Player Matchup

Mulan
Mulan
Gold IV
Elixil
Mulan
Gold IV
Level 139
God Stats
51W - 57L
1,476 SR
Queue Stats
1,689W - 1,880L
1,385 MMR
Party 1
Fenrir
Fenrir
Gold III
Mortivore
Fenrir
Gold III
Level 160
God Stats
7W - 8L
1,827 SR
Queue Stats
314W - 370L
1,397 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
SavageKelson
Baron Samedi
Gold IV
Level 160
God Stats
19W - 17L
1,625 SR
Queue Stats
202W - 228L
1,426 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,643 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,541 SR
1,330 MMR
Poseidon
Poseidon
Gold IV
ManxOfxOblivion
Poseidon
Gold IV
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,532 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
SadDad7752
Kumbhakarna
Silver III
Level 66
God Stats
25W - 31L
1,451 SR
Queue Stats
119W - 152L
1,147 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Zenwii
Ah Muzen Cab
Silver I
Level 109
God Stats
9W - 5L
1,672 SR
Queue Stats
100W - 116L
1,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elixil
Mulan
20
7 / 6 / 15
19,534
723
31,268
43,336
52,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Mortivore
Fenrir
20
12 / 9 / 9
19,409
719
27,650
38,502
29,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
SavageKelson
Baron Samedi
20
8 / 6 / 14
19,744
731
30,837
26,747
17,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshScyllaAtlasShivaBastet

VS

Bans
MedusaArtioAchillesAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
7 / 14 / 9
19,469
721
29,802
34,455
16,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
SadDad7752
Kumbhakarna
20
5 / 2 / 12
19,986
740
15,572
34,489
64,121
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Zenwii
Ah Muzen Cab
20
8 / 11 / 5
18,843
698
36,491
32,201
16,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
27
Kills
20
21
Deaths
27
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
Elixil
Mulan
7
6
15
2.42
L
Poseidon
7
14
9
0.82
W
Fenrir
Mortivore
Fenrir
12
9
9
1.83
L
Kumbhakarna
SadDad7752
Kumbhakarna
5
2
12
5.5
W
Baron Samedi
SavageKelson
Baron Samedi
8
6
14
2.5
L
Ah Muzen Cab
Zenwii
Ah Muzen Cab
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,755
Damage
81,865
108,585
Taken
101,145
99,860
Mitigated
97,266
28,658
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Elixil
Mulan
31,268
4,503
0
14,845
43,336
52,472
1,187
17,796
25,540
0
79,757
L
Poseidon
29,802
3,509
122
4,022
34,455
16,291
850
6,616
27,839
97,970
0
W
Fenrir
Mortivore
Fenrir
27,650
6,665
0
3,310
38,502
29,682
990
14,992
23,510
0
70,256
L
Kumbhakarna
SadDad7752
Kumbhakarna
15,572
2,716
0
7,307
34,489
64,121
0
11,478
23,011
38,531
0
W
Baron Samedi
SavageKelson
Baron Samedi
30,837
1,046
4,095
6,408
26,747
17,706
1,150
13,469
13,278
115,100
0
L
Ah Muzen Cab
Zenwii
Ah Muzen Cab
36,491
17,239
0
5,791
32,201
16,854
1,191
13,117
19,084
0
117,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
58,298
324
Minions Killed
272
16
Camps Cleared
7
1,350,311
Distance Traveled
1,352,192
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
19,534
723
83
3
4
461,008
2
L
Poseidon
19,469
721
116
4
4
401,179
6
W
Fenrir
19,409
719
76
3
7
455,838
2
L
Kumbhakarna
19,986
740
24
1
0
530,590
5
W
Baron Samedi
19,744
731
165
6
5
433,465
9
L
Ah Muzen Cab
18,843
698
132
5
3
420,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role