Player Matchup

Chaac
Chaac
MeinScrotum
Chaac
Level 56
God Stats
1W - 4L
1,326 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 1
Hel
Hel
lacybaby747
Hel
Level 65
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 1
Athena
Athena
xChinoSlayz
Athena
Level 123
God Stats
0W - 1L
1,432 SR
Queue Stats
26W - 25L
1,298 Elo+
Party 1
Team Averages
Level 81
1,349 SR
1,347 Elo+

VS

Team Averages
Level 125
1,354 SR
1,354 Elo+
Hercules
Hercules
SeisureSalad
Hercules
Level 141
God Stats
9W - 12L
1,531 SR
Queue Stats
564W - 508L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
TampaXXtimmy
Jing Wei
Level 85
God Stats
2W - 4L
1,246 SR
Queue Stats
54W - 77L
1,293 Elo+
Party 2
Freya
Freya
U532332140
Freya
Level 149
God Stats
4W - 2L
1,286 SR
Queue Stats
377W - 406L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,903
608
9,326
13,219
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 1
7,697
592
3,371
8,324
3,330
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
1 / 6 / 1
7,487
576
7,475
13,307
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SeisureSalad
Hercules
15
8 / 0 / 6
9,965
767
9,160
10,502
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
TampaXXtimmy
Jing Wei
14
3 / 0 / 10
9,120
702
9,910
6,756
2,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
15
4 / 3 / 9
9,358
720
9,299
9,172
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Hercules
SeisureSalad
Hercules
8
0
6
11
W
Jing Wei
TampaXXtimmy
Jing Wei
3
0
10
8
W
Freya
4
3
9
2.83
L
1
5
1
0.3
L
Athena
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
28,369
34,850
Taken
26,430
20,910
Mitigated
17,899
6,903
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,326
1,482
136
3,105
13,219
11,143
0
3,903
8,999
0
24,396
W
Hercules
SeisureSalad
Hercules
9,160
2,851
356
3,159
10,502
11,019
144
3,681
6,459
0
25,185
W
Jing Wei
TampaXXtimmy
Jing Wei
9,910
5,696
417
309
6,756
2,550
1,529
3,648
2,988
0
37,827
W
Freya
9,299
2,732
0
2,557
9,172
4,330
941
3,809
5,033
17,647
2,314
L
3,371
400
1,148
1,474
8,324
3,330
0
2,115
6,031
15,816
0
L
Athena
7,475
1,959
0
1,040
13,307
6,437
87
3,085
10,017
20,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,087
Gold Earned
28,443
98
Minions Killed
127
4
Camps Cleared
7
596,540
Distance Traveled
692,983
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,903
608
40
3
0
216,223
0
W
Hercules
9,965
767
41
3
4
254,958
2
W
Jing Wei
9,120
702
63
5
1
227,553
0
W
Freya
9,358
720
23
2
2
210,472
1
L
Hel
7,697
592
27
2
1
193,327
0
L
Athena
7,487
576
31
2
3
186,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role