Player Matchup

Hades
Hades
 
Hades
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Khaphre2
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,726 Elo+
Party 3
Jormungandr
Jormungandr
McJoeJoeJoe
Jormungandr
Level 149
God Stats
6W - 3L
1,636 SR
Queue Stats
119W - 79L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
MrShaft
Danzaburou
Level 131
God Stats
1W - 1L
1,536 SR
Queue Stats
73W - 48L
1,616 Elo+
Party 1
Ullr
Ullr
Runaah
Ullr
Level 28
God Stats
5W - 2L
1,493 SR
Queue Stats
53W - 35L
1,565 Elo+
Party 1
Team Averages
Level 77
1,533 SR
1,592 Elo+

VS

Team Averages
Level 98
1,535 SR
1,499 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
FlameLurker-_-
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 312L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
FreyaBootySlayer
Jing Wei
Level 49
God Stats
1W - 4L
1,502 SR
Queue Stats
5W - 14L
1,329 Elo+
Solo
Cthulhu
Cthulhu
YamoKiller
Cthulhu
Level 46
God Stats
8W - 4L
1,714 SR
Queue Stats
88W - 88L
1,512 Elo+
Party 2
Merlin
Merlin
cybermaniac__
Merlin
Level 128
God Stats
2W - 4L
1,459 SR
Queue Stats
388W - 331L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 2 / 4
10,638
560
14,267
14,335
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Khaphre2
Mercury
16
2 / 4 / 3
9,802
516
6,858
18,149
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
McJoeJoeJoe
Jormungandr
15
3 / 1 / 8
9,307
490
12,023
14,136
11,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
MrShaft
Danzaburou
16
2 / 3 / 4
10,149
534
12,725
18,795
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
Runaah
Ullr
17
4 / 1 / 4
10,205
537
9,379
10,591
4,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 5 / 3
7,853
413
5,154
18,551
12,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 3
9,261
487
11,323
18,289
10,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 4
8,961
472
6,621
13,325
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
YamoKiller
Cthulhu
13
2 / 4 / 3
7,987
420
9,004
19,339
21,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 2
9,880
520
17,356
12,777
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
11
11
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
4
4
L
Gilgamesh
 
Gilgamesh
0
5
3
0.3
L
3
3
3
1.5
L
0
2
4
1
W
Mercury
Khaphre2
Mercury
2
4
3
0.88
W
Jormungandr
McJoeJoeJoe
Jormungandr
3
1
8
7
W
Danzaburou
MrShaft
Danzaburou
2
3
4
1.33
W
Ullr
Runaah
Ullr
4
1
4
6
L
Cthulhu
YamoKiller
Cthulhu
2
4
3
0.88
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,252
Damage
49,458
76,006
Taken
82,281
39,496
Mitigated
57,035
21,361
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,267
1,784
0
7,572
14,335
8,557
881
3,424
10,911
78,324
0
L
Gilgamesh
 
Gilgamesh
5,154
1,274
0
3,903
18,551
12,336
0
8,436
10,115
0
49,746
L
11,323
3,177
0
6,845
18,289
10,992
0
2,909
15,380
0
81,399
L
6,621
4,679
0
4,100
13,325
5,531
0
4,356
8,969
0
76,191
W
Mercury
Khaphre2
Mercury
6,858
3,768
0
2,013
18,149
6,895
68
3,524
14,625
0
89,626
W
Jormungandr
McJoeJoeJoe
Jormungandr
12,023
5,009
302
2,153
14,136
11,026
261
5,688
8,448
49,925
0
W
Danzaburou
MrShaft
Danzaburou
12,725
5,261
0
8,283
18,795
8,311
792
10,918
7,877
0
86,837
W
Ullr
Runaah
Ullr
9,379
3,108
0
1,038
10,591
4,707
1,452
2,806
7,785
0
84,531
L
Cthulhu
YamoKiller
Cthulhu
9,004
1,282
518
4,303
19,339
21,987
0
7,741
11,598
31,378
0
L
17,356
1,191
0
3,658
12,777
6,189
0
2,848
9,929
82,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
43,942
618
Minions Killed
512
0
Camps Cleared
0
1,807,188
Distance Traveled
1,801,301
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,638
560
138
7
0
342,265
2
L
Gilgamesh
7,853
413
84
4
0
356,285
0
L
Da Ji
9,261
487
115
6
0
364,382
2
L
Jing Wei
8,961
472
141
7
0
373,974
4
W
Mercury
9,802
516
138
7
0
436,578
0
W
Jormungandr
9,307
490
94
5
0
355,393
16
W
Danzaburou
10,149
534
131
7
0
333,268
5
W
Ullr
10,205
537
117
6
0
339,684
5
L
Cthulhu
7,987
420
47
2
0
360,189
4
L
Merlin
9,880
520
125
7
0
346,471
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role