Player Matchup

Ra
Ra
CeJaNeGrAGaMeR
Ra
Level 146
God Stats
0W - 5L
1,338 SR
Queue Stats
194W - 218L
1,519 Elo+
Solo
Bellona
Bellona
ELF3sr
Bellona
Level 52
God Stats
11W - 3L
2,080 SR
Queue Stats
37W - 38L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
JugodeJamaica
Ne Zha
Level 155
God Stats
2W - 2L
1,614 SR
Queue Stats
57W - 59L
1,539 Elo+
Party 2
Team Averages
Level 118
1,677 SR
1,535 Elo+

VS

Team Averages
Level 151
1,500 SR
1,500 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,503
701
581
1,020
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ELF3sr
Bellona
6
0 / 4 / 0
3,624
725
2,501
5,377
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 1
3,839
768
2,159
4,858
2,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 5
5,404
1,081
3,058
4,525
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
 
Hachiman
9
4 / 0 / 4
5,185
1,037
3,402
2,563
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
8
2 / 1 / 6
4,733
947
2,578
4,349
1,189

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
5
5.5
W
Hachiman
 
Hachiman
4
0
4
6
W
Sol
 
Sol
2
1
6
5
L
0
1
0
0
L
Bellona
ELF3sr
Bellona
0
4
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,241
Damage
9,038
11,255
Taken
11,437
6,590
Mitigated
5,256
1,455
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,058
544
0
1,916
4,525
2,993
78
143
4,328
6,074
0
W
Hachiman
 
Hachiman
3,402
2,009
0
768
2,563
1,074
420
561
1,978
0
16,679
W
Sol
 
Sol
2,578
927
0
1,422
4,349
1,189
1,077
149
4,098
11,012
0
L
581
57
112
232
1,020
346
0
339
681
2,029
0
L
Bellona
ELF3sr
Bellona
2,501
322
0
564
5,377
3,386
0
2,932
2,445
0
5,940
L
2,159
504
0
547
4,858
2,858
0
2,365
2,493
0
6,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,966
Gold Earned
15,322
20
Minions Killed
52
0
Camps Cleared
4
192,954
Distance Traveled
283,254
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,404
1,081
5
1
1
101,798
2
W
Hachiman
5,185
1,037
29
6
2
87,726
0
W
Sol
4,733
947
18
4
1
93,730
2
L
Ra
3,503
701
4
1
0
17,650
0
L
Bellona
3,624
725
8
2
0
80,205
1
L
Ne Zha
3,839
768
8
2
0
95,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role