Player Matchup

Cthulhu
Cthulhu
RulloDiPaguri
Cthulhu
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 5L
1,405 Elo+
Solo
Raijin
Raijin
анубис2
Raijin
Level 77
God Stats
3W - 2L
1,773 SR
Queue Stats
86W - 127L
1,400 Elo+
Solo
Cernunnos
Cernunnos
冰阳流逸飞
Cernunnos
Level 44
God Stats
17W - 20L
1,224 SR
Queue Stats
55W - 86L
1,290 Elo+
Solo
Team Averages
Level 74
1,499 SR
1,365 Elo+

VS

Team Averages
Level 37
1,557 SR
1,436 Elo+
King Arthur
King Arthur
 
King Arthur
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nelito14
Baron Samedi
Level 34
God Stats
2W - 0L
1,671 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 2 / 4
10,315
645
14,044
13,003
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 7 / 5
9,097
569
9,361
14,994
5,834
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
冰阳流逸飞
Cernunnos
14
5 / 6 / 2
10,194
637
12,051
15,460
6,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
7 / 2 / 8
11,506
719
15,696
18,802
14,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
15
5 / 3 / 5
10,946
684
9,386
14,524
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nelito14
Baron Samedi
16
3 / 2 / 11
11,018
689
13,718
14,098
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
15
15
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
2
8
5.5
W
Medusa
 
Medusa
5
3
5
2.5
W
Baron Samedi
Nelito14
Baron Samedi
3
2
11
4.25
L
Cthulhu
2
2
4
2
L
0
7
5
0.36
L
Cernunnos
冰阳流逸飞
Cernunnos
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,456
Damage
38,800
43,457
Taken
47,424
31,585
Mitigated
28,591
4,654
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,696
2,350
0
2,246
18,802
14,824
377
7,689
11,113
0
47,614
W
Medusa
 
Medusa
9,386
3,362
0
407
14,524
6,184
1,035
8,370
6,154
0
38,617
W
Baron Samedi
Nelito14
Baron Samedi
13,718
1,474
3,991
6,897
14,098
7,583
708
7,959
6,139
38,716
0
L
Cthulhu
14,044
854
512
1,390
13,003
18,764
0
3,368
9,635
35,600
0
L
9,361
951
0
1,501
14,994
5,834
0
4,486
10,508
33,819
0
L
Cernunnos
冰阳流逸飞
Cernunnos
12,051
5,037
0
1,251
15,460
6,987
0
6,245
9,215
0
29,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
33,470
141
Minions Killed
193
5
Camps Cleared
7
775,975
Distance Traveled
882,704
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,506
719
52
3
2
312,095
3
W
Medusa
10,946
684
77
5
0
297,652
5
W
Baron Samedi
11,018
689
64
4
5
272,957
4
L
Cthulhu
10,315
645
21
1
1
292,217
1
L
Raijin
9,097
569
78
5
3
236,697
2
L
Cernunnos
10,194
637
42
3
1
247,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role