Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Phoenixvela
Geb
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,406 Elo+
Party 2
Da Ji
Da Ji
RumoredLegend
Da Ji
Level 127
God Stats
0W - 3L
1,384 SR
Queue Stats
23W - 43L
1,339 Elo+
Party 2
Hun Batz
Hun Batz
SirFluffMonk
Hun Batz
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
39W - 41L
1,450 Elo+
Solo
Team Averages
Level 68
1,436 SR
1,439 Elo+

VS

Team Averages
Level 65
1,589 SR
1,460 Elo+
Artemis
Artemis
CoNduXiTyDelato
Artemis
Level 159
God Stats
8W - 6L
1,558 SR
Queue Stats
650W - 642L
1,446 Elo+
Party 1
Sobek
Sobek
CoNmYass
Sobek
Level 40
God Stats
7W - 2L
1,795 SR
Queue Stats
343W - 311L
1,504 Elo+
Party 1
Thoth
Thoth
DraGonZlaYer626
Thoth
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
232W - 236L
1,388 Elo+
Party 1
Thanatos
Thanatos
TheNobleOne19
Thanatos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,585 Elo+
Party 1
Hercules
Hercules
TwoWayAthletic
Hercules
Level 62
God Stats
3W - 0L
1,591 SR
Queue Stats
94W - 108L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
1 / 3 / 10
10,654
710
15,048
13,115
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
 
Eset
16
1 / 7 / 9
9,772
651
14,516
16,544
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 8
9,206
614
8,615
22,857
21,806
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
14 / 7 / 4
12,638
843
22,043
19,716
11,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
SirFluffMonk
Hun Batz
17
4 / 8 / 8
11,056
737
20,856
21,666
10,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 20
11,547
770
32,677
16,465
8,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
CoNmYass
Sobek
19
5 / 3 / 19
11,450
763
7,680
23,116
27,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 3 / 23
11,757
784
12,741
12,280
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TheNobleOne19
Thanatos
17
9 / 5 / 15
11,336
756
11,783
17,640
9,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
18
6 / 5 / 21
11,097
740
19,673
31,365
39,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
20
Kills
32
32
Deaths
20
39
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
10
2
L
Eset
 
Eset
1
7
9
0.79
W
8
4
20
4.5
W
Sobek
CoNmYass
Sobek
5
3
19
4.83
W
4
3
23
5.17
L
0
7
8
0.57
L
14
7
4
2.29
L
Hun Batz
SirFluffMonk
Hun Batz
4
8
8
1
W
Thanatos
TheNobleOne19
Thanatos
9
5
15
3.3
W
Hercules
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,078
Damage
84,554
93,898
Taken
100,866
57,948
Mitigated
91,467
22,181
Healing
38,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,048
826
2,586
2,201
13,115
6,499
776
2,076
10,843
37,716
0
L
Eset
 
Eset
14,516
2,351
2,932
3,508
16,544
7,668
235
3,568
12,704
22,303
0
W
32,677
18,517
1,385
4,613
16,465
8,929
2,474
6,066
10,399
0
59,052
W
Sobek
CoNmYass
Sobek
7,680
324
2,482
4,512
23,116
27,598
609
7,266
15,850
16,148
0
W
12,741
630
120
905
12,280
5,888
1,562
5,183
7,097
27,880
0
L
8,615
1,068
384
1,245
22,857
21,806
25
4,730
17,652
12,271
0
L
22,043
6,024
2,655
2,980
19,716
11,397
2,203
3,990
15,480
0
31,012
L
Hun Batz
SirFluffMonk
Hun Batz
20,856
4,471
705
2,985
21,666
10,578
689
6,057
15,303
0
32,678
W
Thanatos
TheNobleOne19
Thanatos
11,783
2,990
2,910
9,450
17,640
9,890
3,129
7,473
10,167
0
22,784
W
Hercules
19,673
4,019
1,190
10,994
31,365
39,162
446
12,191
19,174
0
29,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
57,187
123
Minions Killed
127
0
Camps Cleared
0
1,369,586
Distance Traveled
1,342,055
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,654
710
38
3
0
290,379
0
L
Eset
9,772
651
24
2
0
250,367
0
W
Artemis
11,547
770
37
2
0
229,803
1
W
Sobek
11,450
763
7
0
0
293,688
0
W
Thoth
11,757
784
38
3
0
273,968
0
L
Geb
9,206
614
2
0
0
289,312
0
L
Da Ji
12,638
843
25
2
0
270,086
0
L
Hun Batz
11,056
737
34
2
0
269,442
0
W
Thanatos
11,336
756
26
2
0
258,060
0
W
Hercules
11,097
740
19
1
0
286,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role