Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
buguelo
Artemis
Level 69
God Stats
5W - 4L
1,574 SR
Queue Stats
113W - 171L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
tenis-cabreiro8
Kukulkan
Level 29
God Stats
4W - 5L
1,459 SR
Queue Stats
59W - 103L
1,302 Elo+
Party 2
Team Averages
Level 49
1,511 SR
1,374 Elo+

VS

Team Averages
Level 41
1,627 SR
1,192 Elo+
Discordia
Discordia
DamnnnDanieI
Discordia
Level 7
God Stats
2W - 5L
1,434 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swiftx90
Tsukuyomi
Level 15
God Stats
1W - 2L
1,724 SR
Queue Stats
6W - 18L
1,162 Elo+
Party 1
Cthulhu
Cthulhu
TR3A9
Cthulhu
Level 102
God Stats
1W - 2L
1,724 SR
Queue Stats
7W - 21L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 0 / 6
10,097
721
10,975
12,552
9,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
buguelo
Artemis
15
4 / 0 / 9
9,858
704
12,707
11,672
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
15
3 / 0 / 7
9,395
671
12,458
7,592
3,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DamnnnDanieI
Discordia
11
0 / 6 / 0
7,653
547
6,763
11,120
3,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Swiftx90
Tsukuyomi
11
0 / 6 / 0
7,492
535
4,497
11,557
5,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
TR3A9
Cthulhu
13
0 / 1 / 0
8,492
607
11,559
16,649
20,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
6
9
L
Discordia
DamnnnDanieI
Discordia
0
6
0
0
L
Tsukuyomi
Swiftx90
Tsukuyomi
0
6
0
0
L
Cthulhu
TR3A9
Cthulhu
0
1
0
0
W
Artemis
buguelo
Artemis
4
0
9
8.5
W
Kukulkan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,140
Damage
22,819
31,816
Taken
39,326
17,995
Mitigated
29,869
7,136
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,975
3,510
0
1,493
12,552
9,122
34
6,436
6,116
0
21,114
L
Discordia
DamnnnDanieI
Discordia
6,763
229
0
1,328
11,120
3,902
0
4,157
6,963
26,750
0
L
Tsukuyomi
Swiftx90
Tsukuyomi
4,497
778
0
227
11,557
5,358
0
3,508
8,049
0
16,638
L
Cthulhu
TR3A9
Cthulhu
11,559
870
229
4,405
16,649
20,609
0
5,216
11,433
29,337
0
W
Artemis
buguelo
Artemis
12,707
6,647
0
5,153
11,672
5,429
825
7,971
3,701
0
48,614
W
Kukulkan
12,458
165
0
490
7,592
3,444
712
4,359
3,233
46,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
23,637
171
Minions Killed
109
9
Camps Cleared
3
768,648
Distance Traveled
725,688
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,097
721
31
2
1
264,599
2
L
Discordia
7,653
547
45
3
2
243,753
3
L
Tsukuyomi
7,492
535
27
2
0
212,985
0
L
Cthulhu
8,492
607
37
3
1
268,950
5
W
Artemis
9,858
704
75
5
4
254,692
1
W
Kukulkan
9,395
671
65
5
4
249,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role