Player Matchup

Olorun
Olorun
PoopSlayer3428
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 41L
1,136 Elo+
Party 2
Arachne
Arachne
TheSin0Greed
Arachne
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
96W - 169L
1,197 Elo+
Party 2
Hera
Hera
pending_forever1
Hera
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
7W - 15L
1,038 Elo+
Solo
Team Averages
Level 76
1,501 SR
1,124 Elo+

VS

Team Averages
Level 51
1,407 SR
1,278 Elo+
Loki
Loki
OkieGhosty
Loki
Level 27
God Stats
3W - 9L
1,233 SR
Queue Stats
29W - 52L
1,246 Elo+
Party 1
Zeus
Zeus
XxB2KY-Fe4rxX
Zeus
Level 25
God Stats
2W - 3L
1,465 SR
Queue Stats
22W - 41L
1,236 Elo+
Party 1
Mulan
Mulan
XxB2KY-SkillsxX
Mulan
Level 102
God Stats
6W - 2L
1,523 SR
Queue Stats
149W - 208L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,285
714
4,365
10,874
4,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
TheSin0Greed
Arachne
14
5 / 5 / 2
9,999
769
12,225
12,957
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 5
9,494
730
9,565
7,913
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,509
731
8,907
11,591
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
3 / 3 / 1
7,779
598
2,133
3,462
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 8
8,455
650
11,834
18,521
17,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
11
11
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
1
4
8
W
1
4
5
0.88
W
Arachne
TheSin0Greed
Arachne
5
5
2
1.2
L
3
3
1
1.17
L
2
3
8
2
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
22,874
31,744
Taken
33,574
14,889
Mitigated
25,067
8,656
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,907
1,734
0
605
11,591
6,235
0
5,913
5,678
0
44,464
W
4,365
1,847
640
4,160
10,874
4,662
559
764
9,872
19,258
0
W
Arachne
TheSin0Greed
Arachne
12,225
8,493
0
2,524
12,957
7,024
735
1,265
11,250
0
40,640
L
2,133
211
0
0
3,462
1,259
0
1,928
1,534
8,682
0
L
11,834
1,504
312
3,747
18,521
17,573
0
6,243
12,278
0
23,840
W
9,565
3,219
0
1,332
7,913
3,203
807
660
7,083
44,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
25,743
152
Minions Killed
108
7
Camps Cleared
2
696,298
Distance Traveled
510,898
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,509
731
68
5
2
252,701
1
W
Olorun
9,285
714
36
3
0
190,323
0
W
Arachne
9,999
769
36
3
6
268,746
2
L
Zeus
7,779
598
11
1
0
63,101
0
L
Mulan
8,455
650
29
2
0
195,096
4
W
Hera
9,494
730
80
6
1
237,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role