Player Matchup

Tsukuyomi
Tsukuyomi
Bambambonsai
Tsukuyomi
Level 138
God Stats
23W - 10L
1,871 SR
Queue Stats
658W - 413L
1,784 Elo+
Party 2
Izanami
Izanami
OnePunchMag
Izanami
Level 148
God Stats
12W - 7L
1,610 SR
Queue Stats
230W - 118L
1,774 Elo+
Party 2
Cupid
Cupid
Peruv1anSn0w
Cupid
Level 28
God Stats
5W - 0L
1,963 SR
Queue Stats
141W - 35L
1,908 Elo+
Party 2
Freya
Freya
TheRxverend
Freya
Level 149
God Stats
6W - 1L
1,766 SR
Queue Stats
290W - 133L
1,802 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Valhalla2648
Ah Muzen Cab
Level 157
God Stats
5W - 3L
1,580 SR
Queue Stats
538W - 314L
1,806 Elo+
Party 2
Team Averages
Level 124
1,758 SR
1,815 Elo+

VS

Team Averages
Level 117
1,695 SR
1,649 Elo+
Cupid
Cupid
AUTheFear
Cupid
Level 160
God Stats
7W - 3L
1,767 SR
Queue Stats
331W - 201L
1,608 Elo+
Party 1
Sol
Sol
AUThePain
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
AUicee
Ah Puch
Level 160
God Stats
24W - 7L
1,760 SR
Queue Stats
999W - 439L
1,656 Elo+
Party 1
Bacchus
Bacchus
Nekochavo
Bacchus
Level 118
God Stats
9W - 6L
1,711 SR
Queue Stats
323W - 373L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Subrosa24
Cernunnos
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
220W - 22L
1,964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bambambonsai
Tsukuyomi
20
10 / 4 / 11
13,169
732
31,898
13,794
7,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
OnePunchMag
Izanami
20
10 / 2 / 8
13,252
736
16,959
14,626
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 11
11,286
627
2,975
8,029
3,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 3 / 12
11,413
634
8,303
13,709
6,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Valhalla2648
Ah Muzen Cab
19
2 / 2 / 15
12,035
669
10,959
12,929
11,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AUTheFear
Cupid
18
1 / 2 / 4
10,255
570
4,309
12,442
6,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 4 / 4
10,072
560
5,356
13,691
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
AUicee
Ah Puch
20
6 / 2 / 3
12,591
700
21,687
13,942
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nekochavo
Bacchus
16
3 / 8 / 7
10,636
591
10,567
18,375
14,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Subrosa24
Cernunnos
17
1 / 8 / 4
10,392
577
6,368
19,357
8,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
24
Kills
11
13
Deaths
24
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
AUTheFear
Cupid
1
2
4
1.5
L
0
4
4
0.5
L
Ah Puch
AUicee
Ah Puch
6
2
3
3.75
W
Tsukuyomi
Bambambonsai
Tsukuyomi
10
4
11
3.88
L
Bacchus
Nekochavo
Bacchus
3
8
7
0.81
W
Izanami
OnePunchMag
Izanami
10
2
8
7
W
1
2
11
3.25
L
Cernunnos
Subrosa24
Cernunnos
1
8
4
0.38
W
1
3
12
2.33
W
Ah Muzen Cab
Valhalla2648
Ah Muzen Cab
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,094
Damage
48,287
63,087
Taken
77,807
35,869
Mitigated
42,623
25,913
Healing
25,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AUTheFear
Cupid
4,309
2,146
6,723
3,868
12,442
6,126
155
1,766
10,676
0
15,116
L
5,356
1,099
816
2,107
13,691
5,323
0
383
13,308
24,959
0
L
Ah Puch
AUicee
Ah Puch
21,687
162
1,229
6,980
13,942
7,276
0
1,731
12,211
61,508
0
W
Tsukuyomi
Bambambonsai
Tsukuyomi
31,898
6,089
1,414
2,858
13,794
7,257
579
6,037
7,757
0
49,815
L
Bacchus
Nekochavo
Bacchus
10,567
519
555
1,756
18,375
14,917
0
3,185
15,190
13,460
0
W
Izanami
OnePunchMag
Izanami
16,959
6,532
2,403
4,933
14,626
7,403
3,937
9,102
5,524
0
46,591
W
2,975
1,141
2,129
1,408
8,029
3,673
1,625
6,875
1,154
0
21,697
L
Cernunnos
Subrosa24
Cernunnos
6,368
1,664
377
768
19,357
8,981
0
1,238
18,119
0
18,377
W
8,303
3,265
1,879
5,069
13,709
6,426
639
9,591
4,118
24,947
0
W
Ah Muzen Cab
Valhalla2648
Ah Muzen Cab
10,959
2,400
444
3,376
12,929
11,110
1,811
6,005
6,924
0
31,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,155
Gold Earned
53,946
221
Minions Killed
210
0
Camps Cleared
0
1,765,864
Distance Traveled
1,473,167
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,255
570
30
2
0
317,383
1
L
Sol
10,072
560
43
2
0
318,789
0
L
Ah Puch
12,591
700
83
5
0
334,095
0
W
Tsukuyomi
13,169
732
21
1
0
390,340
3
L
Bacchus
10,636
591
12
1
0
252,097
5
W
Izanami
13,252
736
60
3
0
322,799
1
W
Cupid
11,286
627
52
3
0
358,072
0
L
Cernunnos
10,392
577
42
2
0
250,803
0
W
Freya
11,413
634
52
3
0
350,305
1
W
Ah Muzen Cab
12,035
669
36
2
0
344,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role