Player Matchup

Yu Huang
Yu Huang
Dermys
Yu Huang
Level 89
God Stats
2W - 2L
1,752 SR
Queue Stats
181W - 88L
1,765 Elo+
Party 4
King Arthur
King Arthur
GR8 King Eli
King Arthur
Level 69
God Stats
26W - 16L
1,545 SR
Queue Stats
299W - 299L
1,511 Elo+
Party 3
Athena
Athena
Galdoughnuts
Athena
Level 28
God Stats
19W - 1L
2,050 SR
Queue Stats
83W - 35L
1,787 Elo+
Party 4
Charybdis
Charybdis
Orhka
Charybdis
Level 152
God Stats
4W - 3L
1,292 SR
Queue Stats
267W - 257L
1,561 Elo+
Party 3
Mercury
Mercury
mmmmmhnfdds
Mercury
Level 59
God Stats
1W - 1L
1,512 SR
Queue Stats
49W - 22L
1,774 Elo+
Party 4
Team Averages
Level 79
1,630 SR
1,679 Elo+

VS

Team Averages
Level 58
1,468 SR
1,496 Elo+
Bastet
Bastet
Ajett98
Bastet
Level 59
God Stats
32W - 25L
1,621 SR
Queue Stats
231W - 218L
1,533 Elo+
Party 1
Atlas
Atlas
GeorgeFloyd420
Atlas
Level 45
God Stats
2W - 3L
1,592 SR
Queue Stats
63W - 50L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
NickisNasty16
Guan Yu
Level 17
God Stats
1W - 9L
1,170 SR
Queue Stats
32W - 35L
1,374 Elo+
Party 1
The Morrigan
The Morrigan
RaDoMNATE
The Morrigan
Level 58
God Stats
3W - 8L
1,378 SR
Queue Stats
155W - 166L
1,475 Elo+
Party 1
Rama
Rama
TheFuturesKid
Rama
Level 109
God Stats
4W - 2L
1,580 SR
Queue Stats
78W - 74L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dermys
Yu Huang
16
8 / 0 / 6
10,024
590
12,641
9,774
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GR8 King Eli
King Arthur
16
1 / 0 / 4
9,483
558
9,947
10,747
8,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
1 / 2 / 9
8,177
481
5,697
14,821
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Orhka
Charybdis
15
3 / 1 / 5
9,350
550
7,651
9,245
3,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
mmmmmhnfdds
Mercury
16
8 / 1 / 5
9,790
576
13,413
11,838
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ajett98
Bastet
14
2 / 2 / 0
8,222
484
9,719
15,118
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 2
6,772
398
8,354
15,198
16,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
11
0 / 4 / 0
6,945
409
4,714
15,680
16,277
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Morrigan
RaDoMNATE
The Morrigan
12
0 / 7 / 1
7,122
419
5,015
11,324
4,238
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
7,258
427
6,147
11,647
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
4
4
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ajett98
Bastet
2
2
0
1
W
Yu Huang
Dermys
Yu Huang
8
0
6
11
W
King Arthur
GR8 King Eli
King Arthur
1
0
4
3
W
Athena
1
2
9
2.75
L
1
4
2
0.5
L
Guan Yu
0
4
0
0
W
Charybdis
Orhka
Charybdis
3
1
5
5.5
L
The Morrigan
RaDoMNATE
The Morrigan
0
7
1
0.07
L
1
4
1
0.38
W
Mercury
mmmmmhnfdds
Mercury
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,349
Damage
33,949
56,425
Taken
68,967
35,917
Mitigated
46,553
13,726
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ajett98
Bastet
9,719
2,967
0
7,732
15,118
5,782
0
2,777
12,341
0
70,587
W
Yu Huang
Dermys
Yu Huang
12,641
1,171
0
2,206
9,774
4,890
329
3,232
6,542
81,986
0
W
King Arthur
GR8 King Eli
King Arthur
9,947
1,147
0
2,491
10,747
8,844
38
156
10,591
0
72,626
W
Athena
5,697
1,964
461
3,437
14,821
13,124
0
5,367
9,454
23,006
0
L
8,354
3,291
194
3,786
15,198
16,144
0
5,569
9,629
37,474
0
L
Guan Yu
4,714
1,068
28
4,128
15,680
16,277
0
969
14,711
0
42,766
W
Charybdis
Orhka
Charybdis
7,651
3,642
0
4,381
9,245
3,739
1,631
2,914
6,331
0
81,283
L
The Morrigan
RaDoMNATE
The Morrigan
5,015
1,576
0
1,181
11,324
4,238
0
5,334
5,860
45,184
1,052
L
6,147
4,985
0
2,446
11,647
4,112
132
3,689
7,958
0
54,594
W
Mercury
mmmmmhnfdds
Mercury
13,413
7,519
0
750
11,838
5,320
0
1,340
10,498
0
97,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
36,319
593
Minions Killed
419
0
Camps Cleared
0
1,713,647
Distance Traveled
1,621,454
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,222
484
109
6
0
387,328
2
W
Yu Huang
10,024
590
141
8
0
303,514
3
W
King Arthur
9,483
558
118
7
0
348,267
0
W
Athena
8,177
481
27
2
0
324,350
3
L
Atlas
6,772
398
54
3
0
324,770
7
L
Guan Yu
6,945
409
79
5
0
297,840
3
W
Charybdis
9,350
550
147
9
0
306,419
5
L
The Morrigan
7,122
419
81
5
0
289,604
4
L
Rama
7,258
427
96
6
0
321,912
4
W
Mercury
9,790
576
160
9
0
431,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role