Player Matchup

Chang'e
Chang'e
DudAntMonkek
Chang'e
Level 104
God Stats
4W - 4L
1,504 SR
Queue Stats
90W - 99L
1,497 Elo+
Party 1
Mulan
Mulan
Pxsitividad
Mulan
Level 48
God Stats
4W - 4L
1,442 SR
Queue Stats
143W - 108L
1,571 Elo+
Solo
Heimdallr
Heimdallr
SirAntWeezy
Heimdallr
Level 100
God Stats
5W - 2L
1,648 SR
Queue Stats
64W - 74L
1,467 Elo+
Party 1
Team Averages
Level 84
1,532 SR
1,512 Elo+

VS

Team Averages
Level 82
1,252 SR
1,357 Elo+
Ra
Ra
BoogaDad7540
Ra
Level 52
God Stats
5W - 15L
1,327 SR
Queue Stats
422W - 578L
1,409 Elo+
Solo
Izanami
Izanami
Xxo-Joseph-oxX
Izanami
Level 104
God Stats
0W - 4L
1,307 SR
Queue Stats
87W - 97L
1,373 Elo+
Party 2
Chaac
Chaac
xJCxAJ
Chaac
Level 90
God Stats
2W - 5L
1,122 SR
Queue Stats
28W - 34L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DudAntMonkek
Chang'e
17
2 / 1 / 9
10,696
669
9,296
12,905
5,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 6
11,557
722
14,521
18,641
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SirAntWeezy
Heimdallr
17
6 / 1 / 9
11,645
728
14,236
9,472
4,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,307
582
11,076
10,541
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 2
10,659
666
9,413
14,950
5,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
xJCxAJ
Chaac
14
1 / 4 / 2
9,448
591
9,117
18,229
14,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Chang'e
DudAntMonkek
Chang'e
2
1
9
6.5
W
7
2
6
5
W
Heimdallr
SirAntWeezy
Heimdallr
6
1
9
10.5
L
2
8
2
0.38
L
Chaac
xJCxAJ
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
29,606
41,018
Taken
43,720
27,799
Mitigated
24,909
21,149
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,076
637
407
1,398
10,541
4,678
0
2,760
7,550
35,810
0
W
Chang'e
DudAntMonkek
Chang'e
9,296
714
5,380
8,134
12,905
5,275
376
3,879
9,026
38,604
0
W
14,521
2,586
0
6,168
18,641
18,267
500
5,429
13,212
658
41,826
W
Heimdallr
SirAntWeezy
Heimdallr
14,236
6,770
0
1,467
9,472
4,257
1,067
2,650
6,822
0
45,536
L
9,413
6,140
352
2,368
14,950
5,693
0
2,458
12,150
0
41,266
L
Chaac
xJCxAJ
Chaac
9,117
1,571
0
2,756
18,229
14,538
0
4,423
13,633
0
24,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
29,414
201
Minions Killed
157
11
Camps Cleared
3
879,093
Distance Traveled
824,176
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,307
582
65
4
2
234,160
6
W
Chang'e
10,696
669
50
3
5
298,541
1
W
Mulan
11,557
722
73
5
5
311,790
5
W
Heimdallr
11,645
728
78
5
1
268,762
3
L
Izanami
10,659
666
66
4
0
279,919
0
L
Chaac
9,448
591
26
2
1
310,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role