Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Dysangelium
Sylvanus
Level 104
God Stats
5W - 12L
1,486 SR
Queue Stats
195W - 213L
1,451 Elo+
Solo
Chang'e
Chang'e
ELALIEN115
Chang'e
Level 13
God Stats
2W - 5L
1,421 SR
Queue Stats
18W - 24L
1,544 Elo+
Party 2
Xbalanque
Xbalanque
JNALG4112
Xbalanque
Level 57
God Stats
4W - 3L
1,767 SR
Queue Stats
42W - 65L
1,471 Elo+
Party 2
Nemesis
Nemesis
MikeShader
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,448 Elo+
Party 2
Team Averages
Level 47
1,535 SR
1,483 Elo+

VS

Team Averages
Level 119
1,541 SR
1,574 Elo+
Kuzenbo
Kuzenbo
ChilliestSpade7
Kuzenbo
Level 159
God Stats
10W - 11L
1,460 SR
Queue Stats
129W - 103L
1,604 Elo+
Party 1
Chang'e
Chang'e
ClingyCleric
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DopeyBubble7395
King Arthur
Level 160
God Stats
8W - 6L
1,534 SR
Queue Stats
77W - 98L
1,612 Elo+
Party 1
Neith
Neith
TheShartStarter
Neith
Level 151
God Stats
10W - 11L
1,873 SR
Queue Stats
473W - 415L
1,583 Elo+
Party 1
Thor
Thor
x3priests1boy
Thor
Level 123
God Stats
6W - 7L
1,338 SR
Queue Stats
190W - 143L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 7 / 5
9,037
646
10,142
18,172
10,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Dysangelium
Sylvanus
15
1 / 6 / 4
9,317
666
10,858
21,619
30,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
ELALIEN115
Chang'e
15
1 / 4 / 5
8,858
633
12,848
16,725
8,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
JNALG4112
Xbalanque
17
3 / 3 / 3
10,028
716
26,998
19,078
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MikeShader
Nemesis
14
0 / 6 / 4
8,275
591
6,708
17,815
9,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,641
760
9,955
17,992
31,680
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ClingyCleric
Chang'e
18
5 / 2 / 14
10,570
755
14,680
18,518
13,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DopeyBubble7395
King Arthur
17
5 / 3 / 12
9,963
712
15,472
18,268
18,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 15
10,501
750
27,860
17,443
8,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
6 / 2 / 10
10,906
779
18,243
12,038
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
7
Kills
26
26
Deaths
8
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
5
0.64
W
4
1
11
9.5
W
Chang'e
ClingyCleric
Chang'e
5
2
14
6
W
King Arthur
DopeyBubble7395
King Arthur
5
3
12
3.67
L
Sylvanus
Dysangelium
Sylvanus
1
6
4
0.5
L
Chang'e
ELALIEN115
Chang'e
1
4
5
0.88
L
Xbalanque
JNALG4112
Xbalanque
3
3
3
1.5
L
Nemesis
MikeShader
Nemesis
0
6
4
0.33
W
6
0
15
13.5
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,554
Damage
86,210
93,409
Taken
84,259
69,192
Mitigated
78,405
24,923
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,142
1,824
3,176
3,008
18,172
10,963
52
4,773
13,399
22,341
0
W
9,955
2,866
0
4,268
17,992
31,680
200
9,127
8,498
17,794
0
W
Chang'e
ClingyCleric
Chang'e
14,680
1,155
11,852
9,028
18,518
13,082
556
8,315
9,977
36,554
0
W
King Arthur
DopeyBubble7395
King Arthur
15,472
1,848
0
480
18,268
18,187
0
6,464
11,580
0
31,556
L
Sylvanus
Dysangelium
Sylvanus
10,858
3,166
1,822
2,571
21,619
30,548
23
5,285
16,334
21,687
0
L
Chang'e
ELALIEN115
Chang'e
12,848
1,862
3,898
4,086
16,725
8,145
0
4,942
11,783
26,497
0
L
Xbalanque
JNALG4112
Xbalanque
26,998
11,600
0
3,625
19,078
10,328
1,569
5,020
14,058
0
65,039
L
Nemesis
MikeShader
Nemesis
6,708
1,246
0
2,737
17,815
9,208
0
4,615
13,200
0
16,341
W
27,860
11,107
0
6,038
17,443
8,879
1,331
5,982
11,229
0
62,047
W
18,243
1,972
0
1,090
12,038
6,577
0
2,771
9,127
0
51,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
52,581
200
Minions Killed
277
0
Camps Cleared
0
1,156,605
Distance Traveled
1,411,430
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,037
646
30
2
0
229,663
2
W
Kuzenbo
10,641
760
19
1
0
291,348
1
W
Chang'e
10,570
755
57
4
0
292,683
0
W
King Arthur
9,963
712
42
3
0
272,387
3
L
Sylvanus
9,317
666
14
1
0
204,587
1
L
Chang'e
8,858
633
46
3
0
229,943
3
L
Xbalanque
10,028
716
92
7
0
242,645
2
L
Nemesis
8,275
591
18
1
0
249,767
2
W
Neith
10,501
750
80
6
0
265,023
1
W
Thor
10,906
779
79
6
0
289,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role