Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Solzda
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
heliousromp
Ah Muzen Cab
Level 84
God Stats
5W - 2L
1,724 SR
Queue Stats
15W - 22L
1,446 Elo+
Party 2
Team Averages
Level 58
1,575 SR
1,457 Elo+

VS

Team Averages
Level 107
1,552 SR
1,430 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
cherrrypiedud
Baron Samedi
Level 79
God Stats
17W - 25L
1,396 SR
Queue Stats
150W - 205L
1,351 Elo+
Solo
Khepri
Khepri
paddifee
Khepri
Level 153
God Stats
2W - 3L
1,760 SR
Queue Stats
18W - 21L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 5
5,953
744
3,189
3,823
1,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Solzda
Cthulhu
9
1 / 0 / 5
6,134
767
3,490
6,518
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
heliousromp
Ah Muzen Cab
11
4 / 0 / 3
6,403
800
7,665
4,135
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 0
5,078
635
3,575
6,049
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
cherrrypiedud
Baron Samedi
7
0 / 3 / 0
4,790
599
2,029
3,891
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
paddifee
Khepri
8
0 / 3 / 0
5,113
639
2,580
7,563
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Ullr
 
Ullr
0
1
0
0
W
Cthulhu
Solzda
Cthulhu
1
0
5
3.5
L
Baron Samedi
cherrrypiedud
Baron Samedi
0
3
0
0
W
Ah Muzen Cab
heliousromp
Ah Muzen Cab
4
0
3
5.5
L
Khepri
paddifee
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,344
Damage
8,184
14,476
Taken
17,503
8,166
Mitigated
11,016
5,035
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,189
276
1,103
935
3,823
1,889
180
2,003
1,820
8,555
0
L
Ullr
 
Ullr
3,575
1,494
0
1,953
6,049
2,780
0
2,614
3,435
0
19,013
W
Cthulhu
Solzda
Cthulhu
3,490
160
0
905
6,518
4,605
183
1,230
5,288
8,210
0
L
Baron Samedi
cherrrypiedud
Baron Samedi
2,029
0
359
558
3,891
1,919
0
1,780
2,111
8,729
0
W
Ah Muzen Cab
heliousromp
Ah Muzen Cab
7,665
3,076
0
2,092
4,135
1,672
756
1,584
2,551
0
32,142
L
Khepri
paddifee
Khepri
2,580
0
0
1,448
7,563
6,317
0
2,748
4,815
6,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
14,981
89
Minions Killed
59
2
Camps Cleared
4
449,669
Distance Traveled
320,925
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,953
744
16
2
0
146,274
3
L
Ullr
5,078
635
32
4
4
119,499
1
W
Cthulhu
6,134
767
22
3
0
144,504
0
L
Baron Samedi
4,790
599
18
2
0
97,104
0
W
Ah Muzen Cab
6,403
800
51
6
2
158,891
1
L
Khepri
5,113
639
9
1
0
104,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role