Player Matchup

Arachne
Arachne
 
Arachne
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigKaktus94
Zeus
Level 71
God Stats
21W - 38L
1,365 SR
Queue Stats
120W - 204L
1,308 Elo+
Party 1
Persephone
Persephone
GoldPatii
Persephone
Level 92
God Stats
34W - 42L
1,360 SR
Queue Stats
337W - 451L
1,368 Elo+
Party 1
Fenrir
Fenrir
Warrior0fOdin
Fenrir
Level 129
God Stats
6W - 2L
1,722 SR
Queue Stats
232W - 206L
1,562 Elo+
Solo
Cernunnos
Cernunnos
Wilgor
Cernunnos
Level 86
God Stats
6W - 10L
1,446 SR
Queue Stats
232W - 355L
1,299 Elo+
Party 1
Team Averages
Level 95
1,479 SR
1,407 Elo+

VS

Team Averages
Level 110
1,475 SR
1,490 Elo+
Tiamat
Tiamat
B_oh3ck
Tiamat
Level 146
God Stats
17W - 19L
1,495 SR
Queue Stats
243W - 211L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
JustMinerva
Sylvanus
Level 140
God Stats
1W - 4L
1,465 SR
Queue Stats
20W - 19L
1,469 Elo+
Solo
Chaac
Chaac
SwagPower1
Chaac
Level 48
God Stats
5W - 10L
1,470 SR
Queue Stats
64W - 92L
1,428 Elo+
Solo
Thanatos
Thanatos
Tramador
Thanatos
Level 128
God Stats
6W - 8L
1,338 SR
Queue Stats
264W - 273L
1,420 Elo+
Solo
Ullr
Ullr
yarakusaurus
Ullr
Level 88
God Stats
40W - 25L
1,608 SR
Queue Stats
120W - 101L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 0 / 2
8,731
672
8,138
10,756
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 2
7,654
589
5,428
5,278
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
GoldPatii
Persephone
12
1 / 1 / 3
7,300
562
7,299
5,710
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 1 / 4
7,128
548
6,480
9,175
7,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Wilgor
Cernunnos
11
2 / 4 / 3
6,939
534
8,138
11,585
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B_oh3ck
Tiamat
10
0 / 3 / 0
5,657
435
4,023
8,190
4,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JustMinerva
Sylvanus
10
1 / 2 / 3
6,499
500
3,895
8,238
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
0 / 3 / 0
6,907
531
3,817
11,350
6,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Tramador
Thanatos
10
1 / 5 / 1
6,414
493
3,236
12,283
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 4 / 0
6,512
501
6,553
10,428
3,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
6
6
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
L
Tiamat
B_oh3ck
Tiamat
0
3
0
0
W
3
0
2
4
W
Persephone
GoldPatii
Persephone
1
1
3
2.5
L
Sylvanus
JustMinerva
Sylvanus
1
2
3
1.25
L
Chaac
0
3
0
0
L
Thanatos
Tramador
Thanatos
1
5
1
0.3
W
6
1
4
8
W
Cernunnos
Wilgor
Cernunnos
2
4
3
0.88
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
21,524
42,504
Taken
50,489
20,164
Mitigated
28,839
14,231
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,138
6,006
0
4,907
10,756
4,437
918
1,130
9,626
0
75,805
L
Tiamat
B_oh3ck
Tiamat
4,023
463
0
2,904
8,190
4,157
0
3,860
3,980
35,426
0
W
5,428
1,696
0
1,314
5,278
2,199
0
2,666
2,612
55,447
0
W
Persephone
GoldPatii
Persephone
7,299
904
0
1,084
5,710
1,813
450
0
5,709
43,778
0
L
Sylvanus
JustMinerva
Sylvanus
3,895
1,368
969
3,391
8,238
8,822
0
940
7,222
21,495
0
L
Chaac
3,817
752
0
2,874
11,350
6,169
0
6,947
4,369
0
48,054
L
Thanatos
Tramador
Thanatos
3,236
1,307
0
7,156
12,283
5,944
0
448
11,763
0
41,203
W
6,480
1,464
330
2,390
9,175
7,357
0
2,134
7,041
0
18,705
W
Cernunnos
Wilgor
Cernunnos
8,138
4,399
0
4,206
11,585
4,358
228
1,988
9,597
0
45,557
L
6,553
2,314
0
1,170
10,428
3,747
0
0
10,428
0
39,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
31,989
386
Minions Killed
323
0
Camps Cleared
0
1,280,441
Distance Traveled
1,196,722
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,731
672
134
10
0
309,413
3
L
Tiamat
5,657
435
53
4
0
187,389
0
W
Zeus
7,654
589
98
8
0
233,161
1
W
Persephone
7,300
562
60
5
0
232,187
9
L
Sylvanus
6,499
500
31
2
0
254,674
5
L
Chaac
6,907
531
96
7
0
277,007
4
L
Thanatos
6,414
493
83
6
0
246,321
4
W
Fenrir
7,128
548
22
2
0
286,199
1
W
Cernunnos
6,939
534
72
6
0
219,481
0
L
Ullr
6,512
501
60
5
0
231,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role