
wellhello123
Mercury
16
8 / 0 / 4
9,722
608
11,781
12,519
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CliodhnaJing WeiBakasuraAh Muzen Cab

VS

Bans
GebAtlasThothMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,953
560
8,324
9,356
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
0 / 5 / 1
7,429
464
6,274
15,294
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
KmKzKamiKaze
Hun Batz
12
1 / 4 / 0
7,543
471
2,862
12,586
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 0
7,534
471
3,607
18,226
18,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Eset
nanazaz
Eset
10
1 / 3 / 2
7,197
450
3,344
13,063
8,986
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
6
8
L
2
2
1
1.25
L
0
5
1
0.1
W
2
3
4
1.33
L
Hun Batz
KmKzKamiKaze
Hun Batz
1
4
0
0.25
W
Nike
PIGSAW
Nike
3
1
3
4.5
W
Chernobog
PenaRocks
Chernobog
1
0
4
3
L
0
5
0
0
L
Eset
nanazaz
Eset
1
3
2
0.67
W
Mercury
wellhello123
Mercury
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,477
Damage
24,411
55,011
Taken
68,525
35,982
Mitigated
44,023
11,541
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,648
280
0
3,403
16,354
15,359
96
4,795
11,559
26,536
0
L
8,324
5,432
313
2,996
9,356
5,558
0
3,495
5,657
83,381
0
L
6,274
5,483
0
3,654
15,294
5,864
0
4,111
11,183
0
59,960
W
5,923
851
289
643
6,561
2,865
408
4,584
1,977
50,645
0
L
Hun Batz
KmKzKamiKaze
Hun Batz
2,862
856
0
3,245
12,586
5,435
0
1,327
11,126
0
52,516
W
Nike
PIGSAW
Nike
10,066
2,863
0
2,110
9,777
7,539
900
0
9,777
0
73,190
W
Chernobog
PenaRocks
Chernobog
9,059
5,218
0
4,136
9,800
4,698
0
423
9,377
0
82,087
L
3,607
609
0
6,566
18,226
18,180
0
962
17,061
0
57,910
L
Eset
nanazaz
Eset
3,344
868
2,341
1,854
13,063
8,986
0
5,569
7,352
19,177
0
W
Mercury
wellhello123
Mercury
11,781
5,545
0
960
12,519
5,521
996
2,007
10,512
0
93,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
38,656
531
Minions Killed
477
0
Camps Cleared
0
1,673,347
Distance Traveled
1,509,525
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,880
493
25
2
0
328,197
5
L
Olorun
8,953
560
144
9
0
291,709
7
L
Rama
7,429
464
113
7
0
298,807
2
W
Ra
8,427
527
93
6
0
322,614
8
L
Hun Batz
7,543
471
87
5
0
334,318
6
W
Nike
9,601
600
136
9
0
308,984
0
W
Chernobog
9,163
573
147
9
0
305,649
5
L
Tyr
7,534
471
99
6
0
306,739
4
L
Eset
7,197
450
34
2
0
277,952
7
W
Mercury
9,722
608
130
8
0
407,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role