Player Matchup

Skadi
Skadi
V1C1OUSxKILLA
Skadi
Level 84
God Stats
7W - 3L
1,765 SR
Queue Stats
43W - 52L
1,342 Elo+
Solo
Ymir
Ymir
crisvibes_YT
Ymir
Level 29
God Stats
9W - 9L
1,427 SR
Queue Stats
31W - 50L
1,230 Elo+
Party 1
Zeus
Zeus
hefaylocc
Zeus
Level 124
God Stats
51W - 77L
1,414 SR
Queue Stats
62W - 100L
1,284 Elo+
Party 1
Team Averages
Level 79
1,535 SR
1,285 Elo+

VS

Team Averages
Level 28
1,233 SR
1,230 Elo+
Zeus
Zeus
BALDxEAGLEx
Zeus
Level 67
God Stats
17W - 15L
1,144 SR
Queue Stats
52W - 90L
1,124 Elo+
Party 2
Ares
Ares
K DUB SAVAGE 8
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
l YFN Nate l
Medusa
Level 16
God Stats
5W - 13L
1,054 SR
Queue Stats
12W - 22L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
9,860
822
11,685
7,331
2,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 1 / 12
9,247
771
7,110
14,713
16,492
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
13
5 / 2 / 9
9,253
771
12,377
7,598
2,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
8,347
696
9,045
10,043
3,777
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 3
7,596
633
1,732
12,758
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
1 / 7 / 2
7,828
652
4,285
13,534
5,456
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
0
5
3
0.3
W
8
1
7
11.5
W
4
1
12
10
W
Zeus
5
2
9
4.75
L
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
15,062
29,642
Taken
36,335
22,361
Mitigated
18,872
4,615
Healing
549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,045
1,583
0
0
10,043
3,777
69
4,598
5,445
28,730
0
L
1,732
298
0
549
12,758
9,639
0
7,321
5,437
6,690
0
W
11,685
4,734
53
848
7,331
2,940
1,393
2,570
4,761
0
33,910
W
7,110
1,216
0
1,830
14,713
16,492
204
5,004
9,709
21,563
0
W
Zeus
12,377
961
0
1,884
7,598
2,929
592
3,224
4,374
37,974
0
L
Medusa
4,285
1,907
0
0
13,534
5,456
36
7,792
5,742
0
19,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
23,771
108
Minions Killed
81
4
Camps Cleared
2
590,536
Distance Traveled
508,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,347
696
41
3
1
175,712
0
L
Ares
7,596
633
6
1
0
143,249
0
W
Skadi
9,860
822
42
4
0
194,779
0
W
Ymir
9,247
771
21
2
1
222,649
0
W
Zeus
9,253
771
45
4
3
173,108
0
L
Medusa
7,828
652
34
3
1
189,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role