Player Matchup

Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Anderxn
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 122L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
Arkcadis
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,271 Elo+
Solo
Osiris
Osiris
estivenrxn
Osiris
Level 159
God Stats
3W - 0L
1,612 SR
Queue Stats
153W - 144L
1,464 Elo+
Party 1
Skadi
Skadi
fidito001
Skadi
Level 63
God Stats
3W - 2L
1,366 SR
Queue Stats
313W - 348L
1,427 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,389 Elo+

VS

Team Averages
Level 102
1,595 SR
1,457 Elo+
Terra
Terra
Petromotive
Terra
Level 115
God Stats
2W - 1L
1,722 SR
Queue Stats
344W - 360L
1,450 Elo+
Party 2
Thor
Thor
SuckaaFeeish
Thor
Level 67
God Stats
2W - 2L
1,734 SR
Queue Stats
458W - 544L
1,448 Elo+
Party 2
Tyr
Tyr
a-fLyNiNjA
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 249L
1,441 Elo+
Solo
Tiamat
Tiamat
avery242ch
Tiamat
Level 143
God Stats
2W - 3L
1,369 SR
Queue Stats
97W - 106L
1,435 Elo+
Solo
Hou Yi
Hou Yi
myIesHlGH
Hou Yi
Level 86
God Stats
6W - 17L
1,651 SR
Queue Stats
713W - 808L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 2 / 18
10,823
722
21,424
9,553
5,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Anderxn
Horus
18
3 / 1 / 19
10,755
717
6,178
13,916
19,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Arkcadis
Cthulhu
20
10 / 2 / 19
12,559
837
23,345
17,722
20,506
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
estivenrxn
Osiris
19
10 / 4 / 17
11,804
787
23,091
19,075
22,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
fidito001
Skadi
17
6 / 5 / 13
10,861
724
21,402
12,381
6,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
9,639
643
4,067
20,454
26,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 11 / 8
8,173
545
7,303
23,005
18,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 7 / 5
9,049
603
6,372
24,379
40,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
avery242ch
Tiamat
17
6 / 6 / 4
10,128
675
16,073
19,549
20,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
myIesHlGH
Hou Yi
17
4 / 8 / 5
10,567
704
16,809
21,069
13,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
42
34
Kills
12
14
Deaths
34
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
18
7
W
Horus
Anderxn
Horus
3
1
19
12.5
W
Cthulhu
Arkcadis
Cthulhu
10
2
19
9.75
L
1
2
8
2.5
L
0
11
8
0.36
L
1
7
5
0.5
L
Tiamat
avery242ch
Tiamat
6
6
4
1.33
W
Osiris
estivenrxn
Osiris
10
4
17
4.63
W
Skadi
fidito001
Skadi
6
5
13
2.5
L
Hou Yi
myIesHlGH
Hou Yi
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,440
Damage
50,624
72,647
Taken
108,456
73,148
Mitigated
118,744
33,058
Healing
32,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,424
2,098
451
2,624
9,553
5,308
2,040
3,483
6,070
43,224
0
W
Horus
Anderxn
Horus
6,178
2,588
5,341
4,858
13,916
19,037
758
3,491
10,425
0
10,831
W
Cthulhu
Arkcadis
Cthulhu
23,345
1,564
3,483
3,951
17,722
20,506
478
4,506
13,216
36,137
0
L
4,067
847
6,892
7,004
20,454
26,419
0
10,250
10,204
6,974
0
L
7,303
1,796
1,290
829
23,005
18,277
94
10,503
12,502
0
16,511
L
6,372
1,626
1,442
3,995
24,379
40,183
177
8,633
15,746
0
13,079
L
Tiamat
avery242ch
Tiamat
16,073
686
1,690
4,531
19,549
20,749
0
7,951
11,598
36,685
0
W
Osiris
estivenrxn
Osiris
23,091
9,591
2,670
3,671
19,075
22,038
1,049
5,557
13,518
0
34,776
W
Skadi
fidito001
Skadi
21,402
8,791
4,125
1,884
12,381
6,259
1,614
3,103
9,278
0
45,963
L
Hou Yi
myIesHlGH
Hou Yi
16,809
8,376
1,058
3,977
21,069
13,116
1,339
7,432
13,637
0
30,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,802
Gold Earned
47,556
156
Minions Killed
104
0
Camps Cleared
0
1,379,589
Distance Traveled
1,156,608
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,823
722
54
4
0
257,516
2
W
Horus
10,755
717
5
0
0
258,348
0
W
Cthulhu
12,559
837
29
2
0
307,225
3
L
Terra
9,639
643
3
0
0
304,119
1
L
Thor
8,173
545
14
1
0
197,707
0
L
Tyr
9,049
603
17
1
0
216,244
1
L
Tiamat
10,128
675
38
3
0
227,448
1
W
Osiris
11,804
787
24
2
0
301,714
0
W
Skadi
10,861
724
44
3
0
254,786
4
L
Hou Yi
10,567
704
32
2
0
211,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role