Player Matchup

Baron Samedi
Baron Samedi
Fireyo101
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,488 Elo+
Party 2
Fenrir
Fenrir
INDORAPTOR35
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Geb
Geb
MsCharms
Geb
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 62L
1,580 Elo+
Party 3
Ao Kuang
Ao Kuang
Wockesha
Ao Kuang
Level 28
God Stats
2W - 0L
1,697 SR
Queue Stats
43W - 36L
1,607 Elo+
Party 3
Ah Puch
Ah Puch
awesomename123
Ah Puch
Level 116
God Stats
2W - 0L
1,719 SR
Queue Stats
67W - 69L
1,487 Elo+
Party 2
Team Averages
Level 50
1,583 SR
1,532 Elo+

VS

Team Averages
Level 28
1,500 SR
1,507 Elo+
Arachne
Arachne
DigitalDarsh
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
HushDontCry
Sun Wukong
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 212L
1,465 Elo+
Solo
He Bo
He Bo
WaxTh1sPol3
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,440 Elo+
Solo
Raijin
Raijin
drearnn
Raijin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,681 Elo+
Party 1
Shiva
Shiva
rnexzs
Shiva
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 47L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fireyo101
Baron Samedi
19
6 / 2 / 17
11,464
764
13,621
15,906
17,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
1 / 7 / 9
10,154
677
8,008
15,726
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 4 / 14
11,240
749
5,781
23,340
25,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
Wockesha
Ao Kuang
20
19 / 2 / 10
14,094
940
29,645
34,340
24,591
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 2 / 19
11,441
763
24,878
17,328
10,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DigitalDarsh
Arachne
16
2 / 6 / 9
9,406
627
11,320
19,562
18,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
HushDontCry
Sun Wukong
19
4 / 5 / 10
10,960
731
18,901
21,880
25,237
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 8 / 5
9,701
647
10,742
13,320
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
drearnn
Raijin
16
3 / 7 / 8
10,597
706
13,055
15,033
7,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
rnexzs
Shiva
17
5 / 7 / 5
10,634
709
24,079
22,379
28,562
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
33
Kills
17
17
Deaths
33
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
DigitalDarsh
Arachne
2
6
9
1.08
W
Baron Samedi
Fireyo101
Baron Samedi
6
2
17
7.25
L
Sun Wukong
HushDontCry
Sun Wukong
4
5
10
1.8
W
Fenrir
1
7
9
0.79
W
1
4
14
2
L
3
8
5
0.69
W
Ao Kuang
Wockesha
Ao Kuang
19
2
10
12
W
6
2
19
7.75
L
Raijin
drearnn
Raijin
3
7
8
1
L
Shiva
rnexzs
Shiva
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,933
Damage
78,097
106,640
Taken
92,174
90,881
Mitigated
85,950
54,661
Healing
26,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DigitalDarsh
Arachne
11,320
8,985
1,119
4,321
19,562
18,616
920
16,082
3,373
0
16,197
W
Baron Samedi
Fireyo101
Baron Samedi
13,621
1,528
8,025
7,282
15,906
17,686
1,866
3,196
12,710
39,346
0
L
Sun Wukong
HushDontCry
Sun Wukong
18,901
2,558
3,733
7,619
21,880
25,237
684
15,614
6,169
239
34,327
W
Fenrir
8,008
1,625
348
1,191
15,726
12,742
771
5,126
10,600
0
15,888
W
5,781
889
1,212
3,369
23,340
25,706
748
4,863
18,477
15,091
0
L
10,742
794
1,619
688
13,320
6,343
1,279
12,269
1,023
19,158
0
W
Ao Kuang
Wockesha
Ao Kuang
29,645
7,735
2,701
23,424
34,340
24,591
2,088
9,263
25,077
53,174
0
W
24,878
769
0
7,109
17,328
10,156
2,068
2,129
15,199
53,314
0
L
Raijin
drearnn
Raijin
13,055
1,887
528
1,709
15,033
7,192
1,189
13,635
1,362
22,814
0
L
Shiva
rnexzs
Shiva
24,079
3,140
1,922
3,081
22,379
28,562
0
16,325
5,833
555
32,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
51,298
176
Minions Killed
129
0
Camps Cleared
0
1,372,582
Distance Traveled
1,184,844
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,406
627
21
1
0
257,076
2
W
Baron Samedi
11,464
764
36
2
0
280,623
1
L
Sun Wukong
10,960
731
41
3
0
247,029
0
W
Fenrir
10,154
677
16
1
0
277,790
0
W
Geb
11,240
749
15
1
0
263,021
0
L
He Bo
9,701
647
26
2
0
239,743
0
W
Ao Kuang
14,094
940
46
3
0
280,501
0
W
Ah Puch
11,441
763
63
4
0
270,647
0
L
Raijin
10,597
706
28
2
0
210,245
0
L
Shiva
10,634
709
13
1
0
230,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role