Player Matchup

Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dyefat
Kukulkan
Level 116
God Stats
3W - 2L
1,443 SR
Queue Stats
77W - 90L
1,422 Elo+
Party 2
Vulcan
Vulcan
FamousGuy4Life
Vulcan
Level 154
God Stats
6W - 2L
1,836 SR
Queue Stats
434W - 432L
1,521 Elo+
Solo
Janus
Janus
PlatoDePozole
Janus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 3
Sun Wukong
Sun Wukong
greasedup
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,405 Elo+
Party 3
Team Averages
Level 119
1,556 SR
1,432 Elo+

VS

Team Averages
Level 92
1,563 SR
1,447 Elo+
Nu Wa
Nu Wa
Ghostfable
Nu Wa
Level 85
God Stats
6W - 1L
1,946 SR
Queue Stats
170W - 182L
1,444 Elo+
Party 1
Sobek
Sobek
Koopaking279
Sobek
Level 135
God Stats
5W - 10L
1,227 SR
Queue Stats
354W - 375L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
LethalShroom
Kuzenbo
Level 74
God Stats
3W - 1L
1,587 SR
Queue Stats
50W - 75L
1,360 Elo+
Party 1
Awilix
Awilix
OctalBiscuit374
Awilix
Level 65
God Stats
1W - 1L
1,699 SR
Queue Stats
103W - 97L
1,506 Elo+
Solo
Merlin
Merlin
mothmadness
Merlin
Level 99
God Stats
6W - 7L
1,357 SR
Queue Stats
302W - 314L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 3 / 8
8,115
812
8,729
5,901
2,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Dyefat
Kukulkan
14
0 / 4 / 10
8,042
804
10,435
9,149
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 6
9,059
906
12,287
4,943
2,099
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 12
8,243
824
5,354
7,179
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
greasedup
Sun Wukong
17
4 / 1 / 10
8,848
885
13,639
17,845
12,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 2 / 4
7,757
776
9,766
8,766
4,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 6 / 2
7,634
763
6,689
15,488
19,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
LethalShroom
Kuzenbo
14
2 / 1 / 3
7,474
747
4,392
12,886
16,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 4
7,609
761
6,822
9,874
6,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Merlin
14
1 / 5 / 2
7,415
742
9,469
11,350
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
17
Kills
11
11
Deaths
17
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
8
2.67
W
Kukulkan
Dyefat
Kukulkan
0
4
10
1.25
W
7
1
6
10
L
Nu Wa
2
2
4
2
L
4
6
2
0.83
L
Kuzenbo
LethalShroom
Kuzenbo
2
1
3
3.5
L
2
3
4
1.33
W
2
2
12
4
W
Sun Wukong
greasedup
Sun Wukong
4
1
10
9
L
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
37,138
45,017
Taken
58,364
24,069
Mitigated
53,094
21,524
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,729
1,149
955
1,367
5,901
2,380
455
4,736
1,165
15,808
0
W
Kukulkan
Dyefat
Kukulkan
10,435
520
1,997
2,627
9,149
4,012
0
6,016
3,133
32,899
0
W
12,287
6,288
1,628
1,558
4,943
2,099
530
3,589
1,354
22,637
0
L
Nu Wa
9,766
3,811
1,537
753
8,766
4,943
0
5,242
3,355
22,329
0
L
6,689
170
1,387
2,760
15,488
19,464
12
9,044
6,231
10,523
0
L
Kuzenbo
LethalShroom
Kuzenbo
4,392
1,302
958
1,263
12,886
16,329
21
10,250
2,486
8,255
0
L
6,822
1,863
1,680
2,003
9,874
6,172
0
6,000
3,599
0
17,152
W
5,354
555
0
1,916
7,179
3,130
34
5,279
1,900
22,226
0
W
Sun Wukong
greasedup
Sun Wukong
13,639
2,879
473
9,003
17,845
12,448
42
10,696
7,149
0
24,166
L
Merlin
9,469
163
924
1,669
11,350
6,186
0
6,269
4,714
21,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
37,889
152
Minions Killed
87
0
Camps Cleared
0
1,016,269
Distance Traveled
1,048,315
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,115
812
22
2
0
186,863
0
W
Kukulkan
8,042
804
49
5
0
198,133
0
W
Vulcan
9,059
906
31
3
0
226,353
0
L
Nu Wa
7,757
776
31
3
0
209,982
2
L
Sobek
7,634
763
1
0
0
203,306
2
L
Kuzenbo
7,474
747
9
1
0
239,744
0
L
Awilix
7,609
761
25
3
0
214,516
0
W
Janus
8,243
824
38
4
0
195,623
0
W
Sun Wukong
8,848
885
12
1
0
209,297
3
L
Merlin
7,415
742
21
2
0
180,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role