Player Matchup

Freya
Freya
FreshDavid23
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,816 Elo+
Party 3
Janus
Janus
Froman__
Janus
Level 99
God Stats
1W - 6L
1,500 SR
Queue Stats
193W - 183L
1,523 Elo+
Party 2
Mercury
Mercury
NickyRoll
Mercury
Level 17
God Stats
8W - 1L
1,654 SR
Queue Stats
8W - 5L
1,715 Elo+
Party 3
Sun Wukong
Sun Wukong
PresentlyCookie
Sun Wukong
Level 25
God Stats
4W - 3L
1,499 SR
Queue Stats
43W - 44L
1,522 Elo+
Party 2
Hercules
Hercules
Skybass_
Hercules
Level 68
God Stats
1W - 1L
1,218 SR
Queue Stats
69W - 57L
1,479 Elo+
Party 2
Team Averages
Level 67
1,474 SR
1,611 Elo+

VS

Team Averages
Level 92
1,451 SR
1,428 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
XKittyLucyX
Hades
Level 120
God Stats
0W - 1L
1,546 SR
Queue Stats
5W - 8L
1,406 Elo+
Party 1
Kumbhakarna
Kumbhakarna
diego01116R
Kumbhakarna
Level 6
God Stats
0W - 2L
1,343 SR
Queue Stats
1W - 4L
1,409 Elo+
Party 1
Vamana
Vamana
edeer2367
Vamana
Level 149
God Stats
5W - 6L
1,513 SR
Queue Stats
158W - 173L
1,453 Elo+
Party 1
Hercules
Hercules
swoop1123
Hercules
Level 40
God Stats
1W - 2L
1,352 SR
Queue Stats
7W - 10L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 3
16,782
671
47,154
36,214
18,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Froman__
Janus
18
0 / 2 / 12
12,354
494
13,135
14,022
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
NickyRoll
Mercury
20
5 / 6 / 9
13,656
546
15,683
20,847
9,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
PresentlyCookie
Sun Wukong
18
6 / 0 / 13
12,459
498
21,417
26,026
33,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Skybass_
Hercules
19
1 / 3 / 10
12,997
520
14,737
21,744
27,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 9 / 0
10,945
438
16,760
24,912
12,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 6 / 0
9,811
392
13,166
23,720
15,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
diego01116R
Kumbhakarna
13
0 / 8 / 2
8,946
358
1,963
27,646
31,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
edeer2367
Vamana
17
5 / 6 / 2
11,224
449
13,270
31,135
17,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
swoop1123
Hercules
20
4 / 6 / 2
13,060
522
17,841
38,188
38,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
34
Kills
11
11
Deaths
35
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
9
0
0.22
W
22
0
3
23.5
W
Janus
Froman__
Janus
0
2
12
3
W
Mercury
NickyRoll
Mercury
5
6
9
1.58
W
Sun Wukong
PresentlyCookie
Sun Wukong
6
0
13
12.5
W
Hercules
Skybass_
Hercules
1
3
10
2
L
0
6
0
0
L
Kumbhakarna
diego01116R
Kumbhakarna
0
8
2
0.13
L
Vamana
edeer2367
Vamana
5
6
2
1
L
Hercules
swoop1123
Hercules
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,126
Damage
63,000
118,853
Taken
145,601
95,604
Mitigated
114,893
48,752
Healing
32,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,760
12,354
0
5,321
24,912
12,825
0
16,232
8,680
0
95,214
W
47,154
18,033
0
30,711
36,214
18,882
7,960
4,230
31,984
159,412
0
W
Janus
Froman__
Janus
13,135
1,170
0
3,567
14,022
5,713
2,125
5,376
8,646
109,478
0
W
Mercury
NickyRoll
Mercury
15,683
8,341
0
1,169
20,847
9,539
113
3,861
16,986
0
123,899
W
Sun Wukong
PresentlyCookie
Sun Wukong
21,417
4,357
0
6,108
26,026
33,962
314
5,621
20,405
0
65,108
W
Hercules
Skybass_
Hercules
14,737
5,188
0
7,197
21,744
27,508
1,657
1,704
20,040
0
83,731
L
13,166
472
1,179
7,530
23,720
15,154
696
11,481
12,239
78,230
0
L
Kumbhakarna
diego01116R
Kumbhakarna
1,963
682
0
630
27,646
31,308
42
17,641
10,005
14,759
0
L
Vamana
edeer2367
Vamana
13,270
7,281
0
4,686
31,135
17,430
42
7,595
23,540
0
102,565
L
Hercules
swoop1123
Hercules
17,841
5,255
0
12,853
38,188
38,176
174
7,680
29,511
0
111,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
53,986
694
Minions Killed
635
0
Camps Cleared
0
2,582,920
Distance Traveled
2,210,646
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,945
438
153
6
0
400,689
1
W
Freya
16,782
671
176
7
0
486,524
7
W
Janus
12,354
494
155
6
0
498,694
5
W
Mercury
13,656
546
150
6
0
572,370
3
W
Sun Wukong
12,459
498
67
3
0
528,133
1
W
Hercules
12,997
520
146
6
0
497,199
3
L
Hades
9,811
392
133
5
0
400,140
1
L
Kumbhakarna
8,946
358
17
1
0
443,302
0
L
Vamana
11,224
449
129
5
0
545,858
0
L
Hercules
13,060
522
203
8
0
420,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role