Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Diamond I
BuscandoADory
Chronos
Diamond I
Level 108
God Stats
9W - 7L
1,779 SR
Queue Stats
125W - 100L
2,644 MMR
Solo
Ullr
Ullr
Diamond II
HunK
Ullr
Diamond II
Level 160
God Stats
10W - 13L
1,637 SR
Queue Stats
275W - 251L
2,717 MMR
Solo
Ymir
Ymir
Masters
PãozinMofado
Ymir
Masters
Level 139
God Stats
45W - 42L
1,594 SR
Queue Stats
377W - 351L
2,835 MMR
Solo
Cthulhu
Cthulhu
Diamond I
condarko
Cthulhu
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
2,635 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,602 SR
2,466 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,679 SR
2,708 MMR
Susano
Susano
Diamond II
AceBad
Susano
Diamond II
Level 97
God Stats
3W - 4L
1,622 SR
Queue Stats
147W - 150L
2,447 MMR
Solo
Poseidon
Poseidon
Diamond I
Grmlin
Poseidon
Diamond I
Level 89
God Stats
5W - 5L
1,377 SR
Queue Stats
469W - 448L
2,708 MMR
Party 2
Hercules
Hercules
Masters
LaMamaDeHexa
Hercules
Masters
Level 126
God Stats
12W - 16L
1,616 SR
Queue Stats
465W - 418L
2,719 MMR
Party 2
Khepri
Khepri
Masters
Ryōta
Khepri
Masters
Level 160
God Stats
20W - 11L
1,731 SR
Queue Stats
304W - 188L
2,846 MMR
Party 1
Hachiman
Hachiman
Diamond I
nnog
Hachiman
Diamond I
Level 121
God Stats
7W - 2L
2,049 SR
Queue Stats
259W - 99L
2,822 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 3 / 1
10,026
456
9,551
14,483
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
19
2 / 2 / 0
10,705
487
11,104
20,340
11,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
HunK
Ullr
17
0 / 5 / 1
10,473
476
11,201
19,305
8,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
0 / 2 / 3
8,991
409
5,553
16,776
22,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
condarko
Cthulhu
17
0 / 2 / 1
10,558
480
13,649
17,365
20,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetThothBaron SamediAres

VS

Bans
Ah PuchKaliPersephoneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AceBad
Susano
18
1 / 1 / 5
11,307
514
8,024
15,892
8,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Grmlin
Poseidon
20
3 / 0 / 5
12,282
558
15,264
12,201
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
LaMamaDeHexa
Hercules
20
3 / 0 / 5
13,736
624
19,737
24,074
30,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Ryōta
Khepri
16
0 / 0 / 7
10,645
484
3,235
9,011
9,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
nnog
Hachiman
20
7 / 2 / 1
13,565
617
20,344
17,754
8,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Susano
AceBad
Susano
1
1
5
3.5
L
Chronos
2
2
0
1
W
Poseidon
Grmlin
Poseidon
3
0
5
5.5
L
Ullr
HunK
Ullr
0
5
1
0.1
W
Hercules
LaMamaDeHexa
Hercules
3
0
5
5.5
L
0
2
3
0.75
W
Khepri
Ryōta
Khepri
0
0
7
3.5
L
Cthulhu
condarko
Cthulhu
0
2
1
0.25
W
Hachiman
nnog
Hachiman
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
66,604
88,269
Taken
78,932
70,886
Mitigated
64,211
22,173
Healing
40,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,551
699
134
2,384
14,483
7,442
0
5,772
8,233
107,755
0
W
Susano
AceBad
Susano
8,024
2,291
0
6,087
15,892
8,555
0
9,001
6,891
0
90,078
L
Chronos
11,104
5,390
0
7,362
20,340
11,308
0
3,391
16,315
124,147
0
W
Poseidon
Grmlin
Poseidon
15,264
2,673
218
3,348
12,201
6,650
377
8,602
3,599
152,740
0
L
Ullr
HunK
Ullr
11,201
4,554
0
1,598
19,305
8,638
863
676
18,629
0
108,956
W
Hercules
LaMamaDeHexa
Hercules
19,737
6,349
0
16,901
24,074
30,412
72
15,426
8,648
0
130,443
L
5,553
1,644
0
2,060
16,776
22,685
145
5,607
10,762
32,272
0
W
Khepri
Ryōta
Khepri
3,235
473
3,823
3,765
9,011
9,997
230
4,309
4,702
25,527
0
L
Cthulhu
condarko
Cthulhu
13,649
864
1,138
7,497
17,365
20,813
0
2,462
14,201
96,521
0
W
Hachiman
nnog
Hachiman
20,344
14,063
0
6,798
17,754
8,597
3,472
3,650
14,104
0
154,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
61,535
763
Minions Killed
857
0
Camps Cleared
0
2,231,952
Distance Traveled
2,329,326
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,026
456
175
8
0
438,772
8
W
Susano
11,307
514
138
6
0
484,093
3
L
Chronos
10,705
487
187
9
0
504,496
2
W
Poseidon
12,282
558
232
11
0
471,374
3
L
Ullr
10,473
476
172
8
0
395,123
5
W
Hercules
13,736
624
239
11
0
512,594
3
L
Ymir
8,991
409
47
2
0
429,242
8
W
Khepri
10,645
484
33
2
0
456,011
8
L
Cthulhu
10,558
480
182
8
0
464,319
4
W
Hachiman
13,565
617
215
10
0
405,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role