Player Matchup

Yu Huang
Yu Huang
BronzBear
Yu Huang
Level 140
God Stats
7W - 6L
1,695 SR
Queue Stats
164W - 133L
1,596 Elo+
Party 2
Izanami
Izanami
DlNGUS69
Izanami
Level 17
God Stats
8W - 4L
1,718 SR
Queue Stats
26W - 12L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
HeRoSh1
Baron Samedi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 55L
1,672 Elo+
Party 2
Hun Batz
Hun Batz
MAWLemon
Hun Batz
Level 89
God Stats
7W - 3L
1,560 SR
Queue Stats
151W - 118L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
Mug Guzzler
Sylvanus
Level 107
God Stats
5W - 4L
1,606 SR
Queue Stats
309W - 304L
1,509 Elo+
Party 2
Team Averages
Level 79
1,616 SR
1,583 Elo+

VS

Team Averages
Level 63
1,505 SR
1,475 Elo+
Izanami
Izanami
KeallerD
Izanami
Level 40
God Stats
3W - 2L
1,670 SR
Queue Stats
65W - 71L
1,559 Elo+
Party 3
Bacchus
Bacchus
OK LAMBO
Bacchus
Level 88
God Stats
5W - 9L
1,496 SR
Queue Stats
205W - 227L
1,474 Elo+
Solo
Mercury
Mercury
Takulan27
Mercury
Level 80
God Stats
11W - 17L
1,547 SR
Queue Stats
141W - 154L
1,618 Elo+
Party 3
Medusa
Medusa
nyxifurnasty
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,344 Elo+
Party 1
Persephone
Persephone
syfypride
Persephone
Level 74
God Stats
0W - 1L
1,310 SR
Queue Stats
20W - 39L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BronzBear
Yu Huang
20
9 / 2 / 4
12,601
573
17,070
12,416
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
DlNGUS69
Izanami
18
1 / 2 / 0
11,477
522
3,698
13,423
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
HeRoSh1
Baron Samedi
16
2 / 2 / 10
11,220
510
11,722
22,209
32,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
MAWLemon
Hun Batz
19
4 / 3 / 8
11,654
530
11,630
18,270
9,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Mug Guzzler
Sylvanus
19
5 / 5 / 2
12,250
557
12,523
19,175
11,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KeallerD
Izanami
16
1 / 4 / 3
10,100
459
6,842
13,244
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
OK LAMBO
Bacchus
8
1 / 2 / 0
7,510
341
2,565
7,556
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Takulan27
Mercury
17
6 / 8 / 3
11,393
518
14,618
23,782
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
17
3 / 5 / 2
10,642
484
14,866
21,183
7,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
syfypride
Persephone
17
2 / 3 / 4
11,240
511
9,212
11,313
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
21
Kills
13
14
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BronzBear
Yu Huang
9
2
4
5.5
W
Izanami
DlNGUS69
Izanami
1
2
0
0.5
W
Baron Samedi
HeRoSh1
Baron Samedi
2
2
10
3.5
L
Izanami
KeallerD
Izanami
1
4
3
0.63
W
Hun Batz
MAWLemon
Hun Batz
4
3
8
2.67
W
Sylvanus
Mug Guzzler
Sylvanus
5
5
2
1.2
L
Bacchus
OK LAMBO
Bacchus
1
2
0
0.5
L
Mercury
Takulan27
Mercury
6
8
3
0.94
L
Medusa
3
5
2
0.8
L
Persephone
syfypride
Persephone
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,643
Damage
48,103
85,493
Taken
77,078
67,429
Mitigated
31,548
33,219
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BronzBear
Yu Huang
17,070
1,993
0
2,231
12,416
6,638
1,254
3,325
9,091
126,407
0
W
Izanami
DlNGUS69
Izanami
3,698
3,226
0
3,584
13,423
6,603
4,400
1,294
12,129
0
104,150
W
Baron Samedi
HeRoSh1
Baron Samedi
11,722
2,360
4,184
7,278
22,209
32,896
683
3,407
18,802
46,459
0
L
Izanami
KeallerD
Izanami
6,842
4,471
0
2,454
13,244
5,402
1,164
6,643
6,601
0
73,593
W
Hun Batz
MAWLemon
Hun Batz
11,630
2,904
0
7,510
18,270
9,426
1,022
2,063
16,207
0
94,741
W
Sylvanus
Mug Guzzler
Sylvanus
12,523
2,879
1,488
6,944
19,175
11,866
2,301
1,688
17,487
87,131
0
L
Bacchus
OK LAMBO
Bacchus
2,565
351
0
1,234
7,556
5,205
0
3,034
4,522
15,805
0
L
Mercury
Takulan27
Mercury
14,618
7,087
0
610
23,782
8,664
0
12,389
11,242
0
93,626
L
Medusa
14,866
5,840
128
5,884
21,183
7,906
1,140
12,358
8,423
0
85,625
L
Persephone
syfypride
Persephone
9,212
649
66
2,973
11,313
4,371
0
6,335
4,975
81,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,202
Gold Earned
50,885
698
Minions Killed
569
0
Camps Cleared
0
2,003,849
Distance Traveled
1,818,849
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,601
573
199
9
0
438,864
6
W
Izanami
11,477
522
199
9
0
386,005
0
W
Baron Samedi
11,220
510
43
2
0
371,466
3
L
Izanami
10,100
459
122
6
0
385,780
3
W
Hun Batz
11,654
530
113
5
0
493,808
11
W
Sylvanus
12,250
557
144
7
0
313,706
1
L
Bacchus
7,510
341
35
2
0
207,272
1
L
Mercury
11,393
518
135
6
0
439,026
0
L
Medusa
10,642
484
132
6
0
382,976
3
L
Persephone
11,240
511
145
7
0
403,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role