Player Matchup

Sol
Sol
Nickkyy
Sol
Level 87
God Stats
2W - 4L
1,368 SR
Queue Stats
42W - 40L
1,415 Elo+
Party 1
Izanami
Izanami
Roxys Renegades
Izanami
Level 63
God Stats
2W - 3L
1,638 SR
Queue Stats
39W - 43L
1,399 Elo+
Party 1
Ne Zha
Ne Zha
Zebagina
Ne Zha
Level 129
God Stats
3W - 1L
1,452 SR
Queue Stats
41W - 31L
1,438 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,417 Elo+

VS

Team Averages
Level 33
1,495 SR
1,493 Elo+
Thanatos
Thanatos
CannibalGhoul96
Thanatos
Level 38
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
QSA iSmack
Zeus
Level 7
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
ToddTheToad9
Hercules
Level 55
God Stats
6W - 8L
1,568 SR
Queue Stats
69W - 84L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
10 / 3 / 7
12,246
765
24,514
19,690
7,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 4 / 10
11,585
724
12,434
12,129
5,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Zebagina
Ne Zha
16
5 / 4 / 12
11,822
739
14,594
19,125
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 7 / 4
11,617
726
10,258
20,239
9,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 11 / 6
9,980
624
6,635
15,100
6,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ToddTheToad9
Hercules
15
4 / 3 / 5
11,236
702
16,011
25,109
27,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
10
11
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
7
4
0.86
W
Sol
10
3
7
4.5
L
2
11
6
0.45
W
6
4
10
2.75
L
Hercules
ToddTheToad9
Hercules
4
3
5
2.17
W
Ne Zha
Zebagina
Ne Zha
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,542
Damage
32,904
50,944
Taken
60,448
25,454
Mitigated
43,810
17,103
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,258
1,559
440
7,986
20,239
9,725
0
8,366
11,644
0
26,225
W
Sol
24,514
11,437
92
10,067
19,690
7,249
1,267
2,791
16,639
57,587
0
L
6,635
2,074
0
0
15,100
6,472
522
5,417
9,311
14,562
0
W
12,434
10,660
0
979
12,129
5,314
816
2,089
9,839
0
45,375
L
Hercules
ToddTheToad9
Hercules
16,011
3,451
0
3,030
25,109
27,613
0
10,960
13,866
2,837
37,070
W
Ne Zha
Zebagina
Ne Zha
14,594
4,877
612
5,353
19,125
12,891
32
3,135
15,750
0
37,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
32,833
164
Minions Killed
106
9
Camps Cleared
3
803,710
Distance Traveled
761,858
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,617
726
32
2
0
269,822
0
W
Sol
12,246
765
63
4
1
252,618
0
L
Zeus
9,980
624
23
1
1
197,182
1
W
Izanami
11,585
724
54
3
4
254,116
0
L
Hercules
11,236
702
51
3
2
294,854
2
W
Ne Zha
11,822
739
47
3
4
296,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role