Player Matchup

Nu Wa
Nu Wa
Alexandrus1129
Nu Wa
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 8L
1,458 Elo+
Party 2
Izanami
Izanami
DEATHEAGLE34
Izanami
Level 69
God Stats
4W - 3L
1,560 SR
Queue Stats
26W - 35L
1,505 Elo+
Party 2
Set
Set
Extramillions
Set
Level 44
God Stats
4W - 5L
1,415 SR
Queue Stats
41W - 58L
1,356 Elo+
Solo
Bakasura
Bakasura
Mexicutionr
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,393 Elo+
Party 2
Thor
Thor
ryans562562
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 34
1,495 SR
1,442 Elo+

VS

Team Averages
Level 60
1,508 SR
1,409 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AeraSaberX
Baron Samedi
Level 66
God Stats
24W - 16L
1,459 SR
Queue Stats
182W - 194L
1,457 Elo+
Solo
Neith
Neith
Chronic855
Neith
Level 58
God Stats
6W - 4L
1,582 SR
Queue Stats
18W - 27L
1,354 Elo+
Party 1
Sol
Sol
Mvg3n
Sol
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 220L
1,360 Elo+
Party 1
Bacchus
Bacchus
OPVORTEX
Bacchus
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 221L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,062
915
14,289
8,109
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DEATHEAGLE34
Izanami
16
2 / 8 / 0
10,877
989
21,566
18,149
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 1
9,430
857
9,121
18,220
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Mexicutionr
Bakasura
16
0 / 13 / 1
9,805
891
6,626
27,673
10,006
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 11 / 0
9,499
864
5,373
17,135
6,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

75

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
13 / 0 / 16
12,871
1,170
27,705
14,379
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
AeraSaberX
Baron Samedi
19
11 / 2 / 25
13,080
1,189
14,783
9,823
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
19
13 / 0 / 17
12,569
1,143
21,075
11,772
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Mvg3n
Sol
18
3 / 0 / 23
11,177
1,016
7,969
10,388
4,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
OPVORTEX
Bacchus
19
2 / 0 / 32
12,794
1,163
11,559
15,278
25,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
155
2
Kills
42
42
Deaths
2
3
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
13
0
16
21
W
Baron Samedi
AeraSaberX
Baron Samedi
11
2
25
11.75
L
0
2
1
0.25
W
Neith
13
0
17
21.5
L
Izanami
DEATHEAGLE34
Izanami
2
8
0
0.25
L
0
8
1
0.06
L
Bakasura
Mexicutionr
Bakasura
0
13
1
0.04
W
Sol
Mvg3n
Sol
3
0
23
14.5
W
Bacchus
OPVORTEX
Bacchus
2
0
32
18
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,975
Damage
83,091
89,286
Taken
61,640
36,383
Mitigated
48,911
2,677
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
27,705
4,491
0
1,899
14,379
6,376
0
3,194
10,705
62,616
0
W
Baron Samedi
AeraSaberX
Baron Samedi
14,783
425
2,501
2,388
9,823
5,644
0
3,786
6,006
34,113
0
L
14,289
2,777
0
16
8,109
2,421
0
6,070
2,039
48,333
0
W
Neith
21,075
11,846
0
2,193
11,772
6,408
0
2,557
9,190
0
40,650
L
Izanami
DEATHEAGLE34
Izanami
21,566
11,808
0
791
18,149
6,482
0
11,755
6,394
0
58,053
L
9,121
3,481
0
1,187
18,220
10,508
0
12,405
5,815
199
19,908
L
Bakasura
Mexicutionr
Bakasura
6,626
4,305
0
596
27,673
10,006
0
20,420
7,253
0
13,049
W
Sol
Mvg3n
Sol
7,969
3,150
189
3,051
10,388
4,697
0
2,680
7,544
22,018
0
W
Bacchus
OPVORTEX
Bacchus
11,559
1,711
319
1,735
15,278
25,786
0
2,271
12,140
25,914
0
L
5,373
1,523
0
87
17,135
6,966
0
11,366
5,769
0
16,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
62,491
221
Minions Killed
229
4
Camps Cleared
10
941,866
Distance Traveled
1,073,303
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,871
1,170
64
6
4
225,071
0
W
Baron Samedi
13,080
1,189
51
5
1
219,815
3
L
Nu Wa
10,062
915
82
7
1
218,187
2
W
Neith
12,569
1,143
52
5
5
210,457
1
L
Izanami
10,877
989
85
8
1
187,859
0
L
Set
9,430
857
19
2
0
170,710
0
L
Bakasura
9,805
891
10
1
1
194,630
0
W
Sol
11,177
1,016
34
3
0
217,155
0
W
Bacchus
12,794
1,163
28
3
0
200,805
0
L
Thor
9,499
864
25
2
1
170,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role