Player Matchup

Ymir
Ymir
BebisYT
Ymir
Level 107
God Stats
2W - 2L
1,610 SR
Queue Stats
16W - 14L
1,537 Elo+
Party 3
King Arthur
King Arthur
MythicNoir
King Arthur
Level 119
God Stats
2W - 3L
1,542 SR
Queue Stats
25W - 28L
1,507 Elo+
Party 3
Jing Wei
Jing Wei
RMllZ3R0ll
Jing Wei
Level 40
God Stats
2W - 2L
1,525 SR
Queue Stats
37W - 31L
1,554 Elo+
Party 3
Cthulhu
Cthulhu
Rotoplas
Cthulhu
Level 23
God Stats
4W - 0L
1,868 SR
Queue Stats
39W - 28L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
lacho12
Nu Wa
Level 117
God Stats
9W - 5L
1,712 SR
Queue Stats
96W - 88L
1,482 Elo+
Party 3
Team Averages
Level 81
1,651 SR
1,528 Elo+

VS

Team Averages
Level 51
1,464 SR
1,472 Elo+
Osiris
Osiris
BillTheKrill011
Osiris
Level 52
God Stats
4W - 5L
1,463 SR
Queue Stats
212W - 242L
1,396 Elo+
Party 2
Neith
Neith
KillerKold
Neith
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 96L
1,520 Elo+
Party 1
Bacchus
Bacchus
SleepyHouse
Bacchus
Level 44
God Stats
1W - 8L
1,394 SR
Queue Stats
123W - 115L
1,489 Elo+
Party 1
Merlin
Merlin
Welikethestock
Merlin
Level 65
God Stats
1W - 1L
1,662 SR
Queue Stats
207W - 211L
1,517 Elo+
Party 1
Kali
Kali
ZeydaAtaraxia
Kali
Level 49
God Stats
0W - 2L
1,300 SR
Queue Stats
90W - 98L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BebisYT
Ymir
14
3 / 0 / 4
8,173
584
7,111
10,530
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
MythicNoir
King Arthur
14
1 / 0 / 1
8,553
611
11,828
12,200
11,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
RMllZ3R0ll
Jing Wei
13
1 / 1 / 2
7,969
569
7,555
8,583
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Rotoplas
Cthulhu
11
2 / 1 / 5
7,277
520
4,700
9,414
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
lacho12
Nu Wa
13
2 / 1 / 3
7,975
570
6,076
6,910
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,083
506
5,891
13,960
14,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
12
1 / 2 / 1
6,888
492
6,768
8,907
3,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SleepyHouse
Bacchus
10
1 / 1 / 1
6,505
465
4,433
8,778
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 1
5,956
425
5,164
8,064
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
6,109
436
3,488
12,268
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
BebisYT
Ymir
3
0
4
5
L
0
1
0
0
L
Neith
1
2
1
0.75
W
King Arthur
MythicNoir
King Arthur
1
0
1
1.5
W
Jing Wei
RMllZ3R0ll
Jing Wei
1
1
2
2
W
Cthulhu
Rotoplas
Cthulhu
2
1
5
4.5
L
Bacchus
SleepyHouse
Bacchus
1
1
1
1.5
L
0
2
1
0.25
L
1
3
1
0.5
W
Nu Wa
lacho12
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,270
Damage
25,744
47,637
Taken
51,977
32,015
Mitigated
35,573
15,465
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BebisYT
Ymir
7,111
1,801
0
3,944
10,530
5,807
168
2,229
8,301
67,502
0
L
5,891
2,753
0
6,508
13,960
14,340
0
1,032
12,928
0
55,738
L
Neith
6,768
2,831
0
4,051
8,907
3,476
0
2,261
6,646
0
52,872
W
King Arthur
MythicNoir
King Arthur
11,828
3,087
0
6,416
12,200
11,643
660
0
12,200
0
72,132
W
Jing Wei
RMllZ3R0ll
Jing Wei
7,555
5,323
0
2,414
8,583
3,424
1,258
556
8,027
0
60,828
W
Cthulhu
Rotoplas
Cthulhu
4,700
216
87
1,259
9,414
8,394
0
3,602
5,812
12,821
0
L
Bacchus
SleepyHouse
Bacchus
4,433
515
0
2,547
8,778
9,363
0
4,631
4,147
20,105
0
L
5,164
623
0
2,310
8,064
3,104
0
5,312
2,752
56,080
0
L
3,488
1,691
0
3,732
12,268
5,290
0
4,651
7,617
0
38,035
W
Nu Wa
lacho12
Nu Wa
6,076
1,631
0
1,345
6,910
2,747
1,366
3,210
3,700
67,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
32,541
493
Minions Killed
369
0
Camps Cleared
0
1,376,006
Distance Traveled
1,339,982
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,173
584
110
8
0
299,081
5
L
Osiris
7,083
506
115
8
0
265,698
0
L
Neith
6,888
492
93
7
0
240,912
5
W
King Arthur
8,553
611
135
10
0
289,163
0
W
Jing Wei
7,969
569
112
8
0
267,189
5
W
Cthulhu
7,277
520
27
2
0
281,410
2
L
Bacchus
6,505
465
30
2
0
270,441
5
L
Merlin
5,956
425
69
5
0
262,463
10
L
Kali
6,109
436
62
4
0
300,468
0
W
Nu Wa
7,975
570
109
8
0
239,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role