Player Matchup

Arachne
Arachne
DcWatts23
Arachne
Level 104
God Stats
3W - 0L
1,442 SR
Queue Stats
21W - 22L
1,510 Elo+
Party 2
King Arthur
King Arthur
Renato-RRC
King Arthur
Level 125
God Stats
10W - 11L
1,472 SR
Queue Stats
204W - 186L
1,448 Elo+
Solo
Ah Puch
Ah Puch
SlackSlowbro
Ah Puch
Level 97
God Stats
23W - 16L
1,645 SR
Queue Stats
288W - 286L
1,460 Elo+
Solo
Atlas
Atlas
Spidah___
Atlas
Level 61
God Stats
6W - 5L
1,499 SR
Queue Stats
66W - 74L
1,458 Elo+
Solo
Ullr
Ullr
ghostitude
Ullr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 102L
1,488 Elo+
Party 2
Team Averages
Level 91
1,511 SR
1,473 Elo+

VS

Team Averages
Level 129
1,646 SR
1,493 Elo+
Anhur
Anhur
Awesomelymodest
Anhur
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 172L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Coroner_Furm
Cabrakan
Level 141
God Stats
7W - 3L
1,773 SR
Queue Stats
223W - 225L
1,544 Elo+
Party 1
Sobek
Sobek
Lv50Bulbasaur
Sobek
Level 86
God Stats
5W - 4L
1,587 SR
Queue Stats
15W - 17L
1,423 Elo+
Party 1
King Arthur
King Arthur
NoireXCipherFF14
King Arthur
Level 147
God Stats
4W - 12L
1,500 SR
Queue Stats
211W - 217L
1,544 Elo+
Party 1
Agni
Agni
ebonyfire1113
Agni
Level 110
God Stats
8W - 4L
1,869 SR
Queue Stats
74W - 84L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DcWatts23
Arachne
18
3 / 1 / 8
10,675
562
8,062
22,120
10,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Renato-RRC
King Arthur
17
6 / 6 / 0
10,908
574
11,807
21,254
20,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
SlackSlowbro
Ah Puch
16
5 / 3 / 7
10,513
553
15,797
11,349
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Spidah___
Atlas
14
5 / 4 / 6
9,756
513
11,018
17,284
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 5
10,366
546
12,062
9,803
4,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,738
407
4,795
14,193
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Coroner_Furm
Cabrakan
16
7 / 4 / 0
10,012
527
10,457
17,512
14,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 3
7,839
413
4,677
20,490
19,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
NoireXCipherFF14
King Arthur
13
4 / 8 / 3
9,362
493
12,227
21,790
25,282
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 5
8,159
429
10,820
10,481
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
26
Kills
12
14
Deaths
26
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cabrakan
Coroner_Furm
Cabrakan
7
4
0
1.75
W
Arachne
DcWatts23
Arachne
3
1
8
7
L
1
6
3
0.42
L
King Arthur
NoireXCipherFF14
King Arthur
4
8
3
0.69
W
King Arthur
Renato-RRC
King Arthur
6
6
0
1
W
Ah Puch
SlackSlowbro
Ah Puch
5
3
7
2.83
W
Atlas
Spidah___
Atlas
5
4
6
2
L
0
3
5
0.83
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,746
Damage
42,976
81,810
Taken
84,466
56,425
Mitigated
69,145
17,597
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,795
2,358
0
2,768
14,193
5,325
0
4,748
9,445
0
54,922
L
Cabrakan
Coroner_Furm
Cabrakan
10,457
3,326
0
3,324
17,512
14,314
558
6,516
10,996
54,016
0
W
Arachne
DcWatts23
Arachne
8,062
5,384
0
7,703
22,120
10,436
173
7,386
14,734
0
108,077
L
4,677
629
0
5,938
20,490
19,629
0
9,770
10,720
26,897
0
L
King Arthur
NoireXCipherFF14
King Arthur
12,227
1,934
0
3,576
21,790
25,282
36
1,858
19,932
0
68,609
W
King Arthur
Renato-RRC
King Arthur
11,807
935
0
4,219
21,254
20,231
254
3,573
17,681
7,738
74,814
W
Ah Puch
SlackSlowbro
Ah Puch
15,797
583
0
2,201
11,349
4,680
238
6,695
4,654
84,563
0
W
Atlas
Spidah___
Atlas
11,018
4,645
0
2,360
17,284
16,446
19
6,817
10,467
35,438
0
L
10,820
380
0
479
10,481
4,595
0
5,110
5,371
61,995
0
W
12,062
3,746
0
1,114
9,803
4,632
3,885
1,483
8,320
0
76,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,218
Gold Earned
43,110
591
Minions Killed
439
0
Camps Cleared
0
1,820,313
Distance Traveled
1,751,622
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,738
407
91
5
0
334,239
5
L
Cabrakan
10,012
527
104
5
0
361,644
4
W
Arachne
10,675
562
142
7
0
413,415
0
L
Sobek
7,839
413
27
1
0
348,887
4
L
King Arthur
9,362
493
107
6
0
336,677
3
W
King Arthur
10,908
574
149
8
0
344,942
2
W
Ah Puch
10,513
553
143
8
0
343,772
0
W
Atlas
9,756
513
40
2
0
361,590
8
L
Agni
8,159
429
110
6
0
370,175
0
W
Ullr
10,366
546
117
6
0
356,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role