Player Matchup

King Arthur
King Arthur
DeividArchul3t
King Arthur
Level 108
God Stats
6W - 5L
1,543 SR
Queue Stats
148W - 163L
1,541 Elo+
Solo
Cabrakan
Cabrakan
SHEluvsBOOGS
Cabrakan
Level 60
God Stats
15W - 4L
1,882 SR
Queue Stats
368W - 247L
1,475 Elo+
Party 3
Mercury
Mercury
Shak0131
Mercury
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,527 Elo+
Party 4
Ra
Ra
Spl45h
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
useless
Hou Yi
Level 106
God Stats
0W - 1L
1,691 SR
Queue Stats
404W - 305L
1,631 Elo+
Party 3
Team Averages
Level 99
1,623 SR
1,535 Elo+

VS

Team Averages
Level 135
1,567 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Diegoreo
Poseidon
Level 156
God Stats
3W - 1L
1,667 SR
Queue Stats
85W - 79L
1,569 Elo+
Party 1
Nemesis
Nemesis
IcePolar
Nemesis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 153L
1,603 Elo+
Party 1
Shiva
Shiva
dezmii
Shiva
Level 101
God Stats
5W - 4L
1,667 SR
Queue Stats
8W - 8L
1,475 Elo+
Solo
Fafnir
Fafnir
jspj1011
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeividArchul3t
King Arthur
17
2 / 4 / 1
11,178
532
9,092
18,769
20,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
SHEluvsBOOGS
Cabrakan
13
0 / 2 / 4
8,683
413
3,900
12,813
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Shak0131
Mercury
15
2 / 5 / 3
9,634
459
6,926
15,278
6,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
2 / 5 / 1
9,386
447
8,133
11,604
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
useless
Hou Yi
16
2 / 6 / 1
9,881
471
8,488
14,814
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 0 / 4
13,602
648
15,922
13,706
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Diegoreo
Poseidon
19
7 / 1 / 6
12,556
598
10,501
9,032
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
IcePolar
Nemesis
20
5 / 2 / 9
12,568
598
9,206
15,862
8,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
dezmii
Shiva
17
3 / 1 / 5
11,414
544
7,349
12,987
14,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
jspj1011
Fafnir
16
0 / 4 / 11
11,347
540
5,793
20,847
26,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
22
22
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
4
9
L
King Arthur
DeividArchul3t
King Arthur
2
4
1
0.63
W
Poseidon
Diegoreo
Poseidon
7
1
6
10
W
Nemesis
IcePolar
Nemesis
5
2
9
4.75
L
Cabrakan
SHEluvsBOOGS
Cabrakan
0
2
4
1
L
Mercury
Shak0131
Mercury
2
5
3
0.7
L
Ra
2
5
1
0.5
W
Shiva
dezmii
Shiva
3
1
5
5.5
W
Fafnir
jspj1011
Fafnir
0
4
11
1.38
L
Hou Yi
useless
Hou Yi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,539
Damage
48,771
73,278
Taken
72,434
53,363
Mitigated
60,603
10,814
Healing
21,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,922
8,345
1,300
5,543
13,706
6,590
4,260
2,677
11,029
0
133,212
L
King Arthur
DeividArchul3t
King Arthur
9,092
663
0
3,856
18,769
20,404
408
3,754
15,015
0
85,613
W
Poseidon
Diegoreo
Poseidon
10,501
829
0
1,029
9,032
4,210
1,472
3,066
5,966
113,705
0
W
Nemesis
IcePolar
Nemesis
9,206
3,440
0
2,509
15,862
8,719
2,960
2,492
13,370
0
119,470
L
Cabrakan
SHEluvsBOOGS
Cabrakan
3,900
629
203
2,597
12,813
14,875
0
3,603
9,210
25,877
0
L
Mercury
Shak0131
Mercury
6,926
3,055
0
196
15,278
6,979
0
3,732
11,546
0
86,928
L
Ra
8,133
703
671
2,341
11,604
5,536
177
3,796
7,808
83,133
0
W
Shiva
dezmii
Shiva
7,349
1,982
488
2,838
12,987
14,933
557
468
12,519
525
60,424
W
Fafnir
jspj1011
Fafnir
5,793
1,765
1,332
6,933
20,847
26,151
41
5,018
15,829
34,261
0
L
Hou Yi
useless
Hou Yi
8,488
4,705
0
950
14,814
5,569
0
1,432
13,382
0
82,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,762
Gold Earned
61,487
612
Minions Killed
659
0
Camps Cleared
0
2,078,045
Distance Traveled
2,152,419
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,602
648
204
10
0
419,106
1
L
King Arthur
11,178
532
176
8
0
395,693
9
W
Poseidon
12,556
598
172
8
0
467,080
9
W
Nemesis
12,568
598
139
7
0
494,572
5
L
Cabrakan
8,683
413
52
2
0
397,472
5
L
Mercury
9,634
459
123
6
0
484,181
3
L
Ra
9,386
447
121
6
0
434,092
5
W
Shiva
11,414
544
107
5
0
380,224
7
W
Fafnir
11,347
540
37
2
0
391,437
1
L
Hou Yi
9,881
471
140
7
0
366,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role