Player Matchup

Thor
Thor
AeriusAmesson
Thor
Level 121
God Stats
5W - 6L
1,437 SR
Queue Stats
144W - 117L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
MOGGUI
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,298 Elo+
Party 2
Yemoja
Yemoja
Ricardox4
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,298 Elo+
Party 2
Anubis
Anubis
TripKing
Anubis
Level 144
God Stats
6W - 2L
1,874 SR
Queue Stats
22W - 26L
1,454 Elo+
Party 1
Medusa
Medusa
h0n31
Medusa
Level 39
God Stats
1W - 1L
1,689 SR
Queue Stats
26W - 18L
1,574 Elo+
Party 1
Team Averages
Level 79
1,600 SR
1,431 Elo+

VS

Team Averages
Level 48
1,580 SR
1,539 Elo+
Chiron
Chiron
AllanOnlyDark
Chiron
Level 95
God Stats
4W - 4L
1,444 SR
Queue Stats
55W - 81L
1,432 Elo+
Solo
Anubis
Anubis
DarknessGryphon
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 3
Ares
Ares
Swwet
Ares
Level 29
God Stats
3W - 1L
1,621 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 3
Baron Samedi
Baron Samedi
TJPLAYs
Baron Samedi
Level 23
God Stats
3W - 0L
1,834 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 3
Bastet
Bastet
Vierundvierzig
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 2
8,818
519
8,780
16,435
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
MOGGUI
Ao Kuang
16
2 / 3 / 1
9,499
559
10,761
15,997
7,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Ricardox4
Yemoja
11
0 / 0 / 1
7,450
438
3,094
6,092
4,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
TripKing
Anubis
14
2 / 8 / 3
8,513
501
9,026
17,513
11,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
h0n31
Medusa
11
0 / 3 / 1
6,783
399
6,448
11,815
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,440
438
6,860
7,499
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
9 / 4 / 4
10,462
615
14,495
16,901
8,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Swwet
Ares
12
1 / 1 / 5
7,952
468
3,624
10,532
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TJPLAYs
Baron Samedi
15
1 / 3 / 1
9,260
545
9,614
12,972
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
10 / 1 / 7
10,522
619
13,051
13,258
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
21
21
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
0
0
2
1
W
9
4
4
2.75
L
Ao Kuang
MOGGUI
Ao Kuang
2
3
1
0.83
L
Yemoja
Ricardox4
Yemoja
0
0
1
0.5
W
Ares
Swwet
Ares
1
1
5
3.5
W
Baron Samedi
TJPLAYs
Baron Samedi
1
3
1
0.5
L
Anubis
TripKing
Anubis
2
8
3
0.44
W
10
1
7
13.5
L
Medusa
h0n31
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
47,644
67,852
Taken
61,162
33,521
Mitigated
30,376
23,442
Healing
28,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,780
1,809
0
3,011
16,435
5,990
0
4,038
12,397
0
44,868
W
6,860
2,162
449
3,265
7,499
2,571
475
1,589
5,910
0
46,026
W
14,495
670
0
8,248
16,901
8,606
991
7,531
9,370
89,803
0
L
Ao Kuang
MOGGUI
Ao Kuang
10,761
3,336
0
7,430
15,997
7,214
1,526
9,897
6,100
69,253
0
L
Yemoja
Ricardox4
Yemoja
3,094
766
4,177
1,843
6,092
4,448
0
1,502
4,590
19,042
0
W
Ares
Swwet
Ares
3,624
258
0
2,475
10,532
7,280
127
1,730
8,802
28,529
0
W
Baron Samedi
TJPLAYs
Baron Samedi
9,614
2,434
49
5,870
12,972
6,739
642
10,186
2,786
65,784
0
L
Anubis
TripKing
Anubis
9,026
541
0
4,773
17,513
11,707
0
11,007
6,506
55,347
0
W
13,051
4,253
0
7,682
13,258
5,180
701
1,845
11,413
0
67,972
L
Medusa
h0n31
Medusa
6,448
3,605
0
2,208
11,815
4,162
0
1,289
10,526
0
51,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
45,636
404
Minions Killed
472
0
Camps Cleared
0
1,492,014
Distance Traveled
1,573,366
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,818
519
78
5
0
307,115
0
W
Chiron
7,440
438
56
3
0
315,297
6
W
Anubis
10,462
615
138
8
0
286,808
3
L
Ao Kuang
9,499
559
127
7
0
319,047
1
L
Yemoja
7,450
438
39
2
0
313,080
7
W
Ares
7,952
468
42
2
0
323,935
3
W
Baron Samedi
9,260
545
138
8
0
271,955
0
L
Anubis
8,513
501
93
5
0
250,213
0
W
Bastet
10,522
619
98
6
0
375,371
2
L
Medusa
6,783
399
67
4
0
302,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role