Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
A Simple Turtle
Scylla
Level 127
God Stats
14W - 13L
1,473 SR
Queue Stats
131W - 120L
1,440 Elo+
Party 4
Khepri
Khepri
CosmicAs16
Khepri
Level 110
God Stats
9W - 4L
1,590 SR
Queue Stats
89W - 70L
1,497 Elo+
Party 4
Arachne
Arachne
RoyaLxDictatoR
Arachne
Level 108
God Stats
1W - 3L
1,285 SR
Queue Stats
63W - 58L
1,461 Elo+
Party 2
Skadi
Skadi
SandyAfrican
Skadi
Level 151
God Stats
5W - 2L
1,551 SR
Queue Stats
143W - 146L
1,427 Elo+
Party 2
Team Averages
Level 126
1,480 SR
1,465 Elo+

VS

Team Averages
Level 79
1,603 SR
1,436 Elo+
Hel
Hel
Alba_Draconis
Hel
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
102W - 97L
1,425 Elo+
Party 3
Sylvanus
Sylvanus
BH Chaos Wolf
Sylvanus
Level 67
God Stats
3W - 4L
1,538 SR
Queue Stats
65W - 66L
1,497 Elo+
Solo
Persephone
Persephone
Dame_Fuego_Mami
Persephone
Level 100
God Stats
7W - 8L
1,530 SR
Queue Stats
126W - 135L
1,400 Elo+
Party 3
Awilix
Awilix
Dix_C_Norm0us
Awilix
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Glaucamoly
Ah Muzen Cab
Level 53
God Stats
0W - 1L
1,730 SR
Queue Stats
95W - 102L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 2 / 3
6,673
477
6,149
9,062
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 3 / 0
8,161
583
5,728
8,356
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
CosmicAs16
Khepri
11
0 / 0 / 7
7,055
504
3,782
10,699
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 5
7,672
548
4,618
7,332
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 0 / 3
8,421
602
11,068
9,354
3,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,822
559
5,651
8,509
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BH Chaos Wolf
Sylvanus
9
2 / 3 / 0
5,867
419
8,774
12,998
10,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Dame_Fuego_Mami
Persephone
9
0 / 3 / 0
6,226
445
3,066
7,024
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 1
5,653
404
2,259
11,694
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Glaucamoly
Ah Muzen Cab
9
0 / 3 / 2
5,758
411
6,284
7,968
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
5
5
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
3
1.75
W
4
3
0
1.33
L
3
3
0
1
L
Sylvanus
BH Chaos Wolf
Sylvanus
2
3
0
0.67
W
Khepri
CosmicAs16
Khepri
0
0
7
3.5
L
Persephone
Dame_Fuego_Mami
Persephone
0
3
0
0
L
0
3
1
0.17
L
Ah Muzen Cab
Glaucamoly
Ah Muzen Cab
0
3
2
0.33
W
1
0
5
3.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,345
Damage
26,034
44,803
Taken
48,193
22,543
Mitigated
23,729
17,828
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,149
4,058
0
2,498
9,062
3,479
327
3,028
6,034
0
42,456
W
5,728
995
0
2,287
8,356
3,213
2,356
5,445
2,911
50,985
0
L
5,651
290
56
2,911
8,509
3,564
588
4,909
3,600
50,310
0
L
Sylvanus
BH Chaos Wolf
Sylvanus
8,774
3,883
697
4,080
12,998
10,843
0
2,197
10,801
22,695
7,514
W
Khepri
CosmicAs16
Khepri
3,782
770
660
4,343
10,699
9,290
210
3,443
7,256
18,590
0
L
Persephone
Dame_Fuego_Mami
Persephone
3,066
286
207
859
7,024
2,335
137
336
6,685
40,309
0
L
2,259
660
0
250
11,694
3,807
0
897
10,797
0
36,016
L
Ah Muzen Cab
Glaucamoly
Ah Muzen Cab
6,284
2,233
0
2,812
7,968
3,180
0
1,171
6,797
0
32,355
W
4,618
3,034
0
2,415
7,332
2,804
336
623
6,709
0
50,119
W
11,068
5,403
0
5,625
9,354
3,757
1,617
3,059
6,295
0
66,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
31,326
395
Minions Killed
299
0
Camps Cleared
0
1,354,653
Distance Traveled
1,167,737
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,673
477
92
7
0
259,964
0
W
Scylla
8,161
583
90
6
0
221,004
2
L
Hel
7,822
559
100
7
0
234,476
1
L
Sylvanus
5,867
419
47
3
0
215,303
0
W
Khepri
7,055
504
26
2
0
264,870
0
L
Persephone
6,226
445
63
5
0
183,727
0
L
Awilix
5,653
404
57
4
0
299,300
0
L
Ah Muzen Cab
5,758
411
32
2
0
234,931
0
W
Arachne
7,672
548
92
7
0
327,811
4
W
Skadi
8,421
602
95
7
0
281,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role