Player Matchup

Chaac
Chaac
Heriberto455
Chaac
Level 158
God Stats
1W - 0L
1,401 SR
Queue Stats
87W - 83L
1,548 Elo+
Party 2
Ra
Ra
SPG MEGA C
Ra
Level 102
God Stats
18W - 10L
1,632 SR
Queue Stats
952W - 852L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
SirChuleta1888
Baron Samedi
Level 86
God Stats
12W - 8L
1,669 SR
Queue Stats
696W - 617L
1,502 Elo+
Party 2
Nemesis
Nemesis
tupicador1
Nemesis
Level 160
God Stats
3W - 6L
1,509 SR
Queue Stats
111W - 126L
1,532 Elo+
Party 2
Ares
Ares
txcdino
Ares
Level 46
God Stats
11W - 9L
1,650 SR
Queue Stats
539W - 513L
1,495 Elo+
Party 2
Team Averages
Level 110
1,572 SR
1,518 Elo+

VS

Team Averages
Level 64
1,648 SR
1,608 Elo+
Athena
Athena
BruhImVibin
Athena
Level 100
God Stats
15W - 11L
1,629 SR
Queue Stats
54W - 40L
1,599 Elo+
Party 1
Rama
Rama
JoeByronn
Rama
Level 36
God Stats
6W - 4L
1,828 SR
Queue Stats
34W - 20L
1,750 Elo+
Party 1
Mulan
Mulan
SaintLaurent620
Mulan
Level 25
God Stats
8W - 10L
1,795 SR
Queue Stats
54W - 45L
1,648 Elo+
Party 1
Scylla
Scylla
TheAntGamerr
Scylla
Level 31
God Stats
0W - 1L
1,445 SR
Queue Stats
8W - 6L
1,568 Elo+
Party 3
Bakasura
Bakasura
zaptosrider21
Bakasura
Level 126
God Stats
4W - 5L
1,545 SR
Queue Stats
103W - 108L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 4
11,444
545
9,734
15,944
9,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 3 / 3
12,714
605
7,717
13,830
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
SirChuleta1888
Baron Samedi
18
0 / 2 / 2
11,374
542
12,890
14,810
13,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
tupicador1
Nemesis
18
12 / 3 / 6
12,623
601
18,019
22,286
11,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
txcdino
Ares
17
1 / 0 / 8
11,108
529
5,653
12,163
13,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 4 / 2
7,457
355
4,178
15,323
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
17
0 / 1 / 0
10,051
479
8,154
16,066
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 1 / 0
11,981
571
11,950
21,092
21,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
15
1 / 10 / 4
9,970
475
12,768
15,639
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
zaptosrider21
Bakasura
14
4 / 6 / 2
9,640
459
9,883
17,210
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
8
8
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
2
0.25
W
2
0
4
4
L
Rama
0
1
0
0
W
7
3
3
2.83
L
3
1
0
3
W
Baron Samedi
SirChuleta1888
Baron Samedi
0
2
2
0.5
L
Scylla
1
10
4
0.3
W
Nemesis
tupicador1
Nemesis
12
3
6
5
W
Ares
txcdino
Ares
1
0
8
5
L
Bakasura
zaptosrider21
Bakasura
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
46,933
79,033
Taken
85,330
53,970
Mitigated
56,117
35,506
Healing
25,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,178
1,199
0
2,624
15,323
12,759
0
1,117
14,206
22,646
0
W
9,734
1,500
0
9,495
15,944
9,790
5,538
2,314
13,630
0
91,719
L
Rama
8,154
6,629
0
9,749
16,066
6,035
0
798
15,268
0
95,942
W
7,717
1,491
3,361
7,114
13,830
6,239
297
6,856
6,215
136,005
0
L
11,950
835
0
8,627
21,092
21,882
0
12,451
8,641
0
101,912
W
Baron Samedi
SirChuleta1888
Baron Samedi
12,890
1,153
546
8,019
14,810
13,248
675
228
14,148
96,865
0
L
Scylla
12,768
1,083
0
1,684
15,639
6,837
0
6,597
9,042
84,693
0
W
Nemesis
tupicador1
Nemesis
18,019
8,468
0
2,813
22,286
11,008
1,263
5,199
16,115
0
118,310
W
Ares
txcdino
Ares
5,653
552
105
4,053
12,163
13,685
354
6,425
5,134
27,358
0
L
Bakasura
zaptosrider21
Bakasura
9,883
5,574
0
3,194
17,210
8,604
0
5,949
11,261
0
60,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
49,099
699
Minions Killed
625
0
Camps Cleared
0
2,147,814
Distance Traveled
1,764,425
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,457
355
42
2
0
321,559
1
W
Chaac
11,444
545
155
7
0
439,719
7
L
Rama
10,051
479
174
8
0
346,499
6
W
Ra
12,714
605
207
10
0
432,721
0
L
Mulan
11,981
571
204
10
0
385,259
4
W
Baron Samedi
11,374
542
155
7
0
338,624
0
L
Scylla
9,970
475
117
6
0
335,117
1
W
Nemesis
12,623
601
143
7
0
497,855
1
W
Ares
11,108
529
39
2
0
438,895
2
L
Bakasura
9,640
459
88
4
0
375,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role