Player Matchup

Cthulhu
Cthulhu
Hikkongas
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Set
Set
MoaiThai
Set
Level 24
God Stats
2W - 5L
1,275 SR
Queue Stats
27W - 28L
1,385 Elo+
Party 2
Neith
Neith
NoSoyFanDeFate
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SaiOmega
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,356 Elo+
Party 2
He Bo
He Bo
ZeitBuch
He Bo
Level 24
God Stats
0W - 3L
1,167 SR
Queue Stats
21W - 18L
1,329 Elo+
Party 2
Team Averages
Level 17
1,388 SR
1,358 Elo+

VS

Team Averages
Level 79
1,516 SR
1,374 Elo+
Shiva
Shiva
Flow--Acez
Shiva
Level 126
God Stats
3W - 3L
1,656 SR
Queue Stats
21W - 23L
1,431 Elo+
Solo
Zeus
Zeus
Sammuss
Zeus
Level 157
God Stats
32W - 22L
1,625 SR
Queue Stats
486W - 502L
1,490 Elo+
Solo
Thanatos
Thanatos
SaxonIV
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Atlas
Atlas
Vesperchaff6944
Atlas
Level 38
God Stats
7W - 14L
1,299 SR
Queue Stats
66W - 94L
1,423 Elo+
Solo
Medusa
Medusa
lilscot
Medusa
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hikkongas
Cthulhu
12
0 / 6 / 2
6,612
601
2,610
11,803
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
0 / 6 / 1
6,957
632
7,568
12,973
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 7 / 2
6,775
616
1,921
9,173
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SaiOmega
Jing Wei
14
2 / 2 / 3
7,889
717
6,021
11,283
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
ZeitBuch
He Bo
14
3 / 8 / 2
7,911
719
4,467
12,113
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
7 / 2 / 13
9,248
841
8,588
9,894
5,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Sammuss
Zeus
17
8 / 0 / 3
9,171
834
15,983
5,312
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SaxonIV
Thanatos
15
7 / 2 / 12
8,860
805
9,772
9,569
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 7
8,423
766
6,810
7,538
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
lilscot
Medusa
16
6 / 1 / 12
9,207
837
12,036
7,119
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
6
Kills
29
29
Deaths
6
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Shiva
7
2
13
6.75
L
Cthulhu
Hikkongas
Cthulhu
0
6
2
0.17
L
0
6
1
0.08
L
1
7
2
0.29
L
Jing Wei
SaiOmega
Jing Wei
2
2
3
1.75
W
Zeus
Sammuss
Zeus
8
0
3
9.5
W
Thanatos
SaxonIV
Thanatos
7
2
12
6.5
W
1
1
7
4.5
L
He Bo
ZeitBuch
He Bo
3
8
2
0.5
W
Medusa
lilscot
Medusa
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
53,189
57,345
Taken
39,432
25,364
Mitigated
25,411
4,072
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,588
777
648
654
9,894
5,721
172
1,328
8,509
0
34,225
L
Cthulhu
Hikkongas
Cthulhu
2,610
375
126
647
11,803
8,262
0
5,936
5,867
3,896
0
L
7,568
2,550
0
1,509
12,973
5,352
0
5,543
7,430
0
20,918
L
1,921
892
0
69
9,173
3,564
0
3,780
5,393
0
3,033
L
Jing Wei
SaiOmega
Jing Wei
6,021
4,637
0
1,143
11,283
4,417
232
4,555
6,728
0
24,235
W
Zeus
Sammuss
Zeus
15,983
2,063
0
380
5,312
2,331
1,166
343
4,910
46,385
0
W
Thanatos
SaxonIV
Thanatos
9,772
2,211
0
6,723
9,569
5,599
80
948
8,555
0
19,706
W
6,810
2,114
658
1,195
7,538
8,154
128
1,680
5,659
24,535
0
L
He Bo
ZeitBuch
He Bo
4,467
154
12
566
12,113
3,769
0
2,979
9,134
16,655
0
W
Medusa
lilscot
Medusa
12,036
4,999
0
802
7,119
3,606
1,919
2,397
4,722
0
30,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
44,909
113
Minions Killed
233
0
Camps Cleared
0
877,681
Distance Traveled
1,131,412
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,248
841
51
5
0
222,691
0
L
Cthulhu
6,612
601
2
0
0
144,825
0
L
Set
6,957
632
33
3
0
191,118
2
L
Neith
6,775
616
1
0
0
138,406
1
L
Jing Wei
7,889
717
34
3
0
211,878
0
W
Zeus
9,171
834
72
7
0
220,243
1
W
Thanatos
8,860
805
23
2
0
240,059
2
W
Atlas
8,423
766
31
3
0
215,078
0
L
He Bo
7,911
719
43
4
0
191,454
3
W
Medusa
9,207
837
56
5
0
233,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role