Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AwakeFooFighter
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,196 Elo+
Party 2
Thanatos
Thanatos
HodgesTheSecond
Thanatos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 2
Charybdis
Charybdis
tobynaga
Charybdis
Level 21
God Stats
21W - 14L
1,584 SR
Queue Stats
53W - 46L
1,427 Elo+
Party 3
Bellona
Bellona
xD4RK S0ULx5983
Bellona
Level 49
God Stats
31W - 33L
1,474 SR
Queue Stats
122W - 151L
1,378 Elo+
Party 3
Team Averages
Level 59
1,512 SR
1,370 Elo+

VS

Team Averages
Level 49
1,440 SR
1,289 Elo+
Artemis
Artemis
FalseSaiyan92
Artemis
Level 11
God Stats
19W - 21L
1,529 SR
Queue Stats
29W - 36L
1,110 Elo+
Party 1
Olorun
Olorun
JReaddy
Olorun
Level 82
God Stats
30W - 29L
1,518 SR
Queue Stats
128W - 133L
1,412 Elo+
Solo
Achilles
Achilles
PocketParty 662
Achilles
Level 84
God Stats
5W - 10L
1,415 SR
Queue Stats
51W - 88L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
SOLandAGNI
Cthulhu
Level 47
God Stats
0W - 1L
1,316 SR
Queue Stats
47W - 64L
1,420 Elo+
Solo
Sol
Sol
campos19
Sol
Level 22
God Stats
2W - 4L
1,423 SR
Queue Stats
29W - 51L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
13 / 1 / 25
15,378
1,398
26,578
14,699
9,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 1 / 28
14,167
1,288
19,852
18,548
18,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
19
7 / 5 / 21
12,851
1,168
11,686
16,236
8,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
tobynaga
Charybdis
20
13 / 3 / 26
14,731
1,339
31,565
13,936
7,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 19
13,522
1,229
19,598
20,804
19,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
1 / 13 / 5
11,354
1,032
19,036
22,480
9,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
JReaddy
Olorun
16
1 / 18 / 6
10,641
967
9,718
28,397
11,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
17
5 / 10 / 4
12,465
1,133
20,820
25,694
17,282
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SOLandAGNI
Cthulhu
18
2 / 7 / 7
12,195
1,109
16,917
23,333
32,014
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
3 / 5 / 5
12,032
1,094
11,351
17,814
4,982
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
39
53
Kills
12
12
Deaths
53
119
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
1
25
25.5
W
8
1
28
22
L
Artemis
1
13
5
0.27
W
Thanatos
7
5
21
3.5
L
Olorun
JReaddy
Olorun
1
18
6
0.22
L
Achilles
5
10
4
0.7
L
Cthulhu
SOLandAGNI
Cthulhu
2
7
7
0.79
L
3
5
5
1.1
W
Charybdis
tobynaga
Charybdis
13
3
26
8.67
W
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,279
Damage
77,842
84,223
Taken
117,718
62,950
Mitigated
74,911
23,315
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
26,578
14,465
0
5,407
14,699
9,710
0
4,722
9,977
0
54,435
W
19,852
4,332
0
7,150
18,548
18,241
0
9,046
9,502
0
43,276
L
Artemis
19,036
10,417
0
561
22,480
9,324
0
0
22,367
0
43,143
W
Thanatos
11,686
6,670
0
4,292
16,236
8,026
0
6,705
9,531
0
18,258
L
Olorun
JReaddy
Olorun
9,718
5,455
333
1,419
28,397
11,309
0
0
28,198
16,077
0
L
Achilles
20,820
11,096
0
699
25,694
17,282
0
0
25,313
0
37,395
L
Cthulhu
SOLandAGNI
Cthulhu
16,917
1,435
693
610
23,333
32,014
0
0
22,985
48,708
0
L
11,351
5,113
61
1,802
17,814
4,982
0
0
17,667
31,486
0
W
Charybdis
tobynaga
Charybdis
31,565
21,294
0
4,947
13,936
7,102
0
7,711
6,225
0
56,794
W
19,598
11,197
0
1,519
20,804
19,871
0
9,802
11,002
0
31,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,649
Gold Earned
58,687
190
Minions Killed
220
14
Camps Cleared
4
1,068,613
Distance Traveled
929,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,378
1,398
57
5
3
188,803
0
W
Chaac
14,167
1,288
54
5
1
251,038
0
L
Artemis
11,354
1,032
34
3
1
163,402
0
W
Thanatos
12,851
1,168
12
1
1
189,828
0
L
Olorun
10,641
967
21
2
0
167,445
1
L
Achilles
12,465
1,133
31
3
2
205,828
0
L
Cthulhu
12,195
1,109
98
9
1
198,316
1
L
Sol
12,032
1,094
36
3
0
194,538
0
W
Charybdis
14,731
1,339
42
4
8
201,214
0
W
Bellona
13,522
1,229
25
2
1
237,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role