Player Matchup

Cthulhu
Cthulhu
BLANCO NEXT
Cthulhu
Level 147
God Stats
3W - 3L
1,657 SR
Queue Stats
277W - 253L
1,586 Elo+
Solo
Bellona
Bellona
ImTooLazy75
Bellona
Level 109
God Stats
18W - 15L
1,512 SR
Queue Stats
138W - 143L
1,619 Elo+
Party 3
Merlin
Merlin
KoiFishHD
Merlin
Level 92
God Stats
4W - 2L
1,810 SR
Queue Stats
81W - 68L
1,560 Elo+
Party 2
Ymir
Ymir
Nezhera
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,576 Elo+
Party 2
Scylla
Scylla
imalvin2x
Scylla
Level 108
God Stats
3W - 4L
1,407 SR
Queue Stats
188W - 180L
1,553 Elo+
Party 3
Team Averages
Level 104
1,577 SR
1,579 Elo+

VS

Team Averages
Level 152
1,397 SR
1,539 Elo+
Sylvanus
Sylvanus
ARMOR_Monkey
Sylvanus
Level 158
God Stats
41W - 56L
1,503 SR
Queue Stats
337W - 318L
1,518 Elo+
Party 1
Hel
Hel
MiguelEstrada-_-
Hel
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 171L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Osyis01
Tsukuyomi
Level 155
God Stats
6W - 17L
1,258 SR
Queue Stats
455W - 466L
1,492 Elo+
Solo
Mulan
Mulan
almighty09
Mulan
Level 142
God Stats
3W - 11L
1,083 SR
Queue Stats
181W - 192L
1,590 Elo+
Party 1
Anhur
Anhur
herobrin721
Anhur
Level 157
God Stats
6W - 5L
1,639 SR
Queue Stats
179W - 173L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLANCO NEXT
Cthulhu
11
0 / 2 / 4
7,438
465
8,558
13,534
9,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ImTooLazy75
Bellona
13
0 / 3 / 0
7,818
489
10,028
18,003
17,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
KoiFishHD
Merlin
14
2 / 2 / 1
8,105
507
7,173
11,333
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Nezhera
Ymir
11
2 / 6 / 1
7,074
442
5,479
16,869
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
imalvin2x
Scylla
12
0 / 1 / 2
7,218
451
5,317
5,950
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARMOR_Monkey
Sylvanus
12
1 / 1 / 3
6,652
416
5,283
9,303
8,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 2
7,764
485
5,141
10,894
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Osyis01
Tsukuyomi
14
3 / 1 / 4
8,359
522
8,123
14,689
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
16
2 / 0 / 1
9,369
586
12,668
18,857
16,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 1 / 0
9,518
595
15,672
12,575
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
14
14
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARMOR_Monkey
Sylvanus
1
1
3
2.5
L
Cthulhu
BLANCO NEXT
Cthulhu
0
2
4
1
L
Bellona
ImTooLazy75
Bellona
0
3
0
0
L
Merlin
KoiFishHD
Merlin
2
2
1
1.25
W
1
1
2
2
L
Ymir
Nezhera
Ymir
2
6
1
0.42
W
Tsukuyomi
Osyis01
Tsukuyomi
3
1
4
5
W
Mulan
2
0
1
2.5
W
7
1
0
7
L
Scylla
imalvin2x
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
46,887
65,689
Taken
66,318
41,913
Mitigated
43,271
19,947
Healing
30,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARMOR_Monkey
Sylvanus
5,283
2,189
2,353
2,654
9,303
8,849
0
5,750
3,553
15,291
0
L
Cthulhu
BLANCO NEXT
Cthulhu
8,558
984
2,205
2,807
13,534
9,817
0
4,225
9,309
29,347
0
L
Bellona
ImTooLazy75
Bellona
10,028
5,000
0
7,454
18,003
17,736
0
0
18,003
0
67,166
L
Merlin
KoiFishHD
Merlin
7,173
136
0
5,802
11,333
4,433
0
616
10,717
77,516
0
W
5,141
354
2,623
5,489
10,894
6,342
234
7,961
2,933
60,468
0
L
Ymir
Nezhera
Ymir
5,479
1,881
0
841
16,869
7,594
0
1,966
14,903
48,942
0
W
Tsukuyomi
Osyis01
Tsukuyomi
8,123
2,009
0
2,712
14,689
6,346
0
4,970
9,719
0
60,632
W
Mulan
12,668
1,931
0
10,086
18,857
16,222
51
503
18,354
0
82,366
W
15,672
8,404
0
4,830
12,575
5,512
1,164
7,343
5,232
0
80,579
L
Scylla
imalvin2x
Scylla
5,317
770
0
838
5,950
2,333
0
3,617
2,333
49,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
41,662
439
Minions Killed
468
0
Camps Cleared
0
1,493,696
Distance Traveled
1,502,972
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,652
416
13
1
0
263,372
3
L
Cthulhu
7,438
465
37
2
0
334,495
3
L
Bellona
7,818
489
110
7
0
281,137
5
L
Merlin
8,105
507
128
8
0
302,118
4
W
Hel
7,764
485
94
6
0
315,961
2
L
Ymir
7,074
442
80
5
0
281,538
3
W
Tsukuyomi
8,359
522
94
6
0
337,495
0
W
Mulan
9,369
586
140
9
0
296,066
5
W
Anhur
9,518
595
127
8
0
290,078
2
L
Scylla
7,218
451
84
5
0
294,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role