Player Matchup

Poseidon
Poseidon
Mxdley
Poseidon
Level 86
God Stats
2W - 2L
1,453 SR
Queue Stats
78W - 65L
1,467 Elo+
Party 3
Thanatos
Thanatos
Squishyonyou
Thanatos
Level 75
God Stats
6W - 11L
1,328 SR
Queue Stats
218W - 222L
1,502 Elo+
Party 3
Bacchus
Bacchus
rainofblood90
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,171 Elo+
Solo
Bakasura
Bakasura
squirreldance52
Bakasura
Level 102
God Stats
4W - 6L
1,296 SR
Queue Stats
251W - 236L
1,481 Elo+
Party 3
Sol
Sol
whyyoumadlex
Sol
Level 46
God Stats
12W - 19L
1,605 SR
Queue Stats
161W - 178L
1,416 Elo+
Party 3
Team Averages
Level 64
1,437 SR
1,407 Elo+

VS

Team Averages
Level 60
1,457 SR
1,385 Elo+
Hades
Hades
AliensVsBiden69
Hades
Level 119
God Stats
1W - 4L
1,513 SR
Queue Stats
38W - 49L
1,473 Elo+
Party 2
Ra
Ra
Destaaan
Ra
Level 104
God Stats
0W - 2L
1,606 SR
Queue Stats
27W - 40L
1,417 Elo+
Party 2
Freya
Freya
PrettyDepressed
Freya
Level 42
God Stats
1W - 1L
1,364 SR
Queue Stats
27W - 32L
1,468 Elo+
Party 1
Neith
Neith
pureterrorrr
Neith
Level 29
God Stats
1W - 3L
1,499 SR
Queue Stats
10W - 20L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
stoneaged
Cthulhu
Level 5
God Stats
29W - 30L
1,305 SR
Queue Stats
30W - 31L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mxdley
Poseidon
11
2 / 0 / 2
5,799
967
3,657
4,237
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Squishyonyou
Thanatos
11
2 / 1 / 2
5,586
931
4,142
4,886
2,093
Bacchus
10
2 / 3 / 5
5,505
918
2,074
6,028
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
2 / 0 / 4
5,957
993
3,607
6,538
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 4
5,240
873
3,140
4,040
1,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,699
783
3,222
3,815
1,780
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 0
5,470
912
2,952
3,063
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
4,695
783
1,905
5,386
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 1
4,601
767
2,589
3,428
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
stoneaged
Cthulhu
9
1 / 3 / 1
4,967
828
1,041
5,232
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
2
0
0
2
W
Poseidon
Mxdley
Poseidon
2
0
2
3
L
0
3
2
0.33
W
Thanatos
Squishyonyou
Thanatos
2
1
2
3
L
0
2
1
0.25
W
Bacchus
2
3
5
1.5
W
Bakasura
2
0
4
4
L
Cthulhu
stoneaged
Cthulhu
1
3
1
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,620
Damage
11,709
25,729
Taken
20,924
13,204
Mitigated
9,478
9,610
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,222
0
0
657
3,815
1,780
0
1,038
2,387
10,005
0
L
2,952
328
182
467
3,063
1,137
0
899
2,094
18,354
0
W
Poseidon
Mxdley
Poseidon
3,657
728
0
1,195
4,237
1,719
0
2,073
2,164
16,862
866
L
1,905
864
0
760
5,386
2,203
0
2,876
2,376
7,225
0
W
Thanatos
Squishyonyou
Thanatos
4,142
324
0
3,866
4,886
2,093
79
1,530
3,356
0
12,524
L
2,589
717
0
65
3,428
1,380
0
1,504
1,874
0
5,259
W
Bacchus
2,074
389
0
300
6,028
5,003
120
1,913
4,115
4,970
0
W
Bakasura
3,607
2,258
0
2,834
6,538
2,922
970
2,282
4,256
0
17,180
L
Cthulhu
stoneaged
Cthulhu
1,041
179
0
198
5,232
2,978
0
2,310
2,490
4,883
0
W
3,140
873
0
1,415
4,040
1,467
1,187
1,322
2,718
14,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,087
Gold Earned
24,432
136
Minions Killed
73
0
Camps Cleared
0
708,779
Distance Traveled
551,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,699
783
12
2
0
82,559
1
L
Ra
5,470
912
33
6
0
121,479
0
W
Poseidon
5,799
967
38
6
0
152,215
1
L
Freya
4,695
783
15
3
0
133,056
0
W
Thanatos
5,586
931
23
4
0
152,491
0
L
Neith
4,601
767
5
1
0
113,995
0
W
Bacchus
5,505
918
9
2
0
121,799
0
W
Bakasura
5,957
993
42
7
0
157,325
2
L
Cthulhu
4,967
828
8
1
0
100,291
0
W
Sol
5,240
873
24
4
0
124,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role