Player Matchup

Sun Wukong
Sun Wukong
Kodemon0510
Sun Wukong
Level 103
God Stats
9W - 4L
1,921 SR
Queue Stats
169W - 114L
1,491 Elo+
Party 1
Agni
Agni
Se more7845
Agni
Level 68
God Stats
4W - 2L
1,601 SR
Queue Stats
182W - 118L
1,487 Elo+
Party 1
Neith
Neith
SpoonMan4063
Neith
Level 99
God Stats
9W - 5L
1,767 SR
Queue Stats
144W - 109L
1,461 Elo+
Party 1
Team Averages
Level 90
1,763 SR
1,480 Elo+

VS

Team Averages
Level 78
1,481 SR
1,589 Elo+
Sylvanus
Sylvanus
AwareNote9031
Sylvanus
Level 26
God Stats
7W - 1L
1,443 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Hera
Hera
BionicSparkzz
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
MayorMcNasty
Danzaburou
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 60L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kodemon0510
Sun Wukong
17
3 / 7 / 11
12,690
746
11,804
27,485
22,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 3 / 4
13,226
778
21,461
12,218
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 8
12,152
715
19,840
18,288
7,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AwareNote9031
Sylvanus
15
3 / 8 / 8
10,772
634
7,515
26,317
20,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 8
10,816
636
12,401
12,593
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
MayorMcNasty
Danzaburou
16
8 / 5 / 5
12,340
726
26,003
20,789
8,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
14
15
Deaths
18
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AwareNote9031
Sylvanus
3
8
8
0.88
L
3
5
8
1.4
W
Sun Wukong
Kodemon0510
Sun Wukong
3
7
11
1.21
L
Danzaburou
MayorMcNasty
Danzaburou
8
5
5
2.1
W
9
3
4
3.67
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,105
Damage
45,919
57,991
Taken
59,699
35,505
Mitigated
34,365
13,636
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AwareNote9031
Sylvanus
7,515
2,978
5,017
5,125
26,317
20,621
268
11,134
14,249
19,566
4,029
L
12,401
1,781
0
306
12,593
4,775
108
4,256
7,888
41,226
0
W
Sun Wukong
Kodemon0510
Sun Wukong
11,804
1,618
0
6,022
27,485
22,887
377
8,818
18,667
269
36,253
L
Danzaburou
MayorMcNasty
Danzaburou
26,003
9,424
0
2,138
20,789
8,969
746
5,209
14,802
0
57,310
W
21,461
1,255
770
2,578
12,218
4,708
777
3,653
8,565
64,505
0
W
19,840
8,911
0
4,266
18,288
7,910
1,194
6,718
11,570
0
47,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
33,928
198
Minions Killed
142
7
Camps Cleared
6
862,112
Distance Traveled
802,415
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,772
634
22
1
1
245,920
0
L
Hera
10,816
636
53
3
2
277,026
1
W
Sun Wukong
12,690
746
48
3
1
299,944
0
L
Danzaburou
12,340
726
67
4
3
279,469
6
W
Agni
13,226
778
101
6
3
307,363
4
W
Neith
12,152
715
49
3
3
254,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role