Player Matchup

Geb
Geb
Assassin W3R0
Geb
Level 134
God Stats
6W - 4L
1,460 SR
Queue Stats
265W - 288L
1,484 Elo+
Solo
Fenrir
Fenrir
Dramua
Fenrir
Level 129
God Stats
0W - 3L
1,269 SR
Queue Stats
46W - 48L
1,511 Elo+
Solo
Medusa
Medusa
Firefox924
Medusa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,473 Elo+
Solo
Hel
Hel
Returbi1055
Hel
Level 79
God Stats
1W - 4L
1,420 SR
Queue Stats
255W - 251L
1,535 Elo+
Solo
Osiris
Osiris
v SHVRKY v
Osiris
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 90L
1,458 Elo+
Solo
Team Averages
Level 113
1,430 SR
1,492 Elo+

VS

Team Averages
Level 99
1,478 SR
1,468 Elo+
Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigThiccEnergy
Skadi
Level 87
God Stats
15W - 11L
1,500 SR
Queue Stats
112W - 111L
1,400 Elo+
Party 1
Osiris
Osiris
DaftReju
Osiris
Level 141
God Stats
1W - 2L
1,456 SR
Queue Stats
24W - 24L
1,431 Elo+
Party 1
Anubis
Anubis
Dysus1
Anubis
Level 68
God Stats
13W - 11L
1,183 SR
Queue Stats
108W - 100L
1,416 Elo+
Party 1
Terra
Terra
SektupXP
Terra
Level 80
God Stats
7W - 5L
1,752 SR
Queue Stats
33W - 23L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,941
495
4,720
9,214
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Dramua
Fenrir
9
1 / 4 / 0
5,749
479
3,208
10,076
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Firefox924
Medusa
10
1 / 2 / 0
6,437
536
4,504
7,170
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,337
445
5,368
6,713
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
v SHVRKY v
Osiris
11
0 / 2 / 1
6,628
552
7,451
10,123
9,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 0
6,249
521
4,330
10,859
7,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 0
5,860
488
5,558
6,931
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
DaftReju
Osiris
12
5 / 0 / 5
6,938
578
8,813
11,218
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Dysus1
Anubis
10
2 / 0 / 4
6,104
509
4,523
5,532
2,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
SektupXP
Terra
9
0 / 0 / 4
5,833
486
3,039
6,959
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
0
2
L
0
1
1
0.5
W
3
1
0
3
W
Osiris
DaftReju
Osiris
5
0
5
7.5
L
Fenrir
Dramua
Fenrir
1
4
0
0.25
W
Anubis
Dysus1
Anubis
2
0
4
4
L
Medusa
Firefox924
Medusa
1
2
0
0.5
L
0
3
0
0
W
Terra
SektupXP
Terra
0
0
4
2
L
Osiris
v SHVRKY v
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
26,263
43,296
Taken
41,499
23,821
Mitigated
24,408
15,273
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,330
1,439
0
2,675
10,859
7,651
256
0
10,859
0
35,783
L
4,720
677
327
2,899
9,214
7,494
0
2,134
7,080
17,365
0
W
5,558
2,990
0
1,695
6,931
2,335
0
2,161
4,770
0
43,075
W
Osiris
DaftReju
Osiris
8,813
4,261
0
3,618
11,218
7,376
0
3,012
8,206
0
46,076
L
Fenrir
Dramua
Fenrir
3,208
737
0
2,848
10,076
3,217
0
2,335
7,741
0
30,487
W
Anubis
Dysus1
Anubis
4,523
534
206
3,559
5,532
2,988
0
2,654
2,878
33,609
0
L
Medusa
Firefox924
Medusa
4,504
1,901
0
1,890
7,170
2,318
0
820
6,350
0
46,747
L
5,368
796
520
1,646
6,713
1,713
1,020
2,273
4,440
37,905
0
W
Terra
SektupXP
Terra
3,039
1,103
456
2,621
6,959
4,058
0
2,261
4,698
16,278
0
L
Osiris
v SHVRKY v
Osiris
7,451
3,671
0
5,143
10,123
9,079
0
0
10,123
0
50,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
30,984
307
Minions Killed
302
0
Camps Cleared
0
1,113,999
Distance Traveled
1,167,411
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,249
521
64
5
0
247,466
4
L
Geb
5,941
495
20
2
0
219,071
5
W
Skadi
5,860
488
67
6
0
215,631
0
W
Osiris
6,938
578
89
7
0
239,898
5
L
Fenrir
5,749
479
55
5
0
243,212
3
W
Anubis
6,104
509
53
4
0
221,647
2
L
Medusa
6,437
536
94
8
0
213,557
0
L
Hel
5,337
445
58
5
0
218,453
0
W
Terra
5,833
486
29
2
0
242,769
4
L
Osiris
6,628
552
80
7
0
219,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role