Player Matchup

Apollo
Apollo
Platinum III
HoodedJagz
Apollo
Platinum III
Level 147
God Stats
18W - 16L
1,694 SR
Queue Stats
125W - 117L
1,797 MMR
Party 2
Heimdallr
Heimdallr
Gold II
MonkeySynBoi
Heimdallr
Gold II
Level 87
God Stats
3W - 0L
1,845 SR
Queue Stats
7W - 0L
1,784 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
StinkyFishHook
Cliodhna
Platinum IV
Level 155
God Stats
16W - 10L
1,649 SR
Queue Stats
257W - 265L
1,802 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
l Wistful l
Baba Yaga
Platinum III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 122L
1,790 MMR
Solo
Xing Tian
Xing Tian
Platinum II
macdaddy jon210
Xing Tian
Platinum II
Level 148
God Stats
2W - 2L
1,595 SR
Queue Stats
121W - 110L
1,880 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,657 SR
1,811 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,639 SR
1,823 MMR
Atlas
Atlas
Platinum IV
BraveToaster323
Atlas
Platinum IV
Level 139
God Stats
140W - 126L
1,530 SR
Queue Stats
488W - 486L
1,749 MMR
Solo
Ullr
Ullr
Gold III
Counteristics
Ullr
Gold III
Level 69
God Stats
22W - 24L
1,643 SR
Queue Stats
172W - 167L
1,821 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
DaddyyDarkk1
Jormungandr
Platinum II
Level 89
God Stats
46W - 37L
1,649 SR
Queue Stats
139W - 140L
1,976 MMR
Solo
Medusa
Medusa
Gold I
goVarious
Medusa
Gold I
Level 142
God Stats
17W - 8L
1,781 SR
Queue Stats
364W - 365L
1,819 MMR
Party 1
Artemis
Artemis
Platinum V
ra1n_b0wzz_
Artemis
Platinum V
Level 49
God Stats
27W - 21L
1,590 SR
Queue Stats
236W - 245L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HoodedJagz
Apollo
20
11 / 0 / 3
15,228
609
18,181
22,336
10,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
MonkeySynBoi
Heimdallr
20
4 / 2 / 4
15,146
606
23,453
27,737
14,729
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
20
2 / 3 / 13
13,390
536
13,925
26,817
11,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
l Wistful l
Baba Yaga
20
6 / 1 / 7
14,858
594
26,308
18,294
9,929
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
macdaddy jon210
Xing Tian
18
3 / 0 / 12
12,505
500
11,846
29,856
33,260
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Jing WeiBakasuraNemesisAthena

VS

Bans
BastetPoseidonArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,565
343
10,063
23,649
25,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 1
11,262
450
15,949
26,291
11,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DaddyyDarkk1
Jormungandr
17
2 / 3 / 2
12,145
486
19,523
24,273
31,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
goVarious
Medusa
18
0 / 6 / 0
11,440
458
15,046
22,735
12,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ra1n_b0wzz_
Artemis
18
0 / 8 / 1
11,094
444
8,358
25,321
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
26
Kills
6
6
Deaths
26
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
4
5
1
0.9
L
Jormungandr
DaddyyDarkk1
Jormungandr
2
3
2
1
W
Apollo
HoodedJagz
Apollo
11
0
3
12.5
W
Heimdallr
MonkeySynBoi
Heimdallr
4
2
4
3
W
Cliodhna
2
3
13
2.83
L
Medusa
goVarious
Medusa
0
6
0
0
W
Baba Yaga
l Wistful l
Baba Yaga
6
1
7
9.5
W
Xing Tian
macdaddy jon210
Xing Tian
3
0
12
9
L
Artemis
ra1n_b0wzz_
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,713
Damage
68,939
125,040
Taken
122,269
79,962
Mitigated
92,888
45,843
Healing
27,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,063
3,083
249
2,700
23,649
25,774
0
10,375
13,274
28,741
0
L
15,949
6,295
0
5,766
26,291
11,279
0
7,842
18,449
0
98,005
L
Jormungandr
DaddyyDarkk1
Jormungandr
19,523
4,673
0
4,668
24,273
31,938
900
5,092
19,181
94,297
0
W
Apollo
HoodedJagz
Apollo
18,181
12,808
0
12,475
22,336
10,433
4,901
4,486
17,505
0
138,741
W
Heimdallr
MonkeySynBoi
Heimdallr
23,453
12,896
0
13,967
27,737
14,729
3,957
13,892
13,845
0
159,317
W
Cliodhna
13,925
2,469
0
6,565
26,817
11,611
2,205
3,553
23,264
0
118,988
L
Medusa
goVarious
Medusa
15,046
5,799
0
4,988
22,735
12,015
0
8,779
13,956
0
119,330
W
Baba Yaga
l Wistful l
Baba Yaga
26,308
1,547
0
5,338
18,294
9,929
1,831
4,574
13,720
159,497
0
W
Xing Tian
macdaddy jon210
Xing Tian
11,846
958
1,233
6,265
29,856
33,260
548
6,829
23,027
46,863
0
L
Artemis
ra1n_b0wzz_
Artemis
8,358
2,036
0
9,008
25,321
11,882
1,320
6,066
19,255
0
94,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,127
Gold Earned
54,506
816
Minions Killed
648
0
Camps Cleared
0
2,516,620
Distance Traveled
2,382,078
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,565
343
23
1
0
503,514
7
L
Ullr
11,262
450
137
5
0
500,622
0
L
Jormungandr
12,145
486
165
7
0
464,048
6
W
Apollo
15,228
609
214
9
0
495,791
6
W
Heimdallr
15,146
606
226
9
0
465,837
0
W
Cliodhna
13,390
536
128
5
0
512,300
4
L
Medusa
11,440
458
186
7
0
503,994
4
W
Baba Yaga
14,858
594
202
8
0
507,330
6
W
Xing Tian
12,505
500
46
2
0
535,362
9
L
Artemis
11,094
444
137
5
0
409,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role