Player Matchup

Mercury
Mercury
Giotto
Mercury
Level 160
God Stats
20W - 5L
1,827 SR
Queue Stats
399W - 111L
1,721 Elo+
Party 2
Hachiman
Hachiman
Matim28252
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 9L
1,789 Elo+
Party 2
Danzaburou
Danzaburou
PiscuFACT
Danzaburou
Level 160
God Stats
4W - 1L
1,975 SR
Queue Stats
397W - 248L
1,623 Elo+
Party 2
Bacchus
Bacchus
RedLabel8
Bacchus
Level 160
God Stats
22W - 7L
1,619 SR
Queue Stats
395W - 122L
1,728 Elo+
Party 2
He Bo
He Bo
SnitTheBoshi
He Bo
Level 160
God Stats
3W - 0L
1,622 SR
Queue Stats
46W - 10L
1,895 Elo+
Party 2
Team Averages
Level 129
1,709 SR
1,751 Elo+

VS

Team Averages
Level 75
1,359 SR
1,426 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
FeenP_Pinheiro
Hou Yi
Level 17
God Stats
0W - 2L
1,047 SR
Queue Stats
0W - 8L
1,025 Elo+
Party 3
Thoth
Thoth
Star34
Thoth
Level 88
God Stats
1W - 7L
1,248 SR
Queue Stats
157W - 148L
1,508 Elo+
Party 1
Shiva
Shiva
iiBellatrix
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Giotto
Mercury
14
6 / 2 / 6
9,799
612
8,515
11,136
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Matim28252
Hachiman
15
5 / 0 / 6
10,422
651
8,674
9,174
3,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
PiscuFACT
Danzaburou
16
4 / 1 / 8
10,903
681
9,575
14,209
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
RedLabel8
Bacchus
13
4 / 3 / 8
9,636
602
7,278
12,823
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 0 / 7
10,962
685
10,244
6,867
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 4 / 3
7,498
469
5,596
11,996
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
 
Bakasura
11
3 / 4 / 1
7,475
467
4,127
15,242
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,659
416
2,775
10,131
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Star34
Thoth
11
1 / 6 / 0
7,045
440
5,774
9,012
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 7 / 2
6,985
437
3,006
13,818
9,231
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
25
Kills
6
6
Deaths
25
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
3
0.63
L
Bakasura
 
Bakasura
3
4
1
0.88
L
0
4
2
0.25
W
Mercury
Giotto
Mercury
6
2
6
4.5
W
Hachiman
Matim28252
Hachiman
5
0
6
8
W
Danzaburou
PiscuFACT
Danzaburou
4
1
8
8
W
Bacchus
RedLabel8
Bacchus
4
3
8
2.67
W
6
0
7
9.5
L
Thoth
Star34
Thoth
1
6
0
0.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
21,278
54,209
Taken
60,199
29,975
Mitigated
27,990
18,840
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,596
578
291
3,881
11,996
5,953
0
2,206
9,790
48,696
0
L
Bakasura
 
Bakasura
4,127
2,318
0
2,236
15,242
6,121
0
3,728
11,514
0
30,750
L
2,775
1,666
0
1,466
10,131
3,294
0
2,377
7,754
0
25,111
W
Mercury
Giotto
Mercury
8,515
2,833
0
742
11,136
4,069
152
2,267
8,332
0
74,672
W
Hachiman
Matim28252
Hachiman
8,674
3,606
0
4,875
9,174
3,375
5,611
1,368
7,806
0
70,258
W
Danzaburou
PiscuFACT
Danzaburou
9,575
3,315
0
7,626
14,209
6,536
8,804
4,280
9,929
0
91,766
W
Bacchus
RedLabel8
Bacchus
7,278
757
0
3,905
12,823
13,541
0
3,310
9,263
24,212
0
W
10,244
144
0
1,692
6,867
2,454
548
1,373
5,372
70,057
0
L
Thoth
Star34
Thoth
5,774
191
0
1,000
9,012
3,391
0
2,229
6,783
44,258
0
L
3,006
644
0
622
13,818
9,231
0
6,982
6,836
0
29,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
35,662
504
Minions Killed
319
0
Camps Cleared
0
1,628,294
Distance Traveled
1,480,078
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,498
469
60
4
0
275,824
8
L
Bakasura
7,475
467
65
4
0
349,547
3
L
Hou Yi
6,659
416
56
4
0
278,089
5
W
Mercury
9,799
612
109
7
0
400,433
4
W
Hachiman
10,422
651
118
7
0
281,398
5
W
Danzaburou
10,903
681
137
9
0
301,569
3
W
Bacchus
9,636
602
26
2
0
323,525
7
W
He Bo
10,962
685
114
7
0
321,369
8
L
Thoth
7,045
440
84
5
0
284,515
3
L
Shiva
6,985
437
54
3
0
292,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role