Player Matchup

Ao Kuang
Ao Kuang
BaggerBLACK88
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Maury Austin
Cthulhu
Level 49
God Stats
13W - 18L
1,599 SR
Queue Stats
560W - 658L
1,316 Elo+
Solo
Mulan
Mulan
TheThiccOne2
Mulan
Level 122
God Stats
6W - 14L
1,448 SR
Queue Stats
701W - 776L
1,393 Elo+
Solo
Ares
Ares
Tony_Shinobi
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 2
Poseidon
Poseidon
TravisKHalo
Poseidon
Level 66
God Stats
18W - 32L
1,855 SR
Queue Stats
211W - 240L
1,498 Elo+
Solo
Team Averages
Level 75
1,581 SR
1,385 Elo+

VS

Team Averages
Level 101
1,463 SR
1,361 Elo+
Medusa
Medusa
CarsonAuburn230
Medusa
Level 84
God Stats
2W - 1L
1,489 SR
Queue Stats
50W - 69L
1,311 Elo+
Party 1
Geb
Geb
CruelEagle73222
Geb
Level 88
God Stats
28W - 27L
1,459 SR
Queue Stats
144W - 148L
1,393 Elo+
Party 1
Set
Set
Spyro29000
Set
Level 86
God Stats
4W - 6L
1,366 SR
Queue Stats
50W - 60L
1,364 Elo+
Party 1
Ymir
Ymir
Z_Rey1
Ymir
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 165L
1,371 Elo+
Solo
Osiris
Osiris
araujoraphael
Osiris
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 213L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaggerBLACK88
Ao Kuang
9
0 / 13 / 1
6,001
353
3,536
15,492
8,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Maury Austin
Cthulhu
14
1 / 2 / 0
8,570
504
9,768
14,275
8,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 4 / 1
8,306
489
4,791
13,837
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 0
7,644
450
6,239
11,284
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
TravisKHalo
Poseidon
15
4 / 5 / 0
9,260
545
9,935
10,480
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,325
549
12,491
10,612
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 5
8,795
517
6,950
12,015
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 3 / 2
11,186
658
11,319
15,968
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ymir
Z_Rey1
Ymir
12
4 / 1 / 9
8,515
501
5,277
12,561
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 3
8,751
515
7,388
13,546
10,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
10
Kills
25
26
Deaths
10
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BaggerBLACK88
Ao Kuang
0
13
1
0.04
W
8
2
6
5.5
W
3
3
5
1.83
L
Cthulhu
Maury Austin
Cthulhu
1
2
0
0.5
W
10
3
2
3.67
L
2
4
1
0.63
L
3
2
0
1.5
L
Poseidon
TravisKHalo
Poseidon
4
5
0
0.8
W
Ymir
Z_Rey1
Ymir
4
1
9
8.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
43,425
65,368
Taken
64,702
42,073
Mitigated
42,001
14,474
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BaggerBLACK88
Ao Kuang
3,536
1,739
0
775
15,492
8,669
451
4,429
11,063
14,747
0
W
12,491
6,504
0
3,998
10,612
4,665
2,547
4,561
6,051
0
61,523
W
6,950
1,937
0
780
12,015
5,692
0
7,200
4,815
51,593
0
L
Cthulhu
Maury Austin
Cthulhu
9,768
1,938
0
7,614
14,275
8,777
0
467
13,808
71,376
0
W
11,319
5,821
0
3,753
15,968
8,488
624
3,642
12,326
0
108,271
L
4,791
731
0
5,563
13,837
7,270
229
1,250
12,587
0
58,365
L
6,239
213
0
522
11,284
13,565
0
2,058
9,226
25,010
0
L
Poseidon
TravisKHalo
Poseidon
9,935
3,284
0
0
10,480
3,792
527
4,023
6,457
71,938
0
W
Ymir
Z_Rey1
Ymir
5,277
1,885
0
1,604
12,561
13,026
176
5,390
7,171
37,119
0
W
7,388
4,001
0
5,800
13,546
10,130
216
8,685
4,861
0
66,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
46,572
371
Minions Killed
469
0
Camps Cleared
0
1,481,588
Distance Traveled
1,593,971
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,001
353
18
1
0
277,930
1
W
Medusa
9,325
549
85
5
0
282,847
2
W
Geb
8,795
517
80
5
0
367,476
7
L
Cthulhu
8,570
504
115
7
0
344,588
2
W
Set
11,186
658
135
8
0
351,625
0
L
Mulan
8,306
489
108
6
0
300,735
4
L
Ares
7,644
450
23
1
0
309,898
3
L
Poseidon
9,260
545
107
6
0
248,437
0
W
Ymir
8,515
501
58
3
0
293,047
3
W
Osiris
8,751
515
111
7
0
298,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role