Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
magnum101
Ah Muzen Cab
Level 155
God Stats
3W - 5L
1,363 SR
Queue Stats
329W - 335L
1,571 Elo+
Solo
Ymir
Ymir
zSaitama
Ymir
Level 160
God Stats
53W - 24L
1,797 SR
Queue Stats
776W - 301L
1,747 Elo+
Party 1
Team Averages
Level 157
1,532 SR
1,564 Elo+

VS

Team Averages
Level 137
1,621 SR
1,634 Elo+
Zeus
Zeus
Cuspido
Zeus
Level 149
God Stats
4W - 4L
1,449 SR
Queue Stats
282W - 176L
1,673 Elo+
Party 2
Agni
Agni
GomitasFrutales
Agni
Level 155
God Stats
1W - 1L
1,882 SR
Queue Stats
81W - 63L
1,567 Elo+
Solo
Fenrir
Fenrir
Lauta984
Fenrir
Level 111
God Stats
2W - 4L
1,498 SR
Queue Stats
192W - 181L
1,581 Elo+
Party 3
Heimdallr
Heimdallr
Posëidown
Heimdallr
Level 146
God Stats
5W - 5L
1,559 SR
Queue Stats
281W - 170L
1,683 Elo+
Party 2
Mercury
Mercury
luchi889
Mercury
Level 123
God Stats
6W - 6L
1,717 SR
Queue Stats
202W - 175L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
6 / 0 / 1
7,692
699
10,176
7,662
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
 
Ravana
11
3 / 3 / 1
6,544
595
3,976
5,899
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
11
1 / 0 / 2
5,969
543
3,695
3,094
1,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
magnum101
Ah Muzen Cab
12
3 / 2 / 2
7,060
642
5,778
6,511
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
9
0 / 0 / 6
5,422
493
2,925
6,030
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cuspido
Zeus
11
3 / 5 / 0
6,693
608
6,010
9,634
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 1 / 0
6,359
578
3,448
5,136
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lauta984
Fenrir
7
0 / 4 / 2
4,903
446
1,920
8,669
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Posëidown
Heimdallr
9
0 / 2 / 0
5,401
491
3,827
9,040
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
luchi889
Mercury
11
0 / 1 / 3
6,038
549
3,108
7,657
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
1
6.5
W
Ravana
 
Ravana
3
3
1
1.17
W
He Bo
 
He Bo
1
0
2
2
L
Zeus
Cuspido
Zeus
3
5
0
0.6
L
2
1
0
2
L
Fenrir
Lauta984
Fenrir
0
4
2
0.25
L
Heimdallr
Posëidown
Heimdallr
0
2
0
0
L
Mercury
luchi889
Mercury
0
1
3
1.5
W
Ah Muzen Cab
magnum101
Ah Muzen Cab
3
2
2
2
W
Ymir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
18,313
29,196
Taken
40,136
14,026
Mitigated
15,075
8,948
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,176
6,306
0
3,098
7,662
2,819
0
0
7,662
0
55,603
W
Ravana
 
Ravana
3,976
1,660
0
2,096
5,899
2,589
0
2,151
3,748
0
38,183
W
He Bo
 
He Bo
3,695
303
0
500
3,094
1,019
0
1,001
2,093
40,822
0
L
Zeus
Cuspido
Zeus
6,010
2,513
0
1,610
9,634
2,946
0
931
8,642
50,363
0
L
3,448
664
0
660
5,136
1,787
0
1,743
3,336
53,899
0
L
Fenrir
Lauta984
Fenrir
1,920
486
0
1,571
8,669
4,221
40
1,770
6,753
0
10,541
L
Heimdallr
Posëidown
Heimdallr
3,827
2,285
0
2,409
9,040
3,314
0
547
8,470
0
35,180
L
Mercury
luchi889
Mercury
3,108
2,182
0
698
7,657
2,807
0
1,342
6,315
0
48,326
W
Ah Muzen Cab
magnum101
Ah Muzen Cab
5,778
2,071
0
1,445
6,511
2,650
998
4,387
2,124
0
53,061
W
Ymir
2,925
1,180
0
1,809
6,030
4,949
28
1,919
4,111
15,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
29,394
357
Minions Killed
370
0
Camps Cleared
0
1,154,116
Distance Traveled
1,148,405
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,692
699
88
8
0
226,544
3
W
Ravana
6,544
595
73
7
0
266,274
4
W
He Bo
5,969
543
90
8
0
209,395
3
L
Zeus
6,693
608
100
9
0
204,810
1
L
Agni
6,359
578
95
9
0
233,765
3
L
Fenrir
4,903
446
20
2
0
215,649
1
L
Heimdallr
5,401
491
65
6
0
214,197
0
L
Mercury
6,038
549
90
8
0
279,984
0
W
Ah Muzen Cab
7,060
642
85
8
0
233,027
7
W
Ymir
5,422
493
21
2
0
218,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role